Crash Team Racing is the best Crash Bandicoot game.LoFr3Eq said:Any Crash Bandicoot game after Crash Bash. This goes double for the racing games.
Crash Team Racing is the best Crash Bandicoot game.LoFr3Eq said:Any Crash Bandicoot game after Crash Bash. This goes double for the racing games.
I've always thought that FFXII had the best combat system. The ATB system but *gasp* you can MOVE!NameIsRobertPaulson said:THe reason I defend it is becauseArqus_Zed said:I beg to differ, I want to accept that Final Fantasy X-2 had good gameplay (re-imagening of the job-system), but NOT that it was a good game. Why?NameIsRobertPaulson said:1) YESArqus_Zed said:Off the top of my head...
- Shadow Hearts: From The New World
- Devil May Cry 2
- Final Fantasy X-2
2) HELL YES
3) SO CLOSE... BUT NO.
FFX-2 was a good GAME... just not a good Final Fantasy, and was a sequal to a game that didn't need one.
OT: Metroid Other M. I lost what little respect I had for Team Ninja that day.
- Major rehash of graphics: copy/pasting characters, enemies, areas, etc.
- A terrible, terrible, TERRIBLE story! And this includes the story itself, character development (if any), lame new characters, needlessly screwing around with elements set up in Final Fntasy X and having a wrong Charlie's Angels kind of atmosphere.
- Forgettable music (although many FF-titles seem to suffer from that nowadays...)
- Lame mini-games (they ruined blitzball and that game with the coins wasn't on par with the card games of Final Fantasy VIII or IX).
- No summons. (Okay, this is really subjective, but dammit, I wanted to see new aeons!)
And I'm probably forgetting some other stuff. On the other hand... It's really all just opinions, isn't it? But hey, just wanted to throw that out there.
1) It had the best combat of any game in the series. THIS is what 13's combat should have been like.
2) Most importantly, it had a sense of humor as you went through. Too many games at the time, and to this day, are slogs through groups of people seriously trying to destroy some mindless evil, and the most humor we get is a cheap one-liner from the token black guy (FF13, Gears of War). The plot was kind of dumb, but until you got down to the main story, it was funny.
3) 1000 Words and the opening are two of the better entries in the FF music library. The overworld music was terrible, and the combat music forgettable, but those two songs were great.
4) Paine's character development was good. Especially on her final side quest. Yuna and Rikku... not so much.
It was a good game, just not a good FF game.
1) This is what I've always liked about Final Fantasy: they dare to change. Pretty much every FF has its own unique battle system, contrary to so many others who just recycle mechanics throughout an entire series. Sure, sometimes it has flaws (tedious 'drawing' in FF VIII, more watching than playing in FF XIII), but at least they've got the balls to make some change. The FF X-2 battle mechanic? It was good, sometimes a bit unbalanced, but still enjoyable. But the BEST of them all? Well, each his own I suppose...NameIsRobertPaulson said:THe reason I defend it is becauseArqus_Zed said:I beg to differ, I want to accept that Final Fantasy X-2 had good gameplay (re-imagening of the job-system), but NOT that it was a good game. Why?NameIsRobertPaulson said:1) YESArqus_Zed said:Off the top of my head...
- Shadow Hearts: From The New World
- Devil May Cry 2
- Final Fantasy X-2
2) HELL YES
3) SO CLOSE... BUT NO.
FFX-2 was a good GAME... just not a good Final Fantasy, and was a sequal to a game that didn't need one.
OT: Metroid Other M. I lost what little respect I had for Team Ninja that day.
- Major rehash of graphics: copy/pasting characters, enemies, areas, etc.
- A terrible, terrible, TERRIBLE story! And this includes the story itself, character development (if any), lame new characters, needlessly screwing around with elements set up in Final Fntasy X and having a wrong Charlie's Angels kind of atmosphere.
- Forgettable music (although many FF-titles seem to suffer from that nowadays...)
- Lame mini-games (they ruined blitzball and that game with the coins wasn't on par with the card games of Final Fantasy VIII or IX).
- No summons. (Okay, this is really subjective, but dammit, I wanted to see new aeons!)
And I'm probably forgetting some other stuff. On the other hand... It's really all just opinions, isn't it? But hey, just wanted to throw that out there.
1) It had the best combat of any game in the series. THIS is what 13's combat should have been like.
2) Most importantly, it had a sense of humor as you went through. Too many games at the time, and to this day, are slogs through groups of people seriously trying to destroy some mindless evil, and the most humor we get is a cheap one-liner from the token black guy (FF13, Gears of War). The plot was kind of dumb, but until you got down to the main story, it was funny.
3) 1000 Words and the opening are two of the better entries in the FF music library. The overworld music was terrible, and the combat music forgettable, but those two songs were great.
4) Paine's character development was good. Especially on her final side quest. Yuna and Rikku... not so much.
It was a good game, just not a good FF game.
Forget Crash game, its the best game ever.IamSofaKingRaw said:Crash Team Racing is the best Crash Bandicoot game.LoFr3Eq said:Any Crash Bandicoot game after Crash Bash. This goes double for the racing games.