Windcaler said:The issue is most of those exclusives I have so little info about them I cant possibly look forward to unproven, untested, unreviewed products that are months away and going to be buried under mountains of hype. Im just not a guy that buys into the hype. The other issue, specifically with Uncharted, infamous, and last of us, is I could care less about them. Just because a system has exclusives doesnt mean I want to buy them. Its a subtle but important differencepilar said:snipWindcaler said:snip
Funny that you should mention the "japanese experience" because a large number of japanese indie developers are focusing on developing for the PC. Not only that but many developers like Square and Fromsoft are seeing that theres money to be made on the PC as well. Theyre releasing games for us and hopefully other developers will follow their example. I know theres already people asking for Persona 5 to be ported to PC
Well, for starters, the articles read that Japanese developers are going over the Mobile Arena and then FTP MMO since piracy is on the rise in the orient. Final Fantasy XV will come the PC, so good for you! you'll finally be privy to the production value sorely missing on the PC platform.
And shall I venture out to say that you're a PC only user? That's because there's a commonality between these kinds of users. Whenever anyone starts talking about untested and unproven, it's either about (a) console hardware, (b) AMD GPU or (c) third party software. It's never spoken about SONY exclusives. And there's a reason for that.
Just to name a few: NaughtyDog and SuckerPunch and TRICO (Shadow of the Colossus) are all hyped because they live up to it in EVERY GAME THEY PUT OUT. Infamous 2 pretty much refined everything in great in I. Uncharted 2 outdid its trailer. It's a hallmark for 3rd Person Shooters, still unbeaten -- that is, until 4 comes out. Uncharted 3 was nitpicked with an all pro standard, but it's everything hyped to be. Need I elaborate about Last of Us?
Digital Foundry on Second Son [http://www.eurogamer.net/articles/digitalfoundry-2014-vs-infamous-second-son]
"The presentation is meticulously clean, almost pristine - operating with a full 1920x1080 framebuffer alongside a modified form of SMAA T2x that stands apart as the most impressive utilisation of post-process anti-aliasing we've seen on ANY PLATFORM."
They're given a stack of cash and SONY's wave of approval to make any game they want; and they outdo themselves.
After the disappointing comparison of Ubisoft's amazing 2012 E3 Watch Dogs demo to what was actually released, I will never trust a 3rd Party Publisher again. The PC version of that game barely looks better, but with more pop-in and frame rate issues; and that was a game PC users kept trumping. So I don't blame your cynicism toward developers and publishers, if only to add that it belongs solely on the PC platform.