Worst plot twist you have ever seen in your life

Gottesstrafe

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w23eer said:
WonkyWarmaiden said:
w23eer said:
Kingdom Hearts has a lot of stupid twists.

[KH II]
Ansem's back!
Except the real Ansem is dead, and this fake Ansem is just Riku in disquise.
... except it turns out that the real Ansem wasn't the real real Ansem - it was just a fake real Ansem using the real real Ansem's name the whole time! Real real Ansem has been in hiding this whole time! The fake real Ansem's name was actually Xehanort.
[KH:BBS]
... but Xehanort isn't the real Xehanort, just a fusion of the real Xehanort and some other bloke, who also lost his memory so fake Xehanort (who, remember, is also the fake real Ansem) doesn't even know he's the fake Xehanort!
[KH:DDD]
Real Xehanort is back from the past!
And so is fake Xehanort!
And so is real Xehanort... again, but from even further back in the past!
And now everyone in Orginization XIII is also Xehanort somehow!


Oh God. What? That's actually what happens? Wow, I'm glad I stopped after KH2.

I'm over-simplifying of course but, yes, that's the gist. I'm still a sucker for KH though.


Wiz. For all you stuck in meat-space that want to know what the frag is going on without wasting precious knowsoft slots on this drek, try reading this timeline chummer. Simple sentences and pictures included that even the most discriminating slack-jawed head-scratching SINless troll can suss.

https://docs.google.com/file/d/0B8c...i00YzAzLWJjZTAtZTllODY2OTc2MTMx/edit?hl=en_US

Edit: This was a fun read too:

http://www.gamesradar.com/kingdom-hearts-explained/
 

GabeZhul

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Kaleion said:
Worst, well there's an anime called Clannad, well uh.. the ending is absolute shit!
So the anime starts getting kinda interesting when the characters grow up and get married, then a couple of interesting things happen such as the protagonist's wife dying during childbirth and the protagonist being an asshole and abandoning her daughter with her grandparents, then nothing happens for like 5 years and because the grandparents on vacation alone he ends up having to take care of her, they end up going on vacation together and they bond and he decides he's finally going to do his job as a father and take care of her (Which is probably when it should have ended), so after that a lot of stuff happens, his daughter falls ill and she dies, which is awful but at least it was interesting but then BAM! Magic happens and all events are re-done and both his wife and and his daughter are now alive and they lived happily ever after...

Wait what?! What kind of shit ending is that?!
I mean I do understand that the whole magic thing was being telegraphed from the beginning but what's even the point of going through all those dramatic events if you're just going to Deus Ex Machina the whole thing? Makes the whole thing feel like an absolute waste of time because there is no real pay-off and we never even get to find out what he did on the "Bad" timeline, absolute bullshit I say.
Blame the impossibility of the adaptation, I suppose. In the actual visual novel, one had to collect "wishes" by playing all the other routes aside of Nagisa's (and no, it is not explained what these "wishes" are, Japanese audiences are apparently a lot more tolerant to the "random magic out of nowhere" plot device to the point where writers are actively relying on that tolerance). Because of this getting the good ending at the end of the ridiculously long VN (we are talking about 50+ hours here) by repeatedly going through it to clear all routes (which were not all romance-related, some of them were just about helping other characters out with their problems) was a reward and an "Earn Your Happy Ending" scenario.

The problem is that there was no way to put this into the anime adaptation without invoking some kind of time looping, which would have brought its own baggage with it. So yeah, if you want to blame anything for the Clannad anime's ending, blame the inherent difference between the mediums.
 

Metalmacher

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Isn't this kind of an... uh, what's the word... an oxymoron? The worst plot twist wouldn't really be a plot twist, would it?
 

Kae

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GabeZhul said:
Kaleion said:
Worst, well there's an anime called Clannad, well uh.. the ending is absolute shit!
So the anime starts getting kinda interesting when the characters grow up and get married, then a couple of interesting things happen such as the protagonist's wife dying during childbirth and the protagonist being an asshole and abandoning her daughter with her grandparents, then nothing happens for like 5 years and because the grandparents on vacation alone he ends up having to take care of her, they end up going on vacation together and they bond and he decides he's finally going to do his job as a father and take care of her (Which is probably when it should have ended), so after that a lot of stuff happens, his daughter falls ill and she dies, which is awful but at least it was interesting but then BAM! Magic happens and all events are re-done and both his wife and and his daughter are now alive and they lived happily ever after...

Wait what?! What kind of shit ending is that?!
I mean I do understand that the whole magic thing was being telegraphed from the beginning but what's even the point of going through all those dramatic events if you're just going to Deus Ex Machina the whole thing? Makes the whole thing feel like an absolute waste of time because there is no real pay-off and we never even get to find out what he did on the "Bad" timeline, absolute bullshit I say.
Blame the impossibility of the adaptation, I suppose. In the actual visual novel, one had to collect "wishes" by playing all the other routes aside of Nagisa's (and no, it is not explained what these "wishes" are, Japanese audiences are apparently a lot more tolerant to the "random magic out of nowhere" plot device to the point where writers are actively relying on that tolerance). Because of this getting the good ending at the end of the ridiculously long VN (we are talking about 50+ hours here) by repeatedly going through it to clear all routes (which were not all romance-related, some of them were just about helping other characters out with their problems) was a reward and an "Earn Your Happy Ending" scenario.

The problem is that there was no way to put this into the anime adaptation without invoking some kind of time looping, which would have brought its own baggage with it. So yeah, if you want to blame anything for the Clannad anime's ending, blame the inherent difference between the mediums.
Or you know they could have gone straight for that ending or made their own original ending, it's an adaptation it doesn't have to be 100% accurate, I mean it's not like I don't get it when I first saw it I said that it felt like someone simply loaded a save and redid the whole thing but it just doesn't work in the anime, the anime is the anime and the visual novel is the visual novel, each should be able stand in their own merits not be dependant of each other.
 

GabeZhul

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Kaleion said:
GabeZhul said:
Kaleion said:
Worst, well there's an anime called Clannad, well uh.. the ending is absolute shit!
So the anime starts getting kinda interesting when the characters grow up and get married, then a couple of interesting things happen such as the protagonist's wife dying during childbirth and the protagonist being an asshole and abandoning her daughter with her grandparents, then nothing happens for like 5 years and because the grandparents on vacation alone he ends up having to take care of her, they end up going on vacation together and they bond and he decides he's finally going to do his job as a father and take care of her (Which is probably when it should have ended), so after that a lot of stuff happens, his daughter falls ill and she dies, which is awful but at least it was interesting but then BAM! Magic happens and all events are re-done and both his wife and and his daughter are now alive and they lived happily ever after...

Wait what?! What kind of shit ending is that?!
I mean I do understand that the whole magic thing was being telegraphed from the beginning but what's even the point of going through all those dramatic events if you're just going to Deus Ex Machina the whole thing? Makes the whole thing feel like an absolute waste of time because there is no real pay-off and we never even get to find out what he did on the "Bad" timeline, absolute bullshit I say.
Blame the impossibility of the adaptation, I suppose. In the actual visual novel, one had to collect "wishes" by playing all the other routes aside of Nagisa's (and no, it is not explained what these "wishes" are, Japanese audiences are apparently a lot more tolerant to the "random magic out of nowhere" plot device to the point where writers are actively relying on that tolerance). Because of this getting the good ending at the end of the ridiculously long VN (we are talking about 50+ hours here) by repeatedly going through it to clear all routes (which were not all romance-related, some of them were just about helping other characters out with their problems) was a reward and an "Earn Your Happy Ending" scenario.

The problem is that there was no way to put this into the anime adaptation without invoking some kind of time looping, which would have brought its own baggage with it. So yeah, if you want to blame anything for the Clannad anime's ending, blame the inherent difference between the mediums.
Or you know they could have gone straight for that ending or made their own original ending, it's an adaptation it doesn't have to be 100% accurate, I mean it's not like I don't get it when I first saw it I said that it felt like someone simply loaded a save and redid the whole thing but it just doesn't work in the anime, the anime is the anime and the visual novel is the visual novel, each should be able stand in their own merits not be dependant of each other.
But that would defeat the purpose of the whole adaptation. Clannad (the VN) became successful to the point of being considered one of the must-read classics both in Japan and the West because of the emotional impact of its ending, which required both the gut-punch of the normal ending and the catharsis of getting all the wishes to change it to succeed. It was this same success that allowed it to get an anime adaptation on the first place, so changing the source of the success during the adaptation would have been akin to the Star Trek movies not featuring any spaceships or the main characters from the series.

The real issue is that Key (the developer of Clannad) used the interactivity of the medium to paint the fourth wall and in a way involved the reader in the process of getting the true ending to further enhance the emotional impact of the finale. There is no way to transfer that into a non-interactive medium, so all Kyoto Animation could do was to take the narrative and stick to it as close as they could and hope for the best.

So again: The Clannad anime's ending is less of a case of a botched twist (it wasn't even any kind of twist in the original to begin with) and more about how trying to adapt an interactive fiction where the interactivity is part of a meta-plot into a non-interactive medium is a stillborn idea to begin with.
 

Kae

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GabeZhul said:
But that would defeat the purpose of the whole adaptation. Clannad (the VN) became successful to the point of being considered one of the must-read classics both in Japan and the West because of the emotional impact of its ending, which required both the gut-punch of the normal ending and the catharsis of getting all the wishes to change it to succeed. It was this same success that allowed it to get an anime adaptation on the first place, so changing the source of the success during the adaptation would have been akin to the Star Trek movies not featuring any spaceships or the main characters from the series.

The real issue is that Key (the developer of Clannad) used the interactivity of the medium to paint the fourth wall and in a way involved the reader in the process of getting the true ending to further enhance the emotional impact of the finale. There is no way to transfer that into a non-interactive medium, so all Kyoto Animation could do was to take the narrative and stick to it as close as they could and hope for the best.

So again: The Clannad anime's ending is less of a case of a botched twist (it wasn't even any kind of twist in the original to begin with) and more about how trying to adapt an interactive fiction where the interactivity is part of a meta-plot into a non-interactive medium is a stillborn idea to begin with.
True enough, but I still think if they had ended the series at the point where he decides to take care of his daughter it would have had a similar impact to the actual ending without feeling like bullshit, I don't know I mean I guess they did what they could considering how pissy people get when they make changes to the source material, I guess I'm of the few people that don't mind much at all.
 

Poetic Nova

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I'd like to argue that CSI and its spin-offs are build around really bad plottwists, some are even seen a mile away.
 

hermes

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Xsjadoblayde said:
I would say the worst kind of plot twist is one that is shown to us in it's own bloody trailer. *death stare towards Terminator Genysis*
Not that they are new to it (looks at trailer of Terminator Salvation).

Malificent final twist was pretty bad:
the fact the "true love kiss" was from Malificent instead of the prince, and they even have one of the side characters spelling it out for the dumb audience.
I mean, if you are going to rip off the twist from another movie, don't make it from a last year movie, which is also one of the top 10 highest grossing movies of all times.
 

w23eer

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Gottesstrafe said:
Wiz. For all you stuck in meat-space that want to know what the frag is going on without wasting precious knowsoft slots on this drek, try reading this timeline chummer. Simple sentences and pictures included that even the most discriminating slack-jawed head-scratching SINless troll can suss.

https://docs.google.com/file/d/0B8c...i00YzAzLWJjZTAtZTllODY2OTc2MTMx/edit?hl=en_US

Edit: This was a fun read too:

http://www.gamesradar.com/kingdom-hearts-explained/
...excited for Hong Kong, are we? :)
 

Christian Neihart

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Benedict Cumberbatch's reveal as Khan in Star Trek: Into Darkness. Also, magic blood in Star Trek: Into Darkness. And the Admiral's telegraphed turn to Lawful Evil. Just the entirety of Star Trek: Into Darkness. In Video Games, Ravio is actually Dark World Link, and Arkham Knight.
 
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Hades said:
Mass effect 3 where they thought it was a good idea to turn the gleefully evil Reapers into well an intended extremist role which didn't fit with anything they ever said or done.
I'm gonna second this. "We have to kill all organics to stop organics from killing organics" is one of the most nonsensical twists to come out of any game, let alone a BioWare one.

I want to add every plot twist from "The Walking Dead" TV show to the list of worst twists. Each one is so dumb they are only equalled by the stupidity of the characters themselves. The writers for the show have to be the worst in the industry. Starting with the "big one":
All humans are "carriers", nascent zombies who will always turn on death.
Right, so somehow
every human on Earth got infected and at the same time many millions died to kickstart the apocalypse.
As well as being nonsense and completely impossible, what then is the deal with zombie "bites" the turn people? Do TWD zombies develop poison glands? On the basis that this were the case, then civilisation is effectively done and the human species will be extinct without hope. Further, how come there are no other mammal species that turned, or people who died while in their underwear or naked in the shower? Unbelievable.

From season 2:
Carol's daughter gets separated from the group and they search fruitlessly for days, to find her a zombie in a barn.
In a world where a fully armed and fed adult will likely die in minutes of venturing alone, their death aided by zombies that can teleport, bypass doors and walls and withstand all injury barring brain damage,
Sophia was dead the instant she was separated from the group.
And yet they persisted in searching with the most ludicrous theories.
"Maybe she took this fork in the river and climbed a tree"
"Perhaps she found a farmhouse and barricaded herself in"
"Maybe she started a kibbutz and holds dominion over the animal kingdom"
"What if she took this route and survived on nuts, berries and handouts from squirrels"

Bullshit, all of it.

From early seasons, we learn that
covering oneself in zombie goo to smell like one, or walking around with two armless, jawless zombies makes the rest of the horde ignore you. Effectively this is a surefire way to avoid zombie attacks.
And yet the characters either forgot or chose to ignore these rather revelatory tidbits that would all but guarantee survival, in order to walk around alone.

I stopped watching the show after the mid-season 5 finale. It's just so God awful in every way and I don't care about the characters or what happens to them. The drama is contrived, the characters are so stupid it's unfathomable that these are the survivors of an apocalyptic event, the developments and twists are nonsense and there is so much else wrong with it that it would take pages to list it all. The show defies any ability to suspend willing disbelief.
 

maninahat

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The twist in Terminator: Salvation

The villain's plan was to make someone into a robot man and not explain anything to him, so that he could be released in 30 years time to bumble his confused way through an apocalypse, almost getting himself killed over and over by enemies he cannot comprehend, get discovered to be a cyborg by the good guys, just manage to convince some of the humans to not kill him on the spot, get him to join in a plan to attack the skynet base, only to then trap him in a room and tell him it was all a trick to put John Connor into a situation where he could get killed. It doesn't fucking work and it makes no difference in the end, because of course it wouldn't. There are so many ways in which the plan should have failed, it is a total fluke the cyborg gets as far as he does.
 

FPLOON

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AveAtqueVale said:
Has anyone mentioned the most obvious yet?

Scooby mothafuckin Doo!

I mean come on you dumb kids, it's old man Herbert every fucking time!
If we're going to be mention that little plot twist, then how about the one in the live-action movie where...
It was Scrappy Doo's revenge plot against the Scooby Doo gang for kicking him off the team and abandoning him off the side of the road...
I mean, I know the movie tired to do the whole "monsters are real" schlick that was perfected in both Scooby-Doo on Zombie Island and, to an extent, Scooby-Doo and the Witch's Ghost beforehand, but that plot twist, alongside many other scenes in that movie, just showed how much the movie "cared" about the source material in general... and it's too bad the sequel, at least, attempted to "honor" the source material, but the live-action damage has already been done...

But hey... At least it lead to Matthew Lillard becoming the new Shaggy for the animated direct-to-DVD movies as well as for <url=https://en.wikipedia.org/wiki/Scooby-Doo!_Mystery_Incorporated>the best modern Scooby-Doo series to date...
 

lacktheknack

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Myst's "twist" of BOTH brothers were lying all along! is predictable within a few seconds of actually meeting the characters in question. xD

Also, all this talk about Shyamalan, and I've not seen any mention of Devil?

The old lady being Satan wasn't the WORST twist ever, even if it wasn't nearly as clever as it assumed it was. What would have been a great twist is if the crazy security guard talking nonstop about the Devil had been the Devil himself. The fact that he's not makes the twist that is there more painful to bear in retrospect.
 

Wasted

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SmallHatLogan said:
FalloutJack said:
SmallHatLogan said:
Final Fantasy VIII. Orphanage, amnesia, Guardian Forces. What absolute garbage. Presumably this part of the story was conceived on Squaresoft's annual come to work drunk day.
Okay, put down the magnifying glass and walk with me. We're just going to take a few steps back and... Alright, now you see that over there on the table? The whole game of FF8, right there? THAT'S the worst plot twist I've ever seen. I don't know why you even used spoilers. It's so bad that it doesn't deserve them.
Well I won't disagree that the entire game is complete bollocks, but I do feel like the bit I mentioned was where they hit rock bottom.
If I remember correctly Irvine was not affected by the whole amnesia nonsense and immediately recognized that the whole team was made up entirely of his childhood orphan friends that were under the care of Edea. He chose not to comment on the incredible coincidence of a group of former orphan friends coming together by random chance after a decade of separation and no communication with the common goal to kill their former loving and kind-hearted caretaker.

He waited until 2/3rd of the game to nonchalantly comment on this after by chance he and his team came to their childhood orphanage which triggered those memories to come back. It never dawned on him to say:

"Wow, Squall I haven't seen you in 10 years! What have you been up too?"
"Why are you all behaving like complete strangers? Don't you remember that we grew-up together?"
"Don't you all feel silly that we have to assassinate our former loving and caring orphan mother?"

Typing this response floods back memories of this game which frustrated me to no end as a kid. Even when I was a young teen when the game was released, I hated this terrible twist. It made me angry typing this response, remembering this BS. Gah, FF8 is trash.
 

lord canti

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MiskWisk said:
Siege_TF said:
I put Naruto down for at least a year after 'Madara' told Sasuke the truth about the Uchiha massacre and nine-tails' attack...
and decided the most appropriate thing to do would be try to destroy Konoha himself.
*Cough cough cough*

Sorry, had something in my throat.

Anyway, does that count as a twist? That more just comes off as Kishi being high since he expected us to continue to have any support for Sasuke. I suppose if you count the twist as Sasuke being gullible enough to fall for that crap in the first place but it doesn't seem like a twist.

I will instead argue that Zetsu and Kaguya being that super ultimate mega bad-guys is far worse. It had potential but that was literally zero foreshadowing and was handled like the Dash-Con ball pit debacle. The fact they were only introduced for Kishi to try and absolve his favourite pets of wrong doing was just adding insult to injury.
That was one of the dumbest thing I've read in awhile. Like you said, would have been okay if there was just a bit of foreshadowing,but no, she just show up out of nowwhere.
 

Odbarc

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tf2godz said:
we have all been through this, we're watching a movie, playing a game or reading a book and the author/writer/director decides to pull a twist that makes absolutely no sense because they think we're idiots.

for my pick I would have to go with the 2012 film Smiley. I mean holyshit the twist is so stupid I don't think I can't explain it properly so I will let Phelous explained the movies dumbass story and twist

http://blip.tv/phelous/smiley-6605570

so what's your most hated twist
Diablo 3, end of act 3.
Adria is working for Diablo. Why did that need to be done?

How'd I do it;
Couldn't you have Belial pretend to have been the boss at the end of act 2 where you actually just butchered a child-king and his guards? And that his epic-lie (hence, he is the Lord of Lies) was to convince you of a bad cliche plot where he was expecting you to believe he was the king pretending not to be the king? Then you get chased out of town and go to act 3 where Azmodan successfully wrests the black soul stone away from you only to have the real Belial (maybe having been Adria) appear to fight Azmodan for it. Leah can then be demonically influenced into taking the soul stone into her body and then unleashing Diablo's soul from within. You could go there hoping the Angels could help her only to find out that she's too far gone. Heaven's destroyed (mostly).
I'd also have written Butcher as a zombie resurrection and his enormous size is caused from all the towns killing (fresh meat) used to revive the dude.
As such, you'd need to replace the Spider-Adria boss fight. Maybe with a returning (corrupted) class from D2. Druid perhaps?

Malthael was a good story arc.
 

Amaror

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KingsGambit said:
All humans are "carriers", nascent zombies who will always turn on death.
Right, so somehow
every human on Earth got infected and at the same time many millions died to kickstart the apocalypse.
As well as being nonsense and completely impossible, what then is the deal with zombie "bites" the turn people? Do TWD zombies develop poison glands? On the basis that this were the case, then civilisation is effectively done and the human species will be extinct without hope. Further, how come there are no other mammal species that turned, or people who died while in their underwear or naked in the shower? Unbelievable.
So many humans are infected because the actual disease causing the zombification is very resistant and airborn.
The bites basically don't really turn the people into zombies, they just kill them and the zombie virus they are allready infected with takes over. The explanation for why zombie bites kill as effectively as they do is just that you are getting bitten by a corpse. Basically the zombies are teeming with so many different diseases and bacteria and when you get bitten these diseases just flood your body and kill you.
It's not really that great an explanation, but it's something.
And, Yeah, Zombie stories are ALWAYS unrealistic because there basically is no way that slow, imobile zombies that can't use weaponry manage to somehow overwhelm and kill 99% of the population. But that's not really exclusive to the Walking Dead in any way shape or form.