Every time I see an innocent kid out of their league like this, it reminds me of Telltale's The Walking Dead (season one, I haven't played season two yet). Now there's a game that had problems left and right, but it got something right that other games, this included, tend to mess up: real, complex characters. I don't mind shallow characters in games, but in something story-driven like this, the characters need to be developed enough that any emotions you feel while playing are for the actual character, not for the role that character fills.
Ultimately, the problem with this game is the same as the problem with those "inspiring" videos that get shared on facebook every ten minutes: we're being told to care about events, about what happens to someone, but hardly given a person to care about. You can tell me that a person on their deathbead with cancer got a ton of support and love and maybe a touching letter from their family, but without knowing who that person is, what makes them unique, it ends up feeling saccharine.
If you wanna write cookie-cutter stories as a frame for gameplay, whatever. Do it. But if you really want to make me feel something, I'd really appreciate it if you gave me a developed character to relate to or empathize with, not just a scenario.
P.S. Thanks