in a way I agree with him look at cartoony games like viewtiful joe, hell earthworm jim. cartoony sprites age allot better than realistic games with high poly counts
I'd say it's semi-helpful, as the conclusion my analogy brought me to is no, neither older nor modern graphics are superior, as that would indicate that one type of gamer is superior to another. There is no better, only preferred, and that is a personal decision.Blood Brain Barrier said:I don't disagree with you, but it's not exactly helpful when the question is: "in electronic gaming, are older or modern graphics better?". That question is theoretical. Besides, I'm a lone gamer and don't own any expensive D&D campaigns nor do I know any tabletop gamers.Scars Unseen said:From your OP:Blood Brain Barrier said:Why bring in tabletop games? They have nothing to do with electronic gaming, and aren't related to the discussion in the thread. It's not like I'm anti-graphics or anything. As I pointed out, hi-res modern cartoon graphics like Bastion fit into what I'm talking about.Scars Unseen said:And you'd be right. I never took any of the things you said as a negative. If it's truly an an imaginative experience that one is after, it doesn't get any better(as far as games go) than a pen and paper RPG. Ultima IV, classic though it may be, is a pale imitation of an RP focused D&D campaign. Tabletop gaming relies of the collective imagination of everyone at the table to create its stories. No video game can match that experience. And no, MMOs don't even come close, although they are capable of creating a different type of collective experience due to sheer numbers involved.Hazy992 said:No but if you wanna take it a step further you could just discard graphics together. If primitive graphics cause people to use their imaginations more then you could logically assume that no graphics at all would do that more still.
Now here's where the OP's argument really breaks down in my mind. While tabletop games can create mind blowing creations of the group's collective imagination, they don't have to. In fact, they probably don't even do so often. When I was younger(around eleven) and I was first getting into D&D, the games we played were pretty much dungeon crawls. Effort was poured into the crafting(for the DM) and overcoming(for the players) of puzzles, traps and combat encounters. Other groups engage in power fantasy fulfillment. Some groups describe their characters. Some find pictures on the internet. Some draw their characters(not me... I've no talent for it). None of these choices are the right way to do it.
I enjoy Baldur's Gate. I enjoy Ultima, and Eye of the Beholder, and Arcanum. I also enjoy Mass Effect, The Elder Scrolls(haven't played Arena yet), System Shock 2, Half Life, etc. There is no wrong choice here. There is no superior choice. There is only your enjoyment, and if you are getting it, great. If not, then find it. Maybe look up an RP group or your local SCA chapter.
You specifically invoked games that were trying to capture the feel of tabletop gaming and explicitly claimed that they are better for being fueled by your imagination. And Hazy's response, which I agreed with, is that if it's an imaginative experience you truly want, try tabletop gaming, which does a far better job than games like Ultima ever could. I contest the assertion that this is better than modern video games, but I would certainly concede that the two experiences are dissimilar.Games went from very low resolution to very high. In low resolution games the dots are bigger which means there is more information you can fill that space with. This meant that you could imagine that the stick figure in Ultima that you are a mighty warrior with streaming hair and shiny, rock-hard abs or the colorful blob in Dragon Quest is a brave Samurai Warrior. In new games, the resolution from sitting distance is high enough to look realistic - that is, it appears the same as looking at an object in the real world. This means that you yourself can only BE one character - the one you are looking at. There is no space for you to fill with your own information. So the more realistic the character we are portraying is, the less it is you. Older games are fueled by your own imagination, and so they are better, in the same way that old tech cartoons are better than new tech ones such as 3D.
How as my argument an aesthetic one?evilneko said:Dear OP,
You have confused the following terms:
Aesthetics and Graphics.
Objective and Subjective.
Your premise is therefore flawed and your argument invalid.
No, but if he said that scary games were better than games that didn't scare him, and therefore we should make more games like the ones that scared him and lay off all the other styles of game that didn't, then I would say that's his subjective opinion and that we shouldn't discard every other style of game because he likes being scared.Blood Brain Barrier said:All this amounts to is saying 'shit is subjective, yo'. This doesn't mean we can't make perceptions about different kinds of graphics and the way they affect the player. That is something that isn't subjective - you can see it. If you're sitting next to your friend and he jumps back in fear from a game, would you say that's subjective and therefore irrelevant?
You win.Hazy992 said:So are you saying older graphics are better because they make you use your imagination more? Well then why even bother with a video game? Use a pen and paper.
Pretty much the entirety of it is.Blood Brain Barrier said:How as my argument an aesthetic one?
Okay, I'm outta here.Also, I don't believe in the objective/subjective distinction, but if I did it wouldn't apply here.
Of course it's an invalid argument, seeing as it's not an argument but an opinion.If I presented an opinion, 'Cartoon images involve a higher level of imagination than real-life photographs' then that is not an invalid argument.
^This right here. Honestly, read a book if your so interested in using your imagination.Hazy992 said:So are you saying older graphics are better because they make you use your imagination more? Well then why even bother with a video game? Use a pen and paper.
Have you played any typical WRPG? Elder Scrolls, Fallout, Gothic, Fable, etc. are still game series where you create your own characters/"play yourself".SmashLovesTitanQuest said:Are you serious?
Besides, I think we moved away from RPGs were you play "yourself" long ago, and the genre has been better off for it. Much better.
Would it be an Amish attitude to say that a shovel is better for digging than a pencil? You're discounting the possibility of making judgments at all. We're not talking about people's preferences divorced from all other considerations. A photograph is better for conveying visual information than a cartoon - that is fact.Guardian of Nekops said:No, but if he said that scary games were better than games that didn't scare him, and therefore we should make more games like the ones that scared him and lay off all the other styles of game that didn't, then I would say that's his subjective opinion and that we shouldn't discard every other style of game because he likes being scared.Blood Brain Barrier said:All this amounts to is saying 'shit is subjective, yo'. This doesn't mean we can't make perceptions about different kinds of graphics and the way they affect the player. That is something that isn't subjective - you can see it. If you're sitting next to your friend and he jumps back in fear from a game, would you say that's subjective and therefore irrelevant?
The idea people are having problems with is that older graphics are BETTER, meaning we'd be better off if all games forgot about the shiny new graphical tools and went back to 8-bit. It's a rather... Ahmish attitude, almost, discounting all the things people like about the new stuff because you prefer the rustic feel of the old.
That's all I meant to say. But I appreciate the analysis, and agree with it.Now, if you said that the older graphics were able to accomplish something the newer stuff can't, and that the ability to put yourself into the character is nice upon occasion, then I think you'd find a lot of people agreed with you. However, there are also some things we can do nowadays that we couldn't have imagined doing before... frivolous things, sometimes, like letting you throw around soda cans and saw blades and other rubbish without having to TELL you what it is, because you can SEE it, and you can tell what it is. Things like showing you an army of a thousand orcs, rather than showing you some greenish dots or, like, 5 orcs and telling you via text that there is actually an army of them just offscreen. Things like having hidden doors and switches that you look for in the same way you would in real life, because you can see where they are if you're looking for them... these are all things you simply can't do with the old graphics, and some people like that.
Therefore, old graphics are not better than new graphics. They're different. They tell certain stories better, but they're worse at telling others. We should keep making games with the newer graphics, for no other reason than the fact that new technologies, if pursued, will produce graphics and therefore stories that we haven't seen yet and that, therefore, cannot be judged.
Let me know when you've graduated from high school, I think you have some more English homework to work on. Particularly the words "aesthetic", "argument", and "opinion".evilneko said:Pretty much the entirety of it is.Blood Brain Barrier said:How as my argument an aesthetic one?
Okay, I'm outta here.Also, I don't believe in the objective/subjective distinction, but if I did it wouldn't apply here.
Well, I might as well finish at least.
Of course it's an invalid argument, seeing as it's not an argument but an opinion.If I presented an opinion, 'Cartoon images involve a higher level of imagination than real-life photographs' then that is not an invalid argument.
Okay, now if you'll excuse me...
I disagree with your premise and even if I did agree with it I would disagree with this statement. When I look at a cartoon image what I see in my head is not my realistic imagining of the cartoon image or my own interpretation of it, I see a cartoon image. I'm pretty sure that this is what most people see when they look at one.Blood Brain Barrier said:Bear in mind too that cartoony graphics fit into the low-res category, even if they are hi-res. If that makes sense. And a lot of games are cartoony.