And... nobody mentioned Star Wars Force Commander? I'm well aware there are worse games, but as far as ones I've actually played, that one's a doozy. "Let's see if we can fill 2/3 of the screen with an unusable UI! And let's see if we can make an AI so atrocious it shoots the ground when it stands between units and their targets! While we're on that, let's make collision detection and clipping so dysfunctional the AT-STs are either floating through the air and popping along or knee-deep in the landscape! In addition, let's make all the missions ranpagingly difficult or foolishly easy depending on whether you figured out the enemy's blind spot and top it all off with a random-event based bit where you send soldiers into the enemy's towers to take them over and leave it to chance whether they triumph or fail." Not to mention the fact that the graphics would have embarrased the original Tie Fighter and the load times were poor. Even the lighting was bad enough to give me a headache in one level after about 10 minutes.
Oh, and I forgor the loosely Star Wars-based soundtrack. If you have a pressing desire to hear a badly soundmixed retard playing an "interpretation" of the Imperial March on electric guitar, go get Force Commander. I guarantee satisfaction.
On the subject of Army Men games, the Army Men RTS developed by Pandemic was actually quite decent.