Virtual Reality is the Holy Grail of gaming and entertainment art in general. And it is absolutely never going to happen.
People seem to think that Virtual Reality is putting on a head set, maybe some body sensors, and your actions would play over the headset and beam directly into your eyeballs. Would this lead to greater immersion? Absolutely. But it is not virtual reality, and I do not believe it would be worth all the extra equipment or effort, for the simple fact that several aspects of reality would not be included:
1. Physical feedback on every part of your body. I think that immersion would be broken if only the parts of you connected to sensors could feel what is going on in virtual world. Most concepts I have seen either use several sensors, or a suit with a lot more feedback but it will not be enough. Imagine, going through real life and only feeling a breeze on your joints, or the small of your back. It would unsettle me, personally.
2. You would have no sense of smell. This is not a problem as things stand, because our games are not trying to be that immersive. Immersion is a side effect of a very well made game. Virtual Reality would require perfect immersion, and that would mean smells. The smell of snow. Of soap. The smell of O-zone just before it rains. All these things are important because even if just one of them is missing, you will notice, and then it will break the illusion, and at that point you may as well just sit in front of your TV a play a regular game. Which brings me to my next point:
3. People still think Virtual Reality is having the TV inches from your face. I mean, I think it would be awesome to have a headset for most games like this, which is one of my hopes for the Oculus Rift. Having a view of your mask like you would in real life helps with immersion, especially in games that are unrealistic otherwise, such as Halo (you can make out the shape of your Visor) and how your Gasmask shows up in Metro 2033. It would better serve for HUDs as well. But just being closer to the screen itself is not immersive, and it is rather silly that the headset is what our technology is trying to focus on. I much rather feel than see, and then smell. EVerything else can come after.
These are just my thoughts on the subject. What about you, Escapist?
People seem to think that Virtual Reality is putting on a head set, maybe some body sensors, and your actions would play over the headset and beam directly into your eyeballs. Would this lead to greater immersion? Absolutely. But it is not virtual reality, and I do not believe it would be worth all the extra equipment or effort, for the simple fact that several aspects of reality would not be included:
1. Physical feedback on every part of your body. I think that immersion would be broken if only the parts of you connected to sensors could feel what is going on in virtual world. Most concepts I have seen either use several sensors, or a suit with a lot more feedback but it will not be enough. Imagine, going through real life and only feeling a breeze on your joints, or the small of your back. It would unsettle me, personally.
2. You would have no sense of smell. This is not a problem as things stand, because our games are not trying to be that immersive. Immersion is a side effect of a very well made game. Virtual Reality would require perfect immersion, and that would mean smells. The smell of snow. Of soap. The smell of O-zone just before it rains. All these things are important because even if just one of them is missing, you will notice, and then it will break the illusion, and at that point you may as well just sit in front of your TV a play a regular game. Which brings me to my next point:
3. People still think Virtual Reality is having the TV inches from your face. I mean, I think it would be awesome to have a headset for most games like this, which is one of my hopes for the Oculus Rift. Having a view of your mask like you would in real life helps with immersion, especially in games that are unrealistic otherwise, such as Halo (you can make out the shape of your Visor) and how your Gasmask shows up in Metro 2033. It would better serve for HUDs as well. But just being closer to the screen itself is not immersive, and it is rather silly that the headset is what our technology is trying to focus on. I much rather feel than see, and then smell. EVerything else can come after.
These are just my thoughts on the subject. What about you, Escapist?