Phil Spencer is talking about in game - if the game doesn't require the kinect, that's one of the reasons the Kotaku article you originally linked was necessary and came out after the interview you now link. In game, most of the "features" on the xbone are down to the publisher or dev, but out of game it's a different story altogether and this is true of the kinect. It's an old quote and we've had more up to date information since then.TomWiley said:Oh my bad, I included the wrong link with my original post. You must have quoted me before I updated with the right one. But how is it out of context when it directly confirms that you can turn off "all the capabilities of the Kinect"?
I'm here for arguing, and I'm not some diehard XBox fan. I played on PC more than I ever did on the 360. However I will buy an XBox One (if I buy any that is, reasons at the end of the post).Dexter111 said:You seem like a rather ardent Xbox ?defender??, so I?m sure arguing with you won?t make much sense, but maybe it?ll get some sense into bystanders? so here it goes:
Not wrong. From what I see, I said exactly what is on there, with additions from other official statements.Dexter111 said:Wrong. Microsoft instated said policy and approached publishers for it, there is nothing ?optional? about it for you as a consumer.
In their very own words: http://news.xbox.com/2013/06/license
The ?optional? part doesn?t lie in blocking used games, that is a given. The optional part is if they don?t allow you to sell any of your games at all or publishers will allow to sell games at ?participating retailers? (to their conditions of course).
Not wrong once again.Dexter111 said:Wrong. Again, in their very own words: http://news.xbox.com/2013/06/license
It clearly states that game publishers again can allow you to give your game to a friend (they don?t have to) and each game can only be given once.
Anything that you stated can?t be read out of this paragraph, it doesn?t say how they want to make sure that these people are indeed your family members, it contains new vocabulary like ?shared games library? that hasn?t been assigned any meaning yet. It doesn?t even say if they can play one of your games while you play another or not e.g. if there is a Login restriction to one person at once.
Renting and Loaning are out altogether.
Not as wrong as you'd made it appear to be.Dexter111 said:Wrong. If people should have learned anything from the Diablo III and Sim City debacles then that this ?isn?t any problem for me? is a fallacy.
People are also concentrating too much on what can go wrong on *their* side of the connection to try and explain this away, when the problem often lies with the provider.
Leaving aside the obvious direct consequences there?s additionally dozen of ?ways? this will indirectly affect everyone gullible enough to buy into this system in ways of eliminating ownership rights as a concept for games, what they are ?allowed? to do with their games by their new master and it will be a major problem with future-proofing. (What happens when the Microsoft servers go down? People can still play ?PC? and console games from the 70s and 80s fine, the ?Xbox One? might have a relatively short time-spam.)
They confirmed you being able to turn it off completely or just enable certain feature. That was mentioned so often in the thread, with so many articles proving it. As for their explicit permission, there's plenty of services that have this sentence in their ToS and people don't complain. You probably signed up for one of these yourself. You just have this horror vision of the big devil Microsoft giving everyone your data right now.Dexter111 said:Partially Wrong.
Again in Microsoft?s own words: http://news.xbox.com/2013/06/privacy
This basically just says that you can pull it from the electrical outlet and then it?s off. While the console is running it has to always be connecting. They haven?t exactly explained what ?Pausing Kinect? does.
So when is it?
What does constitute this ?explicit permission?? Signing an EULA containing a privacy section enough?
A Microsoft Exec has also said years ago that they may use it to record objects: http://www.digitaltrends.com/computing/kinects-camera-could-record-data-for-advertisers/
I don?t know why this doesn?t seem to bother that many people, it personally would bother me a lot.
Again, yes and no. There may be a power difference according to what people have found out so far. Will it really matter though? Take my Windows Phone example. More power doesn't automatically mean everything is better. And will the customer notice? No.Dexter111 said:Wrong. As someone already said, the PS3 seems to be more powerful: http://www.eurogamer.net/articles/digitalfoundry-spec-analysis-xbox-one
There were also rumors that Microsoft clocked down the GPU of the console to only about ~900GFlops because of problems in order to prevent another "RROD" disaster and they are having problems with eSRAM yields: http://www.gamechup.com/microsoft-has-underclocked-xbox-one-gpu-clocks-having-esram-yield-problems/
In regards to cloud gaming, that is a blatant lie.
Especially the article at the end is worth reading though: http://www.eurogamer.net/articles/digitalfoundry-in-theory-can-xbox-one-cloud-transform-gaming
That's the thing, it's not just a gaming console. It's an entertainment device.Dexter111 said:Neutral. You are probably referring to their initial reveal conference that focused only on TV TV TV TV SPORTS SPORTS SPORTS. It should be rather clear that this is a gaming console though and people won?t buy hardware for $500 to do what their WDTV Live or Roku can do for under $100 or to use it as an advanced remote. Concentrating on that gives you prudence on where their priorities lie though (which didn?t seem to be gaming that much). They did kind of present a lot (and only) games at E3. So I don?t know if that will be a major issue.
Personal choice, nothing I'd wanted to emphasize to make the XBone look better or anything.Dexter111 said:This is only my opinion, but I personally liked the new Controller with the improved Thumbsticks and D-Pad, it?s something I?d like to have for my PC. It?s about the only thing I liked about it though.
Yep, personal choice once again. The XBone is designed to fit anywhere though.Dexter111 said:I guess that depends on your perspective and taste, but the PS4 has better hardware and seems to be a lot smaller than the Xbone.
Yes and no. The price tag is indeed different. The price/value is the same.Dexter111 said:Wrong. One console costs $399, the other $499, there?s no amount of whitewashing that is going to change that. A lot of people don?t like or want the Kinect, especially since it has to be always connected for the damn thing to work, see above.
That's partly the point of the post: to get these false rumors out of your head. I didn't add any real advantages because I felt like that would just cause even more hate, but I will do so now at the end of the post. My main post is really just there to defend the console from false accusations I came across, if you want to word it like that.Dexter111 said:And as I told someone before:
Every single sentence in your long post is saying something in defense of practices that will actively harm and disadvantage you, it is mindboggling how people get into that mindset in the first place.
I'm not paid by Microsoft. I'm paying them by buying and using their products and services. The reason why I did this, created a thread in favor of the XBone in the relatively pro PS4 Escapist forums is above.Dexter111 said:It wouldn't be so infuriating if I knew that you'd be paid by Microsoft or something, but assuming that isn't the case I really, really don't get it.
I'll tell you what my advantages are, even though I didn't want to stir up more hate by doing so:Dexter111 said:What kind of advantages or benefits do you get from any of these policy being inflicted upon you with some of the newest games that you feel the need to defend it is what I'd like to know.
Any opinion can be right when proven. I gave enough evidences and reasons for mine to be considered as correct (or acceptable at least). But it's also my personal opinion, and saying that someone is stupid (which you didn't, but others did around here) for buying an Xbone is wrong (and bullying). It's our choice. Some like the Xbone, some the PS4. As I said, according to Amazon the preorders have been about the same for both sides.Dexter111 said:It?s funny that you are using ?original? opinion. Because opinions can be original a lot, but that doesn?t make them right or correct by any measure. In full knowledge that I?m godwinning ?gas chambers are great? might be an ?original? opinion, I would much deny that it is a right or correct one though.
Alright, it feels like we're discussing what Microsoft has said, or hasn't said, or which statement is reliable or not. So let's turn to Microsoft itself, seeing as well - Microsoft ought to be on authority on well, Microsoft.drednoahl said:In game, most of the "features" on the xbone are down to the publisher or dev, but out of game it's a different story altogether and this is true of the kinect. It's an old quote and we've had more up to date information since then.
No. When the system is designed to put a cock in your ear, why would you call it anything else?Kastrenzo said:Can we please stop calling it the XbOne?
Why not X1.
Or XBomb
That isn't what he said at all. It is simply nice to see people offering an alternate point of view. Nothing more, nothing less.fozzy360 said:Oh, so if the opinion doesn't agree with yours, then its not worth hearing? As if what you have to say, the brushing off of opposing opinion by claiming they're nothing more than the biased, knee-jerk reactions of the mob, isn't entirely myopic in and of itself.TomWiley said:It's so very refreshing to see these kind of threads that go against the myopic Internet masses and and comes with an original opinion - or rather - a well-founded and not overly biased and jaundiced opinion.
It isn't up to you to decide if others believe your opinion is "correct".mKeRix said:Any opinion can be right when proven. I gave enough evidences and reasons for mine to be considered as correct (or acceptable at least).
Actually, a lot. I don't know about the government, but big companies would kill for that kind of information. Why do you think focus groups are a thing? If they actually were able to know exactly what your daily habits were - what kind you TV shows you watch, where you shop, buy food, etc. they'd have way more accurate data to go by than focus groups.CinosNroca said:4) The Evil Spying Kinect:
Now this is the topic that REALLY burns me. First of all, since when did Microsoft, the Government, or ANY company for that matter take an intrest in what some random Joe Schmoe does with his free time? These companies couldn't give one flying flip about you, or me, or whoever decides to purchase this console. (Besides, if they really wanted to watch you they are probably doing it right now and you have done something to get yourself noticed. Like murder or money laundering.) And yes, I am well aware of the recent Verizon scandal. I myself am a Verizon customer and I just don't care. Because I have nothing, as with most people, that the government wants to know about. Yes it is a shame, but the world keeps spinning and I'm still here so life goes on. *deep breath* But I digress.
Second, if one really has an issue with the Kinect, it has been confirmed that one could just turn it off. Problem solved. And just in case one is really paranoid, then just turn the sensor so it faces a wall. Then it won't be able to "watch" one sit on the couch, take naps, or whatever interesting thing one does in front of their gaming console.
There's not much that can be said, I think, on this particular topic. You're right, in both cases the publishers have the power to screw used games over as best they can, and if they want to they most certainly will regardless of whether the console manufacturer likes it or not. Whag I personally dislike about the Xbone is that its allowance for publishers of the specific option is a bit of unspoken support for the potential of these practices with less effort on the behalf of the publisher, whereas for other consoles the publishers had to exert more effort in the form of online passcodes to get their way.mKeRix said:1. Used games:
The blockade of selling used games is entirely up to the publisher, so are the fees. What Microsoft has done here is an official way of what already happened before. Remember the Online Passes? That's just like that. Nobody has has to use them. They can. Now, if EA would decide to be a dick and use it - what would happen? They'd do it on every platform. They won't be interested in holding up Sony's image of the messiah console, they want their money. So afaik, it doesn't matter. The possibilities are there on both platforms.
Before now, I actually didn't know about this, and since I'm very ignorant about this particular part of the console I'm not in a good position to discuss it at length. Still, from what it sounds like it seems fair, though I have a feeling that there'll be another facet of this I dislike. The ten friends limit also sounds fair aince I seriously doubt anyone would have more than ten people they intend to share games with.2. Game sharing:
After Sony's admittedly hilarious video about sharing games (which was also perceived as childish by some, but I think these little slaps are fun in a way) people have been saying that you won't be able to share games on the XBone. Well, yes and no. You can still share games, you can give your game to up to 10 of your friends without even having to hand them your disc, they'll just have it on their account and can easily download and play it right away. The only thing here is, you need to have them on your friends list for at least 30 days and you can only give them them every game once. But honestly, I don't think that's too limiting. I wouldn't hand out my games to people that I just met either. And if you know them for a while and they just made a new account, then 30 days isn't bad either. Apart from that, I've never seen anyone rent a game twice. If you like it after playing it, you usually just buy it.
UPDATE: Mixed this up a little bit, but thankfully [user]9thRequiem[/user] clarified it:
9thRequiem said:This is two separate things.
One is that up to 10 friends can be in your "Family", and can play your games whenever they like, though each game can only be played by one friend at a time. This is "Sharing" games. I have no idea why this feature isn't widely loved - Share games, with close friends, without needing a disc. If Microsoft went down the Sony route and made a snarky video, maybe things would be clearer.
Separately, there's "Giving" games, which can be done to anyone who's been on your friends list for at least 30 days and can only be done once. After giving someone a game, you no longer have it. This is a much less useful feature, but still beats Steam's game giving.
Agreed. Moving on.3. 24h offline time:
This is a point I can't say much about. I can think of many reasons why they'd do such a thing, but there's nothing I really want to defend here. For me it's no problem at all, I like my games and consoles (and PC) for the online multiplayer, but I see why it would bother people. On the other hand, I'm sure this is nothing they couldn't change. It happened before, so you can hope. If you know you'll be offline for longer than a day, then definitely don't buy the XBone yet though.
In regards to spying, I've not a clue one way or another. However, I do strongly dislike the fact we need to buy the kinect along with the console because it sort of speaks to this idea that the consumer isn't given much choice. If the extra $100 are for the kinect then fair enough on the price point, but I still don't see why it should be required anyway. If it's for a universal compatibility thing, thrn there has to be another way to integrate that rather than shovel an unwanted add-on to the main console. As for trying new things, the kinect has been tried for a long time now - and a lot of people don't like it. So why, then, make it required?4. Evil spying Kinect:
This wrong, just wrong. It has been confirmed that the Kinect can be turned off completely long ago, and you won't be spied. The Kinect itself is also a fairly useful tool, I own a Kinect 1 and there are some fun games for it out there, and it adds functionality by voice commands etc. I know people don't like being forced to get a product, but it's entirely possible that there will be an "Arcade" edition like with the 360, which is cheaper and delivered without Kinect. "Why did Microsoft do this in the first place?" you could ask now. To prevent segmentation. This way everyone has the same setup and games can be designed in that way. Apart from that I believe that if people don't try something new over time, things can't evolve.
Don't know a thing about hardware. As for cloud software, I'm not sure the entire gaming audience is ready for it yet. Maybe in a few decades when the cloud is more accessible (as in, broadband is stronger and more widespread) it might be the next revolutionary light bulb, but until then just meh,5. Hardware:
The hardware isn't too different, really. You have about the same specs in both consoles, if I trust some of the other posts I read the XBone is slightly worse, but that's nothing you could notice. Apart from that, Microsoft has the whole cloud computing thing going, and while you might start laughing at me now, this is the future and even Sony knows it.
As much as I don't want to bring others into this, but Mr. Sterling's first Jimquisition on the Xbone encapsulated the problems with its extra features. All the other things it does can already be done on other devices and particularly with its tv features. A lot of tvs do that anyway. Granted the Xbone is cheaper than some tvs, but you'll be buying both the console and the screen.6. Features:
The XBone is an entertainment device, and it's being marketed as such. Personally, I'd be happy if my device could do more, not mad as many others. I can use Skype, watch TV, play games, record, upload and stream... I'm happy about features. It works just like a small PC (I know, PC master race bla bla), and I think that this is good that way. I would like to see a unified experience over all devices one day.
Personally I always found the Xbox controllers too big for my hands, but this is a highly subjective thing and not really worth berating a console over.7. Controller:
For some reason I also found some people complaining about the controller. I can't really understand that, for me the XBox controller has always been the best one on the market right now. Wasn't able to hold a PS4 controller so far, but the PS3 ones were none I could really play with.
Agreed. Moving on.8. Design:
The simple design (even though it really shouldn't matter) is used so it can fit anywhere in your living room. It's elegant and I like it. Your choice. Although both consoles don't look too different.
My take on exclusives - personally that is, I can't speak for anyone else - is that they're no deal sealer or breaker. They may be good games, sure, but there are always plenty of other good ones and no one needs to play every game that cacthes their attention. Besides, looking and sounding good these days is no guarantee of quality it seems.9. Games/Exclusives:
This is anyone's game. If you like the PS4's exclusives, go buy that. If you like the XBone's games (of which there are more announced at the moment), go buy that.
Both the Kinect and other features I've talked about previously, I don't know about gold so I can't speak on that matter. Microsoft has every right to price it at what they think it's worth, fair enough, but it's also fair for people like me to look at it and say it's not worth it and shell out for something cheaper.10. Price:
I know, I know, money doesn't grow on trees. However, the console price is essentially the same for both. What makes up the other 100 dollars are the extra things in the package, like the Kinect, that you'd have to purchase separately for the PS4. And Gold doesn't count as an argument either, Microsoft and Sony both do the paying for multiplayer now. And so far, Microsoft's servers seem more powerful (waiting for statement on Sony's side), and they've been that way in the past as well.
Summed up very, very well- thanks. I lol'ed a bit at the OP's price argument. +20% is not "essentially the same" for something that's a couple of hundred dollars. For me, I was seeing the Xbox One, knowing I didn't want it, and waiting for the BOHICA announcement from Sony on their price, and low and behold, it's freaking cheaper, and the hardware is more powerful, and it, y'know, well see above. Sony has one this one. Gravitating more toward PC gaming during this generation, the PS4 might bring me back to the console a bit.FargoDog said:It... really isn't. The entire system is made so you can't trade physical copies of games without giving them to specific 'partnered retailers' who are going to be Gamestop, Game, EB Games, etc, etc. This is not an optional thing. It's the only reason the 24 hour phone home thing exists. Yeah, nobody has to use online passes because Microsoft have built a wonderful, closed garden where publishers can screw over consumers without having to lift a finger.mKeRix said:1. Used games:
The blockade of selling used games is entirely up to the publisher, so are the fees. What Microsoft has done here is an official way of what already happened before. Remember the Online Passes? That's just like that. Nobody has has to use them. They can. Now, if EA would decide to be a dick and use it - what would happen? They'd do it on every platform. They won't be interested in holding up Sony's image of the messiah console, they want their money. So afaik, it doesn't matter. The possibilities are there on both platforms.
So what you're saying is, these needless limitations aren't especially limiting because 'they're not too limiting'? Compared to the PS4 and the WiiU, it's still absolutely absurd. It means you can't sell your games unless you trade them into a big retailer, and the whole giving friends your games without handing them over is brought about by this limitation and it's still incredibly imperfect.2. Game sharing:
After Sony's admittedly hilarious video about sharing games (which was also perceived as childish by some, but I think these little slaps are fun in a way) people have been saying that you won't be able to share games on the XBone. Well, yes and no. You can still share games, you can give your game to up to 10 of your friends without even having to hand them your disc, they'll just have it on their account and can easily download and play it right away. The only thing here is, you need to have them on your friends list for at least 30 days and you can only give them them every game once. But honestly, I don't think that's too limiting. I wouldn't hand out my games to people that I just met either. And if you know them for a while and they just made a new account, then 30 days isn't bad either. Apart from that, I've never seen anyone rent a game twice. If you like it after playing it, you usually just buy it.
You may have a perfectly stable and fine internet connection, but remember Diablo 3 and Sim City? The issue is not the consumer's internet, it's the servers belonging to Microsoft and other publishers. What if there was a Sony-style mass hack? A whole month (or more!) without being able to play your games because of noxious, unnecessary, corporate serving architecture.3. 24h offline time:
This is a point I can't say much about. I can think of many reasons why they'd do such a thing, but there's nothing I really want to defend here. For me it's no problem at all, I like my games and consoles (and PC) for the online multiplayer, but I see why it would bother people. On the other hand, I'm sure this is nothing they couldn't change. It happened before, so you can hope. If you know you'll be offline for longer than a day, then definitely don't buy the XBone yet though.
Can't be completely turned off. Needs to be plugged in and will still react to certain voice commands. Assuming there will be an arcade edition is, well, an assumption.4. Evil spying Kinect:
This wrong, just wrong. It has been confirmed that the Kinect can be turned off completely long ago, and you won't be spied. The Kinect itself is also a fairly useful tool, I own a Kinect 1 and there are some fun games for it out there, and it adds functionality by voice commands etc. I know people don't like being forced to get a product, but it's entirely possible that there will be an "Arcade" edition like with the 360, which is cheaper and delivered without Kinect. "Why did Microsoft do this in the first place?" you could ask now. To prevent segmentation. This way everyone has the same setup and games can be designed in that way. Apart from that I believe that if people don't try something new over time, things can't evolve.
PS4 is estimated to be 50 percent more powerful than the Xbox One. [http://www.eurogamer.net/articles/digitalfoundry-spec-analysis-xbox-one] Consumers won't notice or care, but developers surely will. And this isn't like the PS3 where it was more powerful but came bundled with a whole bunch of programming headaches - both systems have the same architecture, meaning that the only way a multiplat game could be worse on the PS4 is if it is deliberately gimped.5. Hardware:
The hardware isn't too different, really. You have about the same specs in both consoles, if I trust some of the other posts I read the XBone is slightly worse, but that's nothing you could notice. Apart from that, Microsoft has the whole cloud computing thing going, and while you might start laughing at me now, this is the future and even Sony knows it.
As for cloud computing, ha. Hahahahahaha. Ha. No. Microsoft have yet to show anything intensive running on cloud computing, and so far it appears to be an excuse to bundle always-online into games. And if cloud does blossom into a big thing, Sony have Gaikai. So they'll be able to use cloud and have that 50 percent extra power.
Controller looks great. Can't wait to use it with my PC. All the reports coming from E3 say the PS4 controller feels considerably better than the PS3 one too. Not hard, but nice to see progress.7. Controller:
For some reason I also found some people complaining about the controller. I can't really understand that, for me the XBox controller has always been the best one on the market right now. Wasn't able to hold a PS4 controller so far, but the PS3 ones were none I could really play with.
PS4 looks like a PS2. Xbox One looks like a laserdisc player.8. Design:
The simple design (even though it really shouldn't matter) is used so it can fit anywhere in your living room. It's elegant and I like it. Your choice. Although both consoles don't look too different.
I fail to see how this is a point in MS's favour. They will have Xbox exclusives? Yay?9. Games/Exclusives:
This is anyone's game. If you like the PS4's exclusives, go buy that. If you like the XBone's games (of which there are more announced at the moment), go buy that.
The console price is not 'essentially the same'. Not even remotely. You can't say 'Oh it comes with the Kinect so that's why it costs more! Really it costs $399.' What an utterly baffling argument. Is there currently even a hint of the Xbox One coming without the Kinect at any point? Nope, so it costs 100 dollars more to the consumer. You don't just subtract money from a price because something in the box adds to that overall price. You're just reaching at this point.10. Price:
I know, I know, money doesn't grow on trees. However, the console price is essentially the same for both. What makes up the other 100 dollars are the extra things in the package, like the Kinect, that you'd have to purchase separately for the PS4. And Gold doesn't count as an argument either, Microsoft and Sony both do the paying for multiplayer now. And so far, Microsoft's servers seem more powerful (waiting for statement on Sony's side), and they've been that way in the past as well.
As for PSPlus vs Xbox Live, PSPlus costs less than gold, has better features than gold. Microsoft have so kindly graced Live subscribers with Halo 3 and AssCreed 2 now, a game that's six years old and a game that's four years old. How kind of them. PS4 also allows watching of any apps like Netflix and Flixster without a PSPlus subscription, unlike the Xbox One.
I wasn't planning on buying an Xbone anyway, but this was one question I had in regards to the sharing. I knew there was no way in hell 10 people could all play a game at the same time from only one purchase, and I doubted that more than one person could play the game at a time. Can you post a source for this information? If only one person could play at a time, how is the license handled? I'm assuming the owner could kick off someone else at any time to play the game they purchased, but then, what if they couldn't?? Or if the two person limit described above is true, if one friend is constantly playing a game and never disconnects, is it possible to kick them out remotely to give someone else a shot at the game? Can different friends all play different games from the shared library at the same time, or can only one game be accessed at a time? I'm hoping the source you are referring to answers some of these, because I am curious.Gatx said:Hey, update on the whole "Family thing." Evidently Microsoft doesn't care whether or not it's actual family members as long as they're all part of a "family group," so people have already been forming "families" online on forums and stuff, and Microsoft is evidently okay with that.
The catch is that only two people at any time can be playing one game - the person who originally bought it can play, and one other person can play a "shared" copy - so people who have large families or live in a frat house or whatever who wanted to buy multiple Xbones and think the whole house can play with just one copy of the game are a little out of luck, but otherwise it's still some good news....?