I've never thought of the people who write for The Escapist as journalists; writers yes, but journalists... yeah, those are the people out
in the field. However, does it really matter? I think this article answers that question nicely.
Sean Sands said:
Who really wants or needs hard-nosed, stony faced, stiff-upper-lip games journalism?
No one, but unfortunately a lot of gaming journalism is on the exact opposite end of the spectrum, which is bad in a different way when you get past
the hype. I wonder about things like, will Molyneux ever pay for the development of his own game and leave the publisher model so 80% of the features he blathers on about will actually be in his game?
Then again, I also understand that the video game industry is really just a bunch of big corporations who want to keep it that way. They've created a development model that makes it seem impossible for a small group of individuals to compete in. Who are the rock stars of the game industry? EA? Nintendo? There's a real lack of any human element in covering the game industry.
And maybe that's why video game journalism doesn't seem to get the respect it deserves because the industry is really devoid of human beings; it's all about
the games and
the companies. And faceless corporations and electronic games give really shitty interviews.