It's because Nintendo consoles have been quite incompetent in comparison to other gaming platforms the past recent years.
There once was a time that buying a new Nintendo console meant that you would be able to play all the cool AAA 3rd party games of the market,that they would have the best multiplayer experience,as Nintendo was the only one who cared on adding 4 controller ports and split screen back then,plus Nintendo's first party games that were quite innovative,and their consoles had the best graphics.
Today their consoles are the weakest home machines for gaming there are,those who will buy only a Nintendo console will loose even the best-selling 3rd party franchises,the graphics of Nintendo games are also still way behind those of the other consoles,multiplayer of Nintendo games is crippled because of the lack of proper online,and they aren't that much innovative any more.
People bought NES,SNES,N64 and even GAMECUBE as their one and only console in which they would be playing all their games for about 5-6 years. Wii wasn't like that. Wii was a secondary,supplementary console that people would buy only for Nintendo's first party games. But at least it had some brand new experiences that got people excited with all the motion controls stuff. But WiiU games doesn't even have that feeling of excitement for a new experience. Having an inventory menu on a second screen doesn't excite people.It would be more practical to just access it with a single button press while still looking at the main screen.
On a list,if you were buying SNES,N64 or Gamecube you knew that:
# The games on that machine will have the best graphics in comparison to other consoles of the same age.
# The games on that machine will be supporting multiplayer functions the most.
# You would be able to play the best 3rd party AAA series on that platform.(with the exception of Rockstar and id Software games for the Gamecube)
# You would be first to play with new cool technologies and gameplay features like force feedback,split screen,3d environments,motion controls...
Slowly but steadily the above points the brand had been associated with during the decade of the 90s and early 2000s,have been diminished.
1) First you got partial 3rd party support with Gamecube,with id Software and Rockstar snob the platform
2) It also failed to adopt to a new standard for multiplayer,the system link connection that Xbox introduced
3) When the Wii came,Nintendo lagged even more to keep up with expanding multiplayer,by not having proper online infrastracure.
4) With the Wii Nintendo did a 180% turn and rejected graphics as something substantial,while in the past it was leading the hardware race. Many Nintendo fans that valued graphics left Nintendo at that point.
5) The Wii also was left far behind in advancements and new standards when it comes to multiplayer,and especially online.
6) The Wii was also left behind with other advancements like DLCs and achievements.
7) With the WiiU thus far Nintendo seems to be loosing one more thing that made past Nintendo consoles desirable: It lacks some kind of a new technology or unique revolutionary gameplay mechanic that would excite people.
As it is obvious,all the reasons people considered Nintendo consoles THE consoles back then,aren't there today.
Since the middle Gamecube days Nintendo stopped advancing and adopting to new trends and standards of the industry.
They did tried something new and brought their own standard with the Wii which was motion controls though. And that was what made Wii the success it was. But WiiU doesn't even have that.
As such,with most of the reasons people valued Nintendo consoles missing,people stopped valuing Nintendo consoles as they did in the past. Nintendo consoles are so incompetent,that not people not only aren't excited for them,but they actually see them as a hindrance. The points they could use to justify buying a Nintendo console are so few if any that people just doesn't buy WiiUs,without that meaning they wouldn't be willing to play some of the games Nintendo is making for their consoles. People see WiiU as a thing they really don't see value in it other than playing Nintendo's first party games,but apparently a large percentage of those people aren't so fanatic with Nintendo franchises to justify buying a full price console (WiiU) just for playing one two or maximum 3 franchises. There are people who like Mario,then people who like Zelda,and then people who like Metroid. Perhaps there are also people who like some of the less popular franchises of Nintendo. But most people are fans of these franchises.
So if you put all these down and make some lists,you have WiiU feeling as a console with one of the worst value for money ratios ever.
All the other platforms get these non exclusive nice franchises:
Dragon Age
The Elder Scrolls
Fallout
Wolfenstein
Doom
Far Cry
Crysis
Serious Sam
Duke Nukem
Battlefield
Mortal Kombat
Left 4 Dead
Dishonored
The Witcher
Tomb Raider
Dark Souls
Metro
Saints Row
Grand Theft Auto
And even more that I'm currently forgetting,that WiiU just isn't going to see.
So people might love Mario,Zelda and Metroid,but when other platforms offer so many more good AAA franchises and Nintendo only has a handful,it just doesn't feel justifiable to pay a premium console price just to play such a few games.
And Nintendo's idea of making 3 Mario games per year isn't helping. They need MORE and NEW franchises. Ideally for people with different tastes.
People had been waiting and asking Nintendo to FIX problems since the Gamecube era,but Nintendo keeps ignoring them,lagging way behind,failing to conform to standards,and in turn loosing support by devs/pubs and eventually gamers.
Nintendo might be making some of the best software,(arguably) but their hardware and online infrastructure is laughable,and their introvert business relations cost them.
There once was a time that buying a new Nintendo console meant that you would be able to play all the cool AAA 3rd party games of the market,that they would have the best multiplayer experience,as Nintendo was the only one who cared on adding 4 controller ports and split screen back then,plus Nintendo's first party games that were quite innovative,and their consoles had the best graphics.
Today their consoles are the weakest home machines for gaming there are,those who will buy only a Nintendo console will loose even the best-selling 3rd party franchises,the graphics of Nintendo games are also still way behind those of the other consoles,multiplayer of Nintendo games is crippled because of the lack of proper online,and they aren't that much innovative any more.
People bought NES,SNES,N64 and even GAMECUBE as their one and only console in which they would be playing all their games for about 5-6 years. Wii wasn't like that. Wii was a secondary,supplementary console that people would buy only for Nintendo's first party games. But at least it had some brand new experiences that got people excited with all the motion controls stuff. But WiiU games doesn't even have that feeling of excitement for a new experience. Having an inventory menu on a second screen doesn't excite people.It would be more practical to just access it with a single button press while still looking at the main screen.
On a list,if you were buying SNES,N64 or Gamecube you knew that:
# The games on that machine will have the best graphics in comparison to other consoles of the same age.
# The games on that machine will be supporting multiplayer functions the most.
# You would be able to play the best 3rd party AAA series on that platform.(with the exception of Rockstar and id Software games for the Gamecube)
# You would be first to play with new cool technologies and gameplay features like force feedback,split screen,3d environments,motion controls...
Slowly but steadily the above points the brand had been associated with during the decade of the 90s and early 2000s,have been diminished.
1) First you got partial 3rd party support with Gamecube,with id Software and Rockstar snob the platform
2) It also failed to adopt to a new standard for multiplayer,the system link connection that Xbox introduced
3) When the Wii came,Nintendo lagged even more to keep up with expanding multiplayer,by not having proper online infrastracure.
4) With the Wii Nintendo did a 180% turn and rejected graphics as something substantial,while in the past it was leading the hardware race. Many Nintendo fans that valued graphics left Nintendo at that point.
5) The Wii also was left far behind in advancements and new standards when it comes to multiplayer,and especially online.
6) The Wii was also left behind with other advancements like DLCs and achievements.
7) With the WiiU thus far Nintendo seems to be loosing one more thing that made past Nintendo consoles desirable: It lacks some kind of a new technology or unique revolutionary gameplay mechanic that would excite people.
As it is obvious,all the reasons people considered Nintendo consoles THE consoles back then,aren't there today.
Since the middle Gamecube days Nintendo stopped advancing and adopting to new trends and standards of the industry.
They did tried something new and brought their own standard with the Wii which was motion controls though. And that was what made Wii the success it was. But WiiU doesn't even have that.
As such,with most of the reasons people valued Nintendo consoles missing,people stopped valuing Nintendo consoles as they did in the past. Nintendo consoles are so incompetent,that not people not only aren't excited for them,but they actually see them as a hindrance. The points they could use to justify buying a Nintendo console are so few if any that people just doesn't buy WiiUs,without that meaning they wouldn't be willing to play some of the games Nintendo is making for their consoles. People see WiiU as a thing they really don't see value in it other than playing Nintendo's first party games,but apparently a large percentage of those people aren't so fanatic with Nintendo franchises to justify buying a full price console (WiiU) just for playing one two or maximum 3 franchises. There are people who like Mario,then people who like Zelda,and then people who like Metroid. Perhaps there are also people who like some of the less popular franchises of Nintendo. But most people are fans of these franchises.
So if you put all these down and make some lists,you have WiiU feeling as a console with one of the worst value for money ratios ever.
All the other platforms get these non exclusive nice franchises:
Dragon Age
The Elder Scrolls
Fallout
Wolfenstein
Doom
Far Cry
Crysis
Serious Sam
Duke Nukem
Battlefield
Mortal Kombat
Left 4 Dead
Dishonored
The Witcher
Tomb Raider
Dark Souls
Metro
Saints Row
Grand Theft Auto
And even more that I'm currently forgetting,that WiiU just isn't going to see.
So people might love Mario,Zelda and Metroid,but when other platforms offer so many more good AAA franchises and Nintendo only has a handful,it just doesn't feel justifiable to pay a premium console price just to play such a few games.
And Nintendo's idea of making 3 Mario games per year isn't helping. They need MORE and NEW franchises. Ideally for people with different tastes.
People had been waiting and asking Nintendo to FIX problems since the Gamecube era,but Nintendo keeps ignoring them,lagging way behind,failing to conform to standards,and in turn loosing support by devs/pubs and eventually gamers.
Nintendo might be making some of the best software,(arguably) but their hardware and online infrastructure is laughable,and their introvert business relations cost them.