What I've always found interesting with the discussion surrounding games like this or Dear Esther or The Stanley Parable is how many people seem to get offended by the classification game. As if calling this a game somehow diminishes "games" in general. That the mere association with Gone Home is damaging to the industry.
OT:
Best game ever made? not a chance.
Game of the year material. No!
What it is is a somewhat unique attempt at exploring narrative within games, but it has some serious flaws.
The most glaring is how easy the information is dished out. There's no challenge to it, if you're attentive. As such the story is played it in a very linear fashion to the point where the interactive nature of the medium it's being presented in is rendered moot. This could have been done in a movie or book and would have felt exactly the same.
As has been said before the story itself comes off as an attempt to capitalize on the diversity in games issues that have been so prevalent lately. Maybe I'm just jaded. Maybe the developers really did want to tell this story, but it didn't come across that way to me.
OT:
Best game ever made? not a chance.
Game of the year material. No!
What it is is a somewhat unique attempt at exploring narrative within games, but it has some serious flaws.
The most glaring is how easy the information is dished out. There's no challenge to it, if you're attentive. As such the story is played it in a very linear fashion to the point where the interactive nature of the medium it's being presented in is rendered moot. This could have been done in a movie or book and would have felt exactly the same.
As has been said before the story itself comes off as an attempt to capitalize on the diversity in games issues that have been so prevalent lately. Maybe I'm just jaded. Maybe the developers really did want to tell this story, but it didn't come across that way to me.