World of Warcraft Could Have Been World of Warhammer


High Priest of Haruhi
Aug 22, 2008
Evil Alpaca said:
Azeroth may have been redone but not that many of the end game bosses. You still fight Raganaros and Nefarian, Zul'Gurub and Zul'Aman.
I'll grant you that ZA was basically a rehash, but Ragnaros, Nefarian and Zul'Gurub were all completely new boss encounters even if they were the same characters. Comparing the Raggy/Nef encounters from their MC/BWL to their FL/BWD selves is...crazy. With Raggy especially they're many magnitudes of complexity in difference.

You're completely ignoring Cho'gall, Sinestra, Al'Akir, Deathwing and the new TB bosses too.

I'd also note that ZG/ZA are now five-man instances, not raids as they were previously. We had a fair amount of new five-mans (including the HoT instances which - though gimmicky and not particularly challenging - were certainly new).

Evil Alpaca said:
Same with the new PvP. The new battlegrounds were just Arathi basin and Warsong Gulch with 10 and 15 player caps.
*shrug* I don't PvP much, but I gotta say that Twin Peaks is an improvement over WSG. Gilneas is worse than AB though.


New member
Mar 18, 2010
Ranorak said:
I thought this was pretty much common knowledge.
I mean the 2008 Warcraft Retrospective video already mentioned this.

Don't get me wrong, nice read, but what's next, Super Mario Bros. 2 started out as a different game?
Super Mario Bros. 2, the US version, was originally a game about a cell phone company mascot or something

Yes I'm going to be that guy