You... have never actually seen a bot before, have you? Or even read blogs about people's experience with them? If properly coded, a bot will outperform a player in literally every aspect of play. It can "memorize" where every tank currently spotted is by simply scanning the compass, and base its movements/target priority on that. It can shoot more precisely than any human can possibly shoot (not even requiring entering zoom mode to do it) and if playing a big gun tank like TDs, will easily top damage in the match.Strazdas said:thats my point, the bot cant have total accurate precision to weakspots if so many people can run it. unless it really somehow hijacked the aiming mechanism controls from inside the game, in which case id say hire this man, hes better than your whole team.
WoW bots very commonly top damage/kills in every battleground they're in, can perform *flawless* raid rotations on raid bosses, and can even quest through entire zones by themselves. So... yes, bots can shoot at a pre-determined point on a tank. It isn't that hard.
I've got mutliple tier 10s, I've played it enough for my liking. The current 2-up 2-down tier spread is mostly an issue with lack of players. If you remember, it used to be a 3-tier difference, and that was honestly just retarded. But when more players joined the game, they were able to decrease the power gap without negatively affecting queue times. If the player size increases again, they can lower the power gap further to 1-up 1-down tiering without impacting queue times. That will help average PvP balance in pub matches.Glademaster said:I'm not sure how much you've played WoT but the matchmaking is terrible as far as balanced games go. There is skill based MM and just a general balance of tank power weighting. This lead to a ludicrous spread of tanks often enough.
That said, none of that matters at all in "real matches" like Clan Wars. Both sides get the same amount of weight points to spend on whatever tanks they wish, and a surprising amount of tier 10s are all viable for it. Some are stronger than others (nobody runs heavies other than t110e5 and t57 if they can avoid it, since they are simply the best at what they do) but it's not like the others are completely outclassed and have no chance. When the game is equal tier vs equal tier, it's fairly balanced at most tiers.
There are a few exceptions, like KV-1S shitting on everything at its tier without trying, but on the whole the game is balanced. And that's why splitting the communities is a good idea. Imagine trying to fight a pack of KV-1S all playing kb/m and you're on a controller. You'd just lose even faster.