Why so much hate for the Wii U?

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Cerebrawl

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It would've been better if Nintendo had refined upon the Wii control; lighter, sleeker, better precision, and maybe a few more buttons, in easy to reach places. Heck imagine built-in lightgun!

Heck there's a Taiwanese wiimote-inspired air mouse for the PC that could be argued it does a better job than the original Wiimote, the CyWee Z, which can even be twisted between remote-style, pistol-style and some sort of in-between that's somewhat like a steering-wheel, for car games.
 

lapan

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CaptainMarvelous said:
Neronium said:
And to bring this back to Nintendo, I'm still waiting for my next damn F-Zero game Nintendo...>.>
*has all other F-Zero games*
Bro, I had almost 20 years between Punch-Out games. Stay strong. Eventually the almighty N will realise what they have and stumble into huge piles of money again.
But Punch Out already had a new game just 5 years ago

http://en.wikipedia.org/wiki/Punch-Out!!_%28Wii%29

Little Mac is even a character in the next Smash Brothers

 

KB13

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CaptainMarvelous said:
KB13 said:
Nintendo is doing what it does best, and that is cater to the family and small child community. The people that are "hating" are late twenty-year-old to mid-forty-year-old who don't have kids, and can't seem to understand that a normal eight year old likes these kinds of games. The Wii U has made a leap by adding games like Bayonetta 2, trying to bring in more adult users, but they are sticking to what they are good at. I love Nintendo for that reason, it is family friendly, and most of the M-rated games that do make it into the Nintendo system are third-party.
I know this isn't an aggressive thing but it illustrates something I take an issue with kinda well so I'm borrowing it:

Why is it Nintendo is automatically equated with being for small children/families? Metroid is the closest you're going to get to a proper Aliens game, Earthbound is dark as hell, Fire Emblem is an unforgiving RTS series. But Mario has colours and they still have a mascot who isn't rocking an HK-37 so they're seen as childish. Why is something being fun now immature? Why doesn't this same attitude extend to mobile games (Angry Birds is just for kids, Candy Crush is only for younger gamers, etc). Why are colours now only for kids? Are games without firearms like Trix or something?

Dexterity said:
The Lunatic said:
Dexterity said:
Any console not on this list? Region locked.
Uhh... You do realise that the PS4 and Xbone are on that list, right?

Those are the only two that are really relevant at this stage, and likely the only consoles anyone is going to talk about in comparison with the WiiU.
Nope. They're not the only ones that are relevant.
How IS the Ouya doing? That's still in the running right?
It's not really that it's Trix (That's a fruity cereal right?) and it's not that older gamers can't enjoy a colorful psychedelic game every once in a while, but take a look at how each company advertises, X-box shows; call of duty, Diablo III, Titan Fall, and Dead Rising. Playstaion shows nearly the same games in their commercials and then here comes Nintendo with a cute little animated toadstool. I also really can't say that a child can't have a fire arm in a game I grew up with Doom and Doom 2 for goodness sake. Its really all in the advertising and how a consumers feel about the game. I let my eight year old play skyrim with the blood turned off, but I won't hand him the playstation controller and say have fun playing a realistic shooter like COD or Battlefield. I think it is just that a lot of older gamers forget that, yes most of the games on this system are cartoon like, but like you pointed out, they need to remember that awesome games like Earthbound are on the system and run just as well as on others. As for mobile games... I can't say I don't play them and honestly the iOS games that become popular get annoying fast.
 

kilenem

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Its the same reason why people hated the X1 to a lesser extent. You have a company telling us that you want this hardware with out any game to prove why you need this hard ware and why should take such a risk on investing in this. Rayman Legends Wii U probably makes the best use of the game pad. Compared to DK tropical freeze which doesn't even use the Game pad and its a first party game. You just made your own hardware obsolete. Nintendo hasn't put out a game that requires the game pad or makes it a better experience than if you didn't have it. Specially if you compare it too Wii Bowling, or Mario 64. Those were games that gave you a experience that couldn't be replicated on any other device. Wii Bowling still one of the best motion control games. Mario 64 still one o f the Best 3D platformers. Where's the Mario 64 of the Wii U.
 

Roxas1359

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kilenem said:
Nintendo hasn't put out a game that requires the game pad or makes it a better experience than if you didn't have it.
To expand on this, in Super Mario 3D World there are only 4 or 5 levels that force you to use the GamePad, not counting Captain Toad levels. I've beaten the game 100% with only having to use the GamePad only those times, all the other times I only used my lovely Pro Controller. Hell the only 4 games that have actually utilized the GamePad are Nintendoland (which is basically a tech demo like how Wii Sports was), ZombieU, and Rayman Legends when using Murphy, and NSMBWU/SLU (Luigi U is an expansion pack in my books). Nintendo needs to show us why the GamePad is an integral and necessary thing for the Wii U, but so far they've not done so if you ask me. The did it perfectly with the Wiimote, show it's applications well (albeit at first it was wonky, but Motion Plus improved it), they showed how useful an analog stick would be when navigating in 3d in Super Mario 64 (with dual analog being promoted by Sony more with Ape Escape later); and while the GameCube didn't really do anything that special, it was damn comfortable and only suffered from the very loud clicking that seems to plague all GameCube controllers I've ever had (both first and third party).

I've heard of very creative ways to use the GamePad, but thing is neither 3rd parties nor Nintendo are actually using them. *cough*Pokemon Snap 2*cough*
 

WeepingAngels

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I just can't understand why people keep saying "Why doesn't Nintendo use the Gamepad in a great way".

1) They do, off tv play is awesome and the best use of the Gamepad.

2) This is round three of Nintendo hardware having a second screen, if you weren't happy with the way they handled the bottom screen on the DS and 3DS, what made you think the Gamepad would be different?

As for me, I don't hate the Wii U or the 3DS but Nintendo pisses me off every Thursday with their piss poor treatment of the Virtual Console. I want to play my Nintendo hardware, I want to give them money but I won't be paying Nintendo prices for fuckin Indie games. Hell, I won't even pay Steam prices for Indie games because I don't want them. I am also sad that my Vita is a very expensive Indie machine.
 

Roxas1359

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WeepingAngels said:
I just can't understand why people keep saying "Why doesn't Nintendo use the Gamepad in a great way".

1) They do, off tv play is awesome and the best use of the Gamepad.
While off-screen play is nice, what value does it add to the game one is playing. I mean yeah, it's convenient for parents or someone who might wanna use the TV, but that's it. It doesn't add any experience to the games you're playing at all usually. Hell, Vita and the PSP has had off-screen play with the PS3 since before the Wii U came out, and it didn't add much (albeit it was kinda shitty too).
What needs to happen is Nintendo should fully integrate the games they make with the GamePad to make the experience better.

And with the Off-screen play for Wii games, I can understand why I need to use the Wiimote and nunchuck for Wii games, but why can't I use the buttons on the GamePad for Virtual Console games, which often require a classic controller. The GamePad has all the buttons a classic controller has, why can't I just use those?
2) This is round three of Nintendo hardware having a second screen, if you weren't happy with the way they handled the bottom screen on the DS and 3DS, what made you think the Gamepad would be different?
Well for one those are handhelds and the power of them is not as much as a console, so more can be done with the console. I still maintain the belief that the GamePad can be used to help bring more RTS games to consoles, with touchscreen being used to help manage units more effectively. I hoped that Pikmin 3 would have done this more, but the game controls better with the Wiimote and nunchuck than the GamePad (then aging it was supposed to originally be a Wii title). Nintendo also has neglected the NFC function on the GamePad with the only game to ever use it being Pokemon Rumble U, although they've said they'll be using more of it now.
 

kilenem

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WeepingAngels said:
I just can't understand why people keep saying "Why doesn't Nintendo use the Gamepad in a great way".

1) They do, off tv play is awesome and the best use of the Gamepad.

2) This is round three of Nintendo hardware having a second screen, if you weren't happy with the way they handled the bottom screen on the DS and 3DS, what made you think the Gamepad would be different?

As for me, I don't hate the Wii U or the 3DS but Nintendo pisses me off every Thursday with their piss poor treatment of the Virtual Console. I want to play my Nintendo hardware, I want to give them money but I won't be paying Nintendo prices for fuckin Indie games. Hell, I won't even pay Steam prices for Indie games because I don't want them. I am also sad that my Vita is a very expensive Indie machine.
The best way to play your game is on a HD TV. Wind Waker Looks freaking amazing and I think your doing a disservice to it buy only playing on the gamepad.

Everyone hated that the DS Zelda's were touch screen only. I liked them but linking at how good Link Between worlds were. Maybe the DS games shouldn't have been touch only. Plus the Handheld second screen is mangable because its still with in your Eye Sight you have to look in two different places with the Wii U
 

Roxas1359

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kilenem said:
Plus the Handheld second screen is mangable because its still with in your Eye Sight you have to look in two different places with the Wii U
One thing I'm concerned about is if Nintendo's DS emulator on the Wii U ends up offering any of the Sonic games on there, because unless we have both screens together that'll make Sonic Rush, Rush Adventure, and Colors a pain to play on the Wii U. I'm still also curious as to why GBA games are being released for the Wii U instead of the 3DS (Mario and Luigi Super Star Saga is being released on the Wii U in April), and GameCube games aren't being made for the eShop. I know a bunch of people who'd buy the shit out of Smash Bros Melee if it were on the Wii U and if Skies of Arcadia Legends were ported...
 

WeepingAngels

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kilenem said:
WeepingAngels said:
I just can't understand why people keep saying "Why doesn't Nintendo use the Gamepad in a great way".

1) They do, off tv play is awesome and the best use of the Gamepad.

2) This is round three of Nintendo hardware having a second screen, if you weren't happy with the way they handled the bottom screen on the DS and 3DS, what made you think the Gamepad would be different?

As for me, I don't hate the Wii U or the 3DS but Nintendo pisses me off every Thursday with their piss poor treatment of the Virtual Console. I want to play my Nintendo hardware, I want to give them money but I won't be paying Nintendo prices for fuckin Indie games. Hell, I won't even pay Steam prices for Indie games because I don't want them. I am also sad that my Vita is a very expensive Indie machine.
The best way to play your game is on a HD TV. Wind Waker Looks freaking amazing and I think your doing a disservice to it buy only playing on the gamepad.
I am not only playing on the Gamepad but it's nice to be able to make a console game semi portable at any time. Too bad the range sucks. I can take it to my bedroom but no further.

Also, last weekend my sister in law and one of her teenage friends were over. They both took their 2 minutes with the Wii U and NSMB U and then put it down. My son, who is 11 doesn't want to play the Wii U nor do any of his friends. Quite frankly, I am tired of Mario too.