Nah, I felt the same way.snave said:I feel like I must've been the only player who wasn't emotionally hit by the opening. I simply assumed with prior knowledge of all the acclaim that the game had heaped on it for its story that there was a catch. I was pretty convinced that Naru was an evil creature showing its sensitive side or Ori some sort of unwilling elemental embodiment of nastiness. By the time I realised it was just a benign plot setup, I was already at the tree.
But I like the game. For very good gameplay. It's nothing new, but it is a very good ... and hard ... Metroidvania. And I love Metroidvania.
Story is forgettable though, that is true. And the artstyle kind of bites itself with the difficulty. Like "look how cute we are, it is a real fun kids story NOW DIE A THOUSAND DEATHS IN SPIKES".