Wait, seriously?Abandon4093 said:It's actually the next instalment of the story.
So people without Kinect who have played all the previous games can't see the story progress.
at the risk breaking everything around you?Soviet Heavy said:How about making a weighted sword controller with a rumble pack?
I would love for someone to design a sword that has a weight inside that will impact the opposite side of the blades internals when you "hit something". Feign the feeling of impact, even if only a little.Soviet Heavy said:How about making a weighted sword controller with a rumble pack?
Youtube playthrough video. It'll probably be 30 minutes long and get you updated for the next real fable.Camarilla said:Wait, seriously?Abandon4093 said:It's actually the next instalment of the story.
So people without Kinect who have played all the previous games can't see the story progress.
Okay, that is bullcrap. Sorry, thought it was just some generic tie in, not a significant part of the story.
yep..... man, between this, diablo's DRM, and ID's massive install n' locking of content for used game buyers, that a lot of devs seem to have been stricken with arrogance and idiocy.Camarilla said:Wait, seriously?Abandon4093 said:It's actually the next instalment of the story.
So people without Kinect who have played all the previous games can't see the story progress.
Okay, that is bullcrap. Sorry, thought it was just some generic tie in, not a significant part of the story.
or...you know....ever.Abandon4093 said:Still wouldn't recoil as you hit something. Plus it's just an extra gimmicky piece of crap that you won't use after this game. What you need to simulate combat is a suit that has hydraulics. So it forces your arm back with resistance and simulates the correct weight and hits you take.Soviet Heavy said:How about making a weighted sword controller with a rumble pack?
It's not really feasible at the minute.
imagine taking a kamehameha wave or a hadouken wearing one of those...Abandon4093 said:They already have a vest that has hydraulics able to simulate taking a shot in a game. Give gaming another 20 years. We'll be seeing full on gaming suits.GrizzlerBorno said:or...you know....ever.Abandon4093 said:Still wouldn't recoil as you hit something. Plus it's just an extra gimmicky piece of crap that you won't use after this game. What you need to simulate combat is a suit that has hydraulics. So it forces your arm back with resistance and simulates the correct weight and hits you take.Soviet Heavy said:How about making a weighted sword controller with a rumble pack?
It's not really feasible at the minute.
Nah, I think in 20 years we'll have a controller in the shape of like a Matrix chair, sans the giant head spike, that we connect to, to put ourselves directly into the game and control the avatar with our very thoughts. Recoil will similarly be beamed to us, just like every other sense, (sight, sound, touch, smell(maybe)) except physical pain.Abandon4093 said:They already have a vest that has hydraulics able to simulate taking a shot in a game. Give gaming another 20 years. We'll be seeing full on gaming suits.GrizzlerBorno said:or...you know....ever.Abandon4093 said:Still wouldn't recoil as you hit something. Plus it's just an extra gimmicky piece of crap that you won't use after this game. What you need to simulate combat is a suit that has hydraulics. So it forces your arm back with resistance and simulates the correct weight and hits you take.Soviet Heavy said:How about making a weighted sword controller with a rumble pack?
It's not really feasible at the minute.