If a team doesn't have Phoenix, it's not broken, really, you should be able to beat them. It's not just with some chars, I was just giving you an example off of the top of my head. My Zero Viper Haggar team crushes spam just as easily.Stalydan said:Oh yeah, it's undeniable that there are characters who can beat people who spam this team but it still doesn't make these gamers who use the spam teams any better. They still use teams that have been called out by the community as being some of the worst ones to go up against because their only goal is the win. Not to have fun or anything but just they to claim that they are the best.Dreiko said:No man, if you do well by not thinking, you can do 50 times better if you do think. If you face players who do think, you'll get crushed indefinitely until you start thinking.Stalydan said:I really don't think you need to think about how to play as any of those characters. They play as them because they know they're easily exploitable, can stop a number of character in their tracks because they can just keep pressing a couple of buttons over and over and over... and over... and over.
You see what I'm getting at? If you're making a team that has been shown to be easily exploitable just for the sole purpose of winning.
But again, when they lose, they claim that there is everything wrong with the game everything to do with it but not themselves not having the better team/tactics.
MvC3 is actually a rushdown heavy game, zoning/spam is remarkably weak by comparison since any character can be owned in just one combo. Wolverine alone crushes that spammy team you mention if his user knows how to get in and the other guy doesn't know how to do anything besides spamming drones and missiles.
An example of the same type of gamer on a different game would be the One Man Army spammers on Call of Duty: MW2. If you don't know, it's when using a perk called One Man Army, the player will fire both of their grenade launchers into the air (usually on the CTF type matches), take out the other team members, use the perk that allows them to switch to any class they wish and switch back to the same one. They'd build up kill streaks and eventually (usually the most likely perk they build up to) get to use a tactical nuke and win the match.
Again, these players will say they have skill when all they're doing is using a perk that has had the misfortune to be exploited so people can just win matches with ease because they fire grenades into one place where they knew people would be until they go a insta-win weapon. They'll brag about it but as soon as somebody kills them, they'll start throwing claims at them about how the other "hard-scoped" or "camped".
Essentially, these are the people who can't admit defeat and will go to lengths to make it certain that they will win because they want to be "the best", even if the way that they win is something that people who play think is a cheap way to do so.
It's not the same with FPSs since in fighters your foe has a lot more control over what you can and can't do. You can't spam if your foe punishes you every single time, then goes Xfactor to kill your spammy assist and then finishes the combo with a big super that ends up in you being left with just a single characer.
The community has declared spamming/zonining as something weaker compared to rushdown. I don't know where you get your info on it or if you're talking about Ultimate or w/e but just check last EVO or something. Try and find me one spammy Doom/Sent team who managed to go up. None of them, the one Doom there was actually pretty good at rushdown with his stomp moves and actually did combos. Those people are playing for money, they're the ones who truly are only in it for wins and not fun...and who did they use? Phoenix with Tron assists and Wesker/Wolvy to build meter, if you just care for wins in a game so heavy on rushdown those are who you pick.
The spammers don't care for wins, they care for EASY wins. If a win entails actual weeks of training they won't do it, even if their victory is ensured, thus they don't do everything only to win, they do what they can to effortlessly win and as soon as they hit the wall they droop the game and go into another game they can scrub their way into below-mediocrity.