Right, so aiming is now something only marines do.TheDarkEricDraven said:This, more or less. He's no space marine.Max David said:I doubt it
it enhances the immage of him being not a super soldier but just a scientist in combat armor!
This...albiet more seriouslyis probably the issue that Valve would have with iron sights. Half of the appeal of HL2 (and 1) is that it is digressive; you are often not looking "where you are meant to be going", you are marveling at the world, peeking at combine torturing people in side streets, noticing LOST themed graffti here and there. Anything that narrows the players field of vision would likely be frowned on by Valve.Valenza said:I always love my guns taking up half of the entire screen!
Let's totally do that!
No, because Half-Life is not a realistic shooter. Besides, there's mods for that, if you really want it.Juk3n said:Kicked enough Ass
Busted enough Can
Prodded enough Buttock
By the time HL3 is released to have learned how to aim down the sights?
Good for you, I guess. Personally, I'm terrible at aiming on both platforms, and play as medic in TF2 because I can't hit anything (whereas with medic, I don't have to because of how the medgun works, heehee!). Personally, I like the idea of giving certain weapons iron sights or scopes - I mean, look at the SMG, it has a scope you for some reason can't use. Same goes for the rocket launcher.Treblaine said:Sights are for wussies. The Freeman is accurate even shooting from the hip.Juk3n said:Kicked enough Ass
Busted enough Can
Prodded enough Buttock
By the time HL3 is released to have learned how to aim down the sights?
Look, I'll tell you why so many want Aim-Down-Sights: Console gamers and their inadequate gamepad controls.
See a thumb-stick is such a poor aiming device even with aim assist you cannot get the right balance of speed and precision, all ADS does is at the push of a button:
-decrease sensitivity
-dial up aim-assist
-use more detailed sights.
-narrow-spread
Look at all the PC focused games that do NOT have Aim-down-sight as standard:
-Quake
-Unreal Tournament
-Half Life 1 & 2 + Episodes
-Left 4 Dead
-Team Fortress 2
-Painkiller
-FEAR
-Bioshock
-Killing floor
Duke Nukem got markedly higher metascore on PC I think down to the mouse-aim is much more suited to aiming without ADS.
The only PC focused games that integrate an ADS mechanic are those who are going for a higher sense of realism like ARMA, Stalker, Metro 2033 and also Crysis (realistic in a Hard-sci-fi kind of way).
Because with a mouse the ergonomics are so good it is easy to quickly snap to the target then precisely move the reticule for a headshot. I've just come from playing Bioshock 2 on PC where I got 3 headshot insta-kills in a row against a series of charging splicers, every time I'm confronted by one I pop a bolt though their head before they have a chance to react. You only really need sights for when you need high zoom, like with sniper rifles.
Gordon Freeman uses a powered suit to shoot from the hip with ease and a heads up display to always tell him where his gun is pointing. He is not like every other soldier who must slow to almost a stop to shoot, he is able to take on the Combine and all other incredible odds by being footloose.
The question should instead be:
"Will Gordon Freeman be enough of a wimp by the time HL3 is released to have FORGOTTEN how to shoot accurately from the hip"
Face it, ADS is less for "realism" and much more a crutch for poor console controls that are more suited to action/adventure games than any kind of shooter.
Pro tip: play it on PC where it belongs, where you have a REAL aiming mechanic that is called "mouse aim". I have been playing shooters with both DualShock and Mouse + Keyboard for over a decade now, I can easily hit the body parts I want with mouse aim sans-ADS yet console I need the ADS crutch to even do half as well.Juk3n said:But with the new Source engine the could include a localized body damage mechanic, it seems a pretty lame excuse not to include an aim mechanic "because we dont want to be like CoD" well..do you want to be like every man on the planet?
Why doesn't Gordon use that sight? Well because the optic on the SMG is a "Reflex sight" which is designed to "Project a cross-hairs over where the bullets will hit with minimum obstruction" without any zoom or any other effect.OhJohnNo said:Good for you, I guess. Personally, I'm terrible at aiming on both platforms, and play as medic in TF2 because I can't hit anything (whereas with medic, I don't have to because of how the medgun works, heehee!). Personally, I like the idea of giving certain weapons iron sights or scopes - I mean, look at the SMG, it has a scope you for some reason can't use. Same goes for the rocket launcher.
Never said it did. It definitely popularized it, though.Phlakes said:...Right. Because CoD invented sights in games.
I can't speak for the other guy, but I've seem people use the term "aiming from the hip" for any time a gun is fired without looking through the sights. For example it is possible to have a weapon held with the buttstock well seated in the shoulder to absorb the recoil but with your head held high is about 8 inches higher and 4 inches to the left of ths sight line.Abandon4093 said:That's because you don't run around with the gun glued to your actual hip.
Pick something up, A large bottle of water or a broom or something.
Hold it as you would a gun from the hip. Now secure it as if you're aiming down your sights. Which do you think is going to give you a better cluster?
The recoil it diminishes is immense. The bullet spread you find in games is to compensate for that.
Firing a real fully automatic gun isn't like firing an air rifle. There is a lot of kick. unless you secure the weapon to your shoulder it's going to spray like a hose pipe.
There's a reason the army teach you to AIM before firing. In real life we have pretty good sensory awareness and can generally hit a decent sized target without aiming down a sight. The army teaches you to aim, not only because of how much more accurate your shot will be, but because you're not going to have a gun flailing all over the place because you decided it was cooler to spray from the hip.
Treblaine said:Look at all the PC focused games that do NOT have Aim-down-sight as standard:
-Quake
-Unreal Tournament
-Half Life 1 & 2 + Episodes
-Left 4 Dead
-Team Fortress 2
-Painkiller
-FEAR
-Bioshock
-Killing floor
Whut. This is a mistake, right?Killing Floor