theuprising said:
Honestly I know there are faults with the X1, but I take the devil's advocate position to prove there's blind bashing going on in the interwebs.
Also, yes, the HUGE majority of ppl buying the X1 will be casual gamers. You're saying casual gamers don't like motion control and TV multimedia features? Lel.
I was thinking of getting the PS4 after the price reveal at E3, but then was swayed back to MS b/c the tech geek inside of me loves all the cool stuff the Kinect can do for your TV. If I only cared about games I would obviously stick to my PC, why would I get a PS4 to get no mod support, no ability to move up in graphics, and random single player JRPG's I don't care about?
I dunno, mods on a console, TV features, super accurate motion feedback, cloud computing... that's the future of consoles man, maybe I'm just overly optimistic, but w/e.
Playing the devil's advocate can be fun, but don't think for a moment you've stopped the blind bashing of Xbox 1, you've simply pissed off some people with half-assed reasoning and some questionable facts. You proved nothing and ignored several major issues, if you feel that's a job well done then pat yourself on the back.
-Casual gamers buying a $500 dollar game system, not going to fly. They already have their wii bowling and smart phones, the casual market is out priced and doesn't give a shit about the Kinect 2 (just like they ignored the Kinect 1, or has that because a success since I last looked?)
-PS4 and Xbox 1 are in the same boat for upgrading graphics, the cloud computing is bullshit when it comes to anything the user sees due to speeds being no where close to what they would need to be. If you want to compare a PS4 to a computer then go ahead and make another thread, we're sticking to Xbox 1 hate here.
-Mod support, as Microsoft has stated the ability for an Xbox 1 to become a dev kit and games allowing mods to be two different things. You can design your own games on your PC and then test them on your own system. You would have to pay fees to have anything put onto the market place and go through a process much in the same way indi and arcade titles were done with the Xbox 360. Now to mod a game you would have to have the full code for the Xbox 1 game (no game studio is going to give that out), so yeah never going to happen.
And the rumor hasn't even been fully explained yet, there has to be some prevention of people just d/ling hacked game codes off the net and then using them on the Xbox 1, I expect this feature to be much more underwhelming when it's fully explained.
I want to support your thinking, that there are some silver linings to the Xbox one, but so far you've just crapped up some marketing hype and got extremely excited for a rumor that's only official comment on was "These are two very different things." (when commenting on modding). Microsoft pulled a lot of shit that got a lot of people pissed off, they've reversed on many of these policies but we're still left with a console that's not as good as the $100 cheaper system as far as specs, has motion controls that we're told are better then last gens but have been meh in highly controlled demos with similarly slow response times as the K1, and cloud computing that will do very little.
Oh and some TV stuff, so Microsoft can monitor how long you stair at the boobs in a commercial with the Kintect so you can get an achievement, dunno I just have basic cable so it doesn't effect me.
Oh and all this shit has been said again and again in this and other threads, I'm only repeating it so when google collects metadata people don't get the wrong idea and believe the Xbox one isn't actually shit.