Amnestic said:
Weren't at least half of the Night Elf population asleep for that 10,000 years? For some of them maybe its a pretty easy bond to break.
Being in the Emerald Dream isn't really the same as being asleep.
oliveira8 said:
Armitage Shanks said:
oliveira8 said:
The sleeping ones is even worst cause those would remenber everything that happened more fresh. Either way they were in the emerald dream and they could "feel" the earth. So no.
No, fair points both, so I suppose not.
I guess it just comes down to (some, not all) Nelves deciding things are bad enough already and they may as well risk it and use the magic to their advantage, despite what their peers say. Thats how I see it working lore wise.
It still is hard to swallow. In WC3 they didn't even care for the humans and orcs and would rather kill them and the Undead/Legion single handed before mingling with the mortals. Only a higher power made them cooperate.
Even if time passed it's still hard to swallow such change. If 100 passed it would have made more sense. There's also that think of orcs cutting through their woods...Yeah it's really hard to swallow all the crap Metzen is trying to makes us belief in the expansions that both sides need to help eachother, when half of the time they backstabbing each other.
I like the game and then I go with what I heard a player saying once. WoW is a game with a lore strongly based on Warcraft series, but its definitely nots its continuation. I am not repeating again the inumerous things that wow changed from its predecessors, from geography, top race origins/alignement in factions, etc.
Its a bad thing about fiction that extends for too long and achieves too much popularity. Contradictions start building up, in some cases because the creators themselves lost track of the storyline (and where too lazy/careless/rushed to recheck it) or because changes serve better the purpose of marketing.