It's about damn time someone revived proper space-simming. The Freespace SCP and wing commander mods for it were great and all, but they were still re-boots. In my excitement I threw $125 at it. No regrets.
I'm sorry you feel looked down upon, but you have to understand that consoles have technical limitations that PCs do not. This game does not have a AAA budget, so the developer has to choose between supporting one audience well or all audiences equally poorly. I believe he made the right decision.Andrewtheeviscerator said:Huh guess my dirty console peasant money isn't good enough for him,shame as I was interested in this for a minute. Oh well there are better games for me to spend my money on made by developers who won't look down on me for what platform I play on.Andy Chalk said:and in case there's any doubt about Roberts' commitment to the platform, the Star Citizen announcement trailer effectively dismisses consoles, tablets and mobile gaming as "the future" of gaming and stakes its future on the capabilities of PCs.
Looking at the trailer and all the info, it looks like it's not you he looks down on, he just made the decision that what he wants to do with it is only possible on a PC. This looks like an attempt to push the limits of what you can do in a game.Andrewtheeviscerator said:Huh guess my dirty console peasant money isn't good enough for him,shame as I was interested in this for a minute. Oh well there are better games for me to spend my money on made by developers who won't look down on me for what platform I play on.Andy Chalk said:and in case there's any doubt about Roberts' commitment to the platform, the Star Citizen announcement trailer effectively dismisses consoles, tablets and mobile gaming as "the future" of gaming and stakes its future on the capabilities of PCs.
I have no problem with this not being on consoles, its quite obvious that this wouldn't really work on one. What pissed me off is him saying that consoles have no future in gaming, I refuse to support people who are trying to get rid of consoles. I play on my PC a lot but I still like having my xbox with me when I feel like doing something else.Scars Unseen said:I'm sorry you feel looked down upon, but you have to understand that consoles have technical limitations that PCs do not. This game does not have a AAA budget, so the developer has to choose between supporting one audience well or all audiences equally poorly. I believe he made the right decision.Andrewtheeviscerator said:Huh guess my dirty console peasant money isn't good enough for him,shame as I was interested in this for a minute. Oh well there are better games for me to spend my money on made by developers who won't look down on me for what platform I play on.Andy Chalk said:and in case there's any doubt about Roberts' commitment to the platform, the Star Citizen announcement trailer effectively dismisses consoles, tablets and mobile gaming as "the future" of gaming and stakes its future on the capabilities of PCs.
There's an entire offline campaign, and the creator also said that he would put out updates (Free if i remember) like mission packs for Wing Commander, so don't fret.Tisiphone1 said:I, in general dislike multiplayer (I agree with Yahtzee [http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/9967-Hating-Multiplayer-Creep]), but if that's the price to get my space sims back, so be it. Super excited.
He did not say that consoles have no future in gaming. He said they are not the future of gaming.Andrewtheeviscerator said:I have no problem with this not being on consoles, its quite obvious that this wouldn't really work on one. What pissed me off is him saying that consoles have no future in gaming, I refuse to support people who are trying to get rid of consoles. I play on my PC a lot but I still like having my xbox with me when I feel like doing something else.Scars Unseen said:I'm sorry you feel looked down upon, but you have to understand that consoles have technical limitations that PCs do not. This game does not have a AAA budget, so the developer has to choose between supporting one audience well or all audiences equally poorly. I believe he made the right decision.Andrewtheeviscerator said:Huh guess my dirty console peasant money isn't good enough for him,shame as I was interested in this for a minute. Oh well there are better games for me to spend my money on made by developers who won't look down on me for what platform I play on.Andy Chalk said:and in case there's any doubt about Roberts' commitment to the platform, the Star Citizen announcement trailer effectively dismisses consoles, tablets and mobile gaming as "the future" of gaming and stakes its future on the capabilities of PCs.
Hell no, watching the conference session today the game is true blue space sim but with an mmo component attached. There is no leveling in the game and promises to be skill based instead of stat based ie you have to actually fly your plane instead of relying on percentages.Ickabod said:Isn't this just basically EVE?
Nothing against you kyoodle just using your post to illustrate something here. Why the hell do gamers have to get all uppity and be so damned sensitive whenever a dev says something that describes his or her feelings on something. This isnt politics and they have no reason to be PC and stroke anyone's ego. The guy feels that space sims and PC game development has been pretty much ignored in favour for a more homogenous console development and he's not wrong.kyoodle said:Did the opening not come across as a little self important or petty to anyone? It feels like a long time since I've seen someone roll out the 'pc gaming is dead' banner and to pose as some kind of symbol that the platform is alive and well was smug enough to mar the news for me.
Alot of assumptions here, but if you get the chance to watch the watch the presentation it will give you a better understanding of what he's trying to do. The single player aspect is akin to the wing commander experience with branching missions. I dont doubt that individual tours will not be as extensive or lengthy as playing WC's full campaign but he stated that there will be regular expansions to it as the universe develops. My guess is that single player missions will be like bookmarks to various in game events such as when a certain area is uncovered there might be a single player campaign to pacify it. I wonder how extensive the voice acting will be in it though.Akalabeth said:Yes, you're correct in that it supports "single player action" but how is that defined? There are single player quests in WoW and so forth is there not? Are they comparable to a full-fledged single player game in terms of quality? Don't think so. So . . . I would be very skeptical about any single player component integrated into a multiplayer game.
My time would probably be better spent playing through the WC games on GOG.com
The website (currently overwhelmed) or the presentation ( http://www.gamespot.com/shows/gamespot-live/?event=roberts_space_industries_gdc_panel20121010 ) explain the Single Player and Multiplayer in greater detail, looks promising.Akalabeth said:Yes, you're correct in that it supports "single player action" but how is that defined? There are single player quests in WoW and so forth is there not? Are they comparable to a full-fledged single player game in terms of quality? Don't think so. So . . . I would be very skeptical about any single player component integrated into a multiplayer game.Scars Unseen said:Should have kept reading. "Wing Commander style single player mode, playable OFFLINE if you want. Playable offline or online, co-op with friends, you sign up for a tour of duty with the UEE fleet, manning the front lines, protecting settlements from Vanduul warbands."Akalabeth said:I was interested until I got to the words "massively multiplayer".
Then I quit reading
My time would probably be better spent playing through the WC games on GOG.com
Ickabod said:Isn't this just basically EVE?
Oh hell I hope so.Ickabod said:Isn't this just basically EVE?