Will The Elder Scrolls Online end the same way as Swtor?

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BloatedGuppy

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Comocat said:
That's a fair point, but I think a lot of that perception will be how TESO handles their hype machine. SWTOR and Warhammer are notable in their failure because their hype train was essentially promising a new gaming experience that would overthrow WoW and revolutionize the genre. On their own they aren't terrible games, but when you promise a product that substantially under delivers you open it up to criticism both warranted and unwarranted. SWTOR in no way deserves most of the hate its received as a game, but as a product it certainly does.
Eh, I'm getting tired of people acting like they were the victims of "hype", as though they were incapable of thinking critically about marketing push, and as if the psychological effects of hype took place anywhere other than inside their own imagination. TOR didn't "undeliver" at all on my expectations, because as an adult sensibly mediating my expectations is something I learned to do a very long time ago. I knew exactly what to expect from TOR.

WAR's problem was not over-hype and failure to deliver. WAR's problem was that the game was fundamentally broken, both mechanically in terms of design, and functionally in terms of it actually working.

New MMOs aren't gaining "WoW like" traction because the state of the genre has changed dramatically since 2004.
 

Zenn3k

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I'd rather P2P than F2P when it comes to an MMO. F2P MMO's want to attempt to nickel and dime you to death once you hit end-game. I'd rather just pay $15 a month and have no barriers than play for free, then have micro-transactions pop up every 5 feet.

It always amazes me that people are always firm on their "I won't play if it has a sub fee" claims. $15 a month or less, is a pittance, you pay 200x more for that just to drive your car each month. Its the cost of 1 movie a month in the theater. Shit, I sometimes spend $15 on 1 day's worth of lunch.

F2P MMOs suck hard, so I have no problems with a P2P system, all the best MMOs have been P2P.
 

BloatedGuppy

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Zenn3k said:
I'd rather P2P than F2P when it comes to an MMO. F2P MMO's want to attempt to nickel and dime you to death once you hit end-game. I'd rather just pay $15 a month and have no barriers than play for free, then have micro-transactions pop up every 5 feet.

It always amazes me that people are always firm on their "I won't play if it has a sub fee" claims. $15 a month or less, is a pittance, you pay 200x more for that just to drive your car each month. Its the cost of 1 movie a month in the theater. Shit, I sometimes spend $15 on 1 day's worth of lunch.

F2P MMOs suck hard, so I have no problems with a P2P system, all the best MMOs have been P2P.
Those days are long gone my friend. You have three kinds of MMO now.

BTP + PTP + Cash Shop. You buy the box, you pay a sub fee, and there's some kind of cash shop in there too to bleed you on cosmetics. WoW, TSW, even EVE are examples of this.

BTP + Cash Shop. This is your GW2 tier. Buy the box, and a slightly more insidious cash shop is on offer in place of the sub fee.

FTP. The box is free! There is no sub fee! The cash shop is a monstrosity, demanding fees around every corner.
 

Zenn3k

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BloatedGuppy said:
Zenn3k said:
I'd rather P2P than F2P when it comes to an MMO. F2P MMO's want to attempt to nickel and dime you to death once you hit end-game. I'd rather just pay $15 a month and have no barriers than play for free, then have micro-transactions pop up every 5 feet.

It always amazes me that people are always firm on their "I won't play if it has a sub fee" claims. $15 a month or less, is a pittance, you pay 200x more for that just to drive your car each month. Its the cost of 1 movie a month in the theater. Shit, I sometimes spend $15 on 1 day's worth of lunch.

F2P MMOs suck hard, so I have no problems with a P2P system, all the best MMOs have been P2P.
Those days are long gone my friend. You have three kinds of MMO now.

BTP + PTP + Cash Shop. You buy the box, you pay a sub fee, and there's some kind of cash shop in there too to bleed you on cosmetics. WoW, TSW, even EVE are examples of this.

BTP + Cash Shop. This is your GW2 tier. Buy the box, and a slightly more insidious cash shop is on offer in place of the sub fee.

FTP. The box is free! There is no sub fee! The cash shop is a monstrosity, demanding fees around every corner.
Yes, but the cash shop with cosmetics are just that...cosmetics, useless junk I don't much care about.

But FTP is as you said, demanding money all the time.

I'd rather pay $15 a month to not be hassled by a basically "required" cash shop.
 

BloatedGuppy

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Zenn3k said:
Yes, but the cash shop with cosmetics are just that...cosmetics, useless junk I don't much care about.

But FTP is as you said, demanding money all the time.

I'd rather pay $15 a month to not be hassled by a basically "required" cash shop.
I hear you, but you're going to see less and less PTP as time goes on, for a couple of reasons. One is that it creates a barrier to entry for people, psychologically. It becomes hard to market your PTP game in an increasingly FTP world. Two, once people leave a PTP game, they seldom return, because paying $15 to see if the game has changed to your liking is a non-starter for some people...including ME, and I don't even mind sub fees. But most important "Fee to Play" is simply more PROFITABLE than PTP for all games not titled World of Warcraft, and if their sub numbers keep slipping that's going to be the case for them too.