Worst team-mate ever

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Zaik

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I don't let sheva have anything but a handgun ever. It's a miracle she hasn't managed to kill herself and me with it yet.
 

phxprovost

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BFBC2 -the rest of your squad can stand there and shot at an enemy 5 feet away for about 20 minutes and never hit him
Red Dead- your horse, you can dismount your horse a mile away from where a large gun fight is going down and you can rest on the 100% guarantee your house is going to coming running right through all the carnage and die...every time
 

Aura Guardian

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JWRosser said:
So I've done most of Resident Evil 5 on professional mode, save one boss. However, I have always done it with a mate of mine. I decided today to see what it was like with the AI.

Now, the uselessness of RE5's Sheva as an AI player is one that is heavily criticised. And rightly so. I could deal with it when I played through on normal mode, as she is not really needed. She is more of an irritation than completely useless, like Ashley in RE4.
But playing on professional mode, when it is literally one hit you're dying, you need someone there to heal you. She's standing right next to me, and I get hit.
"HELP MEEE!" Chris cries.
"Take this," says Sheva, handing me some machine gun ammo that I just gave to her because I have infinite ammo on all my weapons. She then proceeds to take out a pistol and very slowly shoot at one target as Chris screams to a horrible bloody death.

This is the worst example I can think of a bad team-mate. I mean, even playing the bonus stages on Sonic 2 and having Tales run constantly into mines is better than this.
Anyone else think of an example of awful AI controlled team-mate in a game?
Sadly...my example is an Online one. Don't have any AI ones
 

Doctor What

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The AI in kirby super star. I mean, it was cool to have a helper, but they just died so easily and were so ignorant to the situation.
 

Lord Beautiful

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godcommazilla said:
-Zen- said:
"You're in my way, sir."

First thing that popped in my head.

But yeah, my vote goes to Sheva. I never had a problem with Ashley, oddly enough. She always stayed out of my way and rarely got caught by any enemies.

Sheva, however, was an incompetent sack of ass drippings.
That's from SWAT, right?
The "You're in my way, sir." thing?
Number 4, to be precise.
 

DSK-

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Fraught is a very bad panda when it comes to Killing Floor. Never watches his (or anybody elses') back! :p (I love you really though!)
 

Gralian

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Dragon Age: Origins has some truly diabolical AI at times. I've had Leliana and Alistiar stand there gormlessly staring into space while a pack of hurlocks tear them to pieces.

On the human side of things, L4D2 can bring some atrocious 'comradery' at times. Most of the team were dying, one guy heals up and grabs the only medkit. He refuses to heal anyone else and keeps it to himself. The horde come and tear us to pieces. Not long after, he's on his own and makes a - very unsuccessful - mad dash to the safe room. I guess he didn't take into account that a medpack is useless if you're being chomped on to the point where the pushback when you're healing yourself in the middle of a swarm makes it impossible to complete the heal, and die anyway.
 

Aura Guardian

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Doctor What said:
The AI in kirby super star. I mean, it was cool to have a helper, but they just died so easily and were so ignorant to the situation.
They made great Kirby Shields.
 

Midnight Crossroads

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Lelina in Dragon Age

I allowed her to level up automatically, so she only picked archer techniques. In battle, instead of using her bow, she would pull out her sword and charge. I had to take it away from her.
 

Tartarga

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Sometimes the AI in Pokemon can be really retarded. This one time I was fighting a lvl 16 Drowzee with a lvl 15 magikarp and had used splash by accident. The Drowzee used disable and continued to do so until I killed it 23 tackles later.
 

InfernoJesus

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bleachigo10 said:
Sometimes the AI in Pokemon can be really retarded. This one time I was fighting a lvl 16 Drowzee with a lvl 15 magikarp and had used splash by accident. The Drowzee used disable and continued to do so until I killed it 23 tackles later.
The standard AI is intentionally awful. Try the battle tower, those guys play just like humans.
 

TheYellowCellPhone

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Sir Kemper said:
The TF2 bots were originally, and still are, somewhat bad. They have been improved a bit, but they still are, for all intent and purpose, fairly dumb.
Oh yes, believe me the Engineer bots were the worst, with the infinte build repair cycle, but now Valve fixed it, sadly.

Or how they taunted whenever they got health packs, or rushing sentry guns armed with shotguns, or standing RIGHT on the control point, or...

I could go on all day really.
 

Tony2077

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Midnight Crossroads said:
Lelina in Dragon Age

I allowed her to level up automatically, so she only picked archer techniques. In battle, instead of using her bow, she would pull out her sword and charge. I had to take it away from her.
this reminds me of my screw up i give her two swords then i looked at her skills man i hit my self hard that day
 

YouCallMeNighthawk

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JWRosser said:
So I've done most of Resident Evil 5 on professional mode, save one boss. However, I have always done it with a mate of mine. I decided today to see what it was like with the AI.

Now, the uselessness of RE5's Sheva as an AI player is one that is heavily criticised. And rightly so. I could deal with it when I played through on normal mode, as she is not really needed. She is more of an irritation than completely useless, like Ashley in RE4.
But playing on professional mode, when it is literally one hit you're dying, you need someone there to heal you. She's standing right next to me, and I get hit.
"HELP MEEE!" Chris cries.
"Take this," says Sheva, handing me some machine gun ammo that I just gave to her because I have infinite ammo on all my weapons. She then proceeds to take out a pistol and very slowly shoot at one target as Chris screams to a horrible bloody death.

This is the worst example I can think of a bad team-mate. I mean, even playing the bonus stages on Sonic 2 and having Tales run constantly into mines is better than this.
Anyone else think of an example of awful AI controlled team-mate in a game?
Ditto, pretty much the same thing happened to me.
 

JWRosser

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bleachigo10 said:
Sometimes the AI in Pokemon can be really retarded. This one time I was fighting a lvl 16 Drowzee with a lvl 15 magikarp and had used splash by accident. The Drowzee used disable and continued to do so until I killed it 23 tackles later.
On the Gen 4 games, it seems that if you end up being paired up with anyone (rival against Claire and Lance in HG/SS, other random people in D/P/Pt) they are all shite. Who knows Leer at level 50? And yeah, using explosion as soon as you're sent out is a good method!
 

LemonMelon

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I must be the only one who has issues with Ashley then. .
She just bitches the whole way! I'm saving her and she complains about it.
If I were Leon I'd say "WELL FINE. YOU CAN STAY IN THIS DAMN CHURCH."
Then I'd leave and that would be the end of that. Though I suppose that would make a much shorter game..
 

Blair Bennett

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This is the reason I refused to play RE5 without Co-op.

Other than that, I'd have to agree with Onyx Oblivion. In one instance, I whistled for my horse. It came. It then proceeded to knock me bodily over not one, but two cliffs, into a pack of what appeared to be at least 7 wolves. I was less than impressed. Other than that, the horse is usually satisfied with bucking off random travelers I have decided to aid, and pitching me into large bodies of water.
Midnight Crossroads said:
Lelina in Dragon Age

I allowed her to level up automatically, so she only picked archer techniques. In battle, instead of using her bow, she would pull out her sword and charge. I had to take it away from her.
NO! You don't get this back until you think about what you've done.
The sad thing is, this is probably a rather common occurrence when it comes to AI weapon/skill variety and such.
 

bobdevis

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Jul 22, 2010
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Your gang buddies in the Lost and the Damned with turf wars.
They INSIST on getting theirs skulls into your line of fire as much as possible.

Fortunately, leaving them alive is entirely optional.....