The first level in Hitman 2 is probably my most played level in any Hitman game. The first time I played that level was a disaster, killed nearly everyone with so little health left, barely scraped through on the easiest difficulty.distortedreality said:The Witcher 2 pre-nerf. Was ridiculously hard, especially for a current gen title.
Edit - damn sneaky ninjas.
Um - the first mission in Hitman 2 maybe? Can't remember if there was a tutorial prior, but I remember watching a friend take hours to complete the mission, was brutal on new comers to the series.
sravankb said:Witcher 2. Hands down.
I can't believe how that first stage made it past QA.
distortedreality said:The Witcher 2 pre-nerf. Was ridiculously hard, especially for a current gen title.
Edit - damn sneaky ninjas.
Um - the first mission in Hitman 2 maybe? Can't remember if there was a tutorial prior, but I remember watching a friend take hours to complete the mission, was brutal on new comers to the series.
I actually was originally going to also include witcher 2 in my post but cut it out in the last minute because A: it was updated with an actual tutorial and B: Even though I heard that the prologue is generally hard on all difficulties, I played the game on the hardest difficulty so I didn't have first hand knowledge on how hard it was on let's say normal difficulty.Mr.K. said:Witcher 2 before it was updated, basically the tutorial is scrolling text at the side of your screen while you are being chased by a fire spitting dragon and trying to make your way through a dozen soldiers.
I died 20+ times in that first minute of gameplay.
Does Call of Duty even have an online tutorial?Macemaster said:Call of Duty, It didn't prepare me for the blight of 12 year olds...
Scrustle said:The license tests in Gran Turismo were always a massive pain in the arse. They require you to have a vastly greater driving skill to pass them than you need to actually win the races that you need to do the test to unlock. That's fucked up.
I hate games that do that. Making the tutorial harder than the actual game, but force you to do it before you're allowed to do anything else. Huge waste of time and effort.
It teaches you these things:The Wykydtron said:Oh god I just remembered Jet Set Radio. It's like the tutorial was the entire game... I have no idea if that game was stupidly difficult or if I was way too young when I played it. Maybe a combination of both I guess.Professor James said:What games do you think have the worst tutorials either due to sheer difficulty or unclear or even false information.
My vote goes to Jet Set Radio's tutorial. Finishing it is a pain in the ass since you have to string 50 moves in a row. some of the lessons it gives you are generally unclear and could be better and more specific. And finally, it has completely false information for one lesson. It tells you to in order to do a trick, you must push forward then backwards when it's really backwards then forwards.
I also heard Driver 1's tutorial was hard for similar reasons.
It was still pretty darn fun when you aren't rushing around for an hour trying to find that one place you missed to complete your vandalisation spree.
OT: League of Legends. The tutorial... While it explains the basics of laning it has nothing that will stop you getting instakilled online.
I can't remember if it teaches you how to tower dive... That would be fun! It would also be a nice little nod to Orianna's backstory, seeing as how the original Orianna got killed by a tower dive training exercise gone terribly wrong.
Not to mention how the shop with a huge amount of helpful (or not so helpful) items is left in the dark with only a set of frankly shit recommended items. There are a load of crappy filler items literally nobody uses that some poor noob might accidentally buy.
Stop buying Ionic Spark all of a sudden guys! It's not good unless you're Teemo!
You really don't want to ask your random pub teammates wtf you're supposed to be doing. It doesn't end well.
^ This.Midnight Crossroads said:Nothing comes close to old flight sims. The tutorials were basically actual classes on how to fly a plane, and all of them had their tutorials in a separate, physical manual which came with the game. If you didn't have your manual, you were literally fucked as the in-game tutorial told you to follow the instructions on page X.
Ohhh god. Learning Flash. That takes me back... Back when I thought Flash was an overrated spell that has very limited potential. Then you use it for a few games and holy fuck do you feel like a God. This was back in the scrub sector where everyone was raging about Master Yi being OP when he's just good at pub stomping at the level where people don't get what CC does and don't build Thornmail.lRookiel said:It teaches you these things:The Wykydtron said:Oh god I just remembered Jet Set Radio. It's like the tutorial was the entire game... I have no idea if that game was stupidly difficult or if I was way too young when I played it. Maybe a combination of both I guess.Professor James said:What games do you think have the worst tutorials either due to sheer difficulty or unclear or even false information.
My vote goes to Jet Set Radio's tutorial. Finishing it is a pain in the ass since you have to string 50 moves in a row. some of the lessons it gives you are generally unclear and could be better and more specific. And finally, it has completely false information for one lesson. It tells you to in order to do a trick, you must push forward then backwards when it's really backwards then forwards.
I also heard Driver 1's tutorial was hard for similar reasons.
It was still pretty darn fun when you aren't rushing around for an hour trying to find that one place you missed to complete your vandalisation spree.
OT: League of Legends. The tutorial... While it explains the basics of laning it has nothing that will stop you getting instakilled online.
I can't remember if it teaches you how to tower dive... That would be fun! It would also be a nice little nod to Orianna's backstory, seeing as how the original Orianna got killed by a tower dive training exercise gone terribly wrong.
Not to mention how the shop with a huge amount of helpful (or not so helpful) items is left in the dark with only a set of frankly shit recommended items. There are a load of crappy filler items literally nobody uses that some poor noob might accidentally buy.
Stop buying Ionic Spark all of a sudden guys! It's not good unless you're Teemo!
You really don't want to ask your random pub teammates wtf you're supposed to be doing. It doesn't end well.
-How to use skills
-How to unlock camera (Perhaps the most important thing ever)
-How to use the marketplace (BUY A THORNMAIL ON ASHE LOLOL!)
-TOWER DIVING IS BAD (I know right, weird)
All that tutorial did was give me the skills for like the first 10 summoner levels, after I reached the stage where everyone used flash it was a whole different game![]()
really? I thought the first level was relatively easy. Granted, I played Sigma, so maybe they nerfed it.PieBrotherTB said:Quite literally ninja'd.Shocksplicer said:Ninja Gaiden (XBox). The first mission basically serves as the tutorial. It's also one of the hardest levels of the entire game, and if you know anything about Ninja Gaiden you know that's saying something...
ho ho ho.
But yeah, Murai, whatta bastard, story-wise you don't even have to kill him, yet he's probably one of the more difficult bosses in the game (the MOST difficult honour goes to Alma *shudder*)
Christ, coupled with my really shitty computer, I had a really hard time with Witcher 2 in the beginning.Mr.K. said:Witcher 2 before it was updated, basically the tutorial is scrolling text at the side of your screen while you are being chased by a fire spitting dragon and trying to make your way through a dozen soldiers.
I died 20+ times in that first minute of gameplay.
It's mitigated somewhat by the onscreen HUD and the high profile button being blatantly displayed onscreen. The PC version decided to muck this up by saying high profile, but not the key it was bound to. Even plugging in a 360 controller didn't change the prompts. At least the controls were remappable. It got fixed in Brotherhood.DoPo said:Well, I can't think of anything truly bad at the moment (old games don't count, really), so I'll go with Assassin's Creed 2. You have to race your brother up a building there before the tutorial teaches you how to do that. If you'd plaid AC1, you'd know, but otherwise, new players would have a really hard time.
A cancel is when you do something to cancel one animation and go into the next a simple one is cancelling moves into each other put simply some games allow you do press one button say punch then if you pressed another button (usually a stronger attack) the animation for the current attack would be cancelled and you would perform the next one Marvel vs Capcom 3 is a good example of this.RaikuFA said:KoF13 had one where you had to cancel something. Couldn't do it so i go on Shoryuken for advice, got hit immedietly with stuff like scrub and noob. So yeah, I just sold it afterwards.