Wasn't the first Crysis advertised as being almost unplayable on most gaming PCs? Yeah, that's what I look for in a game. Shame I wont be able to play this, I'd like to see what I'm supposedly missing out on.
Those things are never accurate. Check the "Saints Row II" requirements, for a particularly dramatic example.Ghengis John said:Perhaps they have no intention of improving the "system assassin" aspect of the game, or perhaps they simply expect you to be capable of reading the system specifications which they themselves provide.lacktheknack said:But more specifically, PC gamers know that Crysis is a system assassin. Thus, a demo has the added purpose of making sure your system won't scream, curl in a ball and explode when you try to run it.Ghengis John said:Looking at the situation logically, X box gamers don't know the series, PC gamers do, and a demo and server on Playstation network would just create a huge expense for crytek.
Sure, demos have always been about publicity, but they served another function as well: introducing players to the game, showing off what it's capable of and (hopefully) convincing them to buy. It's the loss of that utility that I have a problem with.Ghengis John said:As somebody who's been gaming for a long time I have to ask, wasn't publicity always an aspect of demos?
Companys just keep favoring consoles and kill their games (in my opinion) while doing so.AC10 said:I'm so pissed at Crytek.
I don't know how many of you here are active in the Crysis community, but there have been tons and tons of worry at MyCrysis and Crymod in the past about how the consoles will affect the game. Every time they've said things like "there will be no favoritism" and "we still consider the PC players to be the most dedicated" etc, etc.
I guess it was all lies and bullshit, because it looks like they just gave us the finger.
Uh, what? I honestly can't tell if I'm missing some kind of irony here or what's going on. Clarification plz.Sean.Devlin said:You PC-fans are incredible. You play the greatest, most complex, deepest, best looking games with greater typing and mouse-clicking controls, it costs you less to play them, you get free online and modifications for the games but you can't let us lowly wireless controller-wielders have some fun once in a while.
You guys suck. Master race =/= sympathy. Booo, blegh, sheeeesh.
I don't see that utility as lost. It looks to me like that's what they're hoping to do with the Xbox demographic, which spends a lot of time playing FPS's and competitively gaming.Andy Chalk said:but they served another function as well: introducing players to the game, showing off what it's capable of and (hopefully) convincing them to buy. It's the loss of that utility that I have a problem with.
So if a demo serves any other purpose than benchmarking software it's impractical and utterly worthless? There are other reasons for releasing a demo, you just listed them. As for using a demo as benchmarking software we don't know that this will be your only opportunity to get a chance to benchmark. But I don't know if were to ask a publisher that they'd tell us that was ever the intended purpose of releasing a demo.Someone else in the thread pointed out that if any platform should get a demo it's the PC, and that's absolutely true. All 360s and PS3s are going to run the game the same but the innumerable PC configurations out there, coupled with Crysis' infamously demanding requirements, mean you either need to be 100 percent confident in your rig, or you need a demo. This is common knowledge. So for any practical purposes, a 360-only demo is utterly worthless.
I do feel your pain, but I think you're letting your temper get the better of you. There's nothing that says they won't be putting out a single player demo when the PC release arrives. As somebody who used to be a PC exclusive gamer I understand your and lack's sentiments, but after picking up two consoles over the last 5 years I've come to realize that choosing to view things from only one vantage point can blind you to the others or make you rush to judgment. I used to see offenses to the PC as a platform and myself as somebody standing by the PC (Like when halo went to the xbox as an example) that make me laugh at how worked up I'd get back then. I'm not trying to be difficult. I do hope Crytek remembers you in the end, it might help to write them and let them know how you feel/ let them know you need something to benchmark. I know that doesn't help you in your current situation though.I'm a PC-exclusive gamer, so I'm used to being neglected and I try not to take it personally. But I've also been gaming for a long time and recall when demos served gamers as much as publishers, and I think it's unfortunate that that's no longer the case.
Why thank you! We are pretty awesome.Sean.Devlin said:You PC-fans are incredible. You play the greatest, most complex, deepest, best looking games with greater typing and mouse-clicking controls, it costs you less to play them, you get free online and modifications for the games...
I guess that there is only one thing to do, send an email asking for a demo (solution from Extra Credits) but since it wont change a thing (at least for this game, since its kind of late for them to make a new demo) you could pirate the game, try it, then unnisntall and buy it. Yeah, its illegal but the PC guys really have a point on this one. They have no idea if the game is playable or not.lacktheknack said:Christ, Crytek, do I need to donate my middle fingers to your viewing gallery as well?!
There's NO POSSIBLE WAY I'm buying Crysis 2 unless I have a demo to ensure it FREAKING WORKS.
I swear, if Microsoft bought exclusive rights to a demo (seems likely), then I'm finding the jackass who said that "Microsoft supports PC gaming" and STRANGLING HIM IN HIS SLEEP.
With a Garrot wire MADE OF FIRE.
There's no temper at all, it's a matter of fact. Xbox gamers don't need a demo to determine whether or not the game will run well on their rigs; PC gamers do. (Some of them, anyway.) There's a purpose to the demo, sure, but unlike years past it's entirely to the benefit of the publisher. It gets attention, it spreads word of mouth - because that's the only perspective non-360 owners are going to get - and it ramps up awareness and discussion of the game, like this. But as far as benefit to gamers, it goes about as far as rewarding 360 owners for buying Microsoft's platform. I don't see a whole lot of legitimate good in that.Ghengis John said:I don't see that utility as lost. It looks to me like that's what they're hoping to do with the Xbox demographic, which spends a lot of time playing FPS's and competitively gaming.