Wargamer said:
Fallout 3 is, I'd say, perfect if you want a 'Paper-lite' RPG; the sort where all you keep track of in terms of numbers is your weapons, armour and how much swag you've earned. It's great just to go exploring, and I've been so busy exploring I've actually built up a backlog of places I keep meaning to revisit to 'look at properly'.
I've definately found the best way to play this game is to NOT follow the quests. Some people in this thread who didn't like it said they got upto this and this point... That's wrong from the get go. You should be going out there and explore. Just pick a spot on the map and WALK your way there and see what arrows appear on your compass.
"Hey, look, a cave full of Deathclaws, let's sneak in and see. Oooh, shiny bobblehead!"
"A camp, let's walk in." *beep *beep "Mines?!" *boom "Raiders?! Ah crap. Oh look, someone's journal. Oh, an interesting location's marked in it, let's go there!"
etc etc.
This kind of gameplay is a lot of fun in Fallout 3 and very lacking in Oblivion. I got the 100 locations trophy without having met up with dad yet. In Oblivion I quickly got bored of walking and quick travelled everywhere.
MoreFunToCompute:
Fallout 3 has no random generated dungeons whatsoever. All buildings and their inhabitants are fixed. And its too much to all visit within a 100 hours or so, so don't worry about that.