This game sounds amazing.HellsingerAngel said:For one, as it was mentioned way up top was the Silent Hunter series in which it's not about how fast you win, but how slowly you lose.
Best case scenario for the fabled popular Nazi WWII shooter? Probably something along the lines of being a front line German trooper, pushed to go fight for his country by the harrowing depictions of German soldiers to fight for their country and the good of the world. As you progress you find war not as pretty as depicted but you still fight as best you can. Eventually you do something and become a German hero and are promoted into the SS. Your character quickly realizes that Hitler isn't this grand hero but a monster and everyone in Germany is being fooled. Knowing that slander against their great leader would be suicide, your character decides to flee to the Allied front and risk giving himself up to fight for the Allies. Along the way, you have a espionage-esque chase over several missions where you collect secrets and free rebels from the various freedom fighters and P.O.W.s (preferably not just Americans, if any) and gain support for not locking you away for the rest of your life and making it known that you're not a bad guy.
The one thing I know that wouldn't get by, but should, would be a No Russian style mission of your character's first day on the job with the SS. There should be a moment where your character is faced with a line of innocent Jewish people and you're forced to kill them, preferably through something extremely unnecessary like a flamethrower. You refuse? Your squad leader threatens immediate execution. Still refuse? Game over, because he just shot you. It would be his very poignant turning point and hopefully push that message of "not all German soldiers were terrible, they were told to do terrible things" deal, but also give insight as to how horrible some of the higher-ups in the Nazi army really were. As much as people want to gripe about something like this being a Jew-killing simulator and such, it needs to be said, lest we forget and history repeats itself.
The biggest problem? Gamers aren't mature enough for this game. Not yet. =(
I want to make this as an rpg (I'm in a "I want to make rpgs" phase)
This sounds like it could be game changing for videogames