With this many publishers? And physical copies still bought more than digital? I doubt that was the real plan. Considering they backpedaled so fast, if they had plans for that... I don't think they would have given up so easy.-Because the original policy wasn't anti-consumer at all... MS didn't NEED to add more DRM; the piracy rates on consoles are relatively low thanks to physical DRM on discs, they were planning to make everything digital,
I believe it was you could only share one time. Not really that great. And physical copies (NOT XB1's) you could let people borrow as much as you wanted. That seems like a bad deal.share them with your friends.
The thing about Kinect 2 is... People don't want it to be mandatory. They do not want to have it boxed with the XB1. They do not want to have to have it plugged in or the XB1 won't work. (Even if it can be turned off.)-Most ppl see the Kinect 2 as a selling point, since multimedia features are cool for ppl who do things outside of game, and I can't be the only one who wants to see motion controlled hardcore games, which the K2 is capable of delivering. It can even read your emotions and change gameplay according to that...
So far "Cloud Computing" is a buzzword. We have not seen it in action. All sorts of problems can become of it.-MS has invested in cloud computing, which may not be a HUGE thing at the present moment, though it was important enough for Titanfall to be a Microsoft exclusive, but in years to come it will pay off and help future proof the console. Yes Sony also has some form of cloud storage but nothing close to the scale of Windows Azure.
Why I hate XB1? They failed to inform people about their console. They were vague. I still do not know a lot about it or their policies.
Kinect being forced on me. I do not want to use it. I do not have a use for it.
The sheer nerve of MS region locking, adding "Online DRM". Trying to pry ownership of games. (Borrow/Sell/Ect.)
It's an unnecessary media box.
You fail to convince me otherwise.