Xbox Live Indie Devs Accuse College Lacrosse Fans of Down Voting

Kyogissun

Notably Neutral
Jan 12, 2010
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And thus, maybe the corporate giants will finally become aware of why USER RATING SYSTEMS NEVER FUCKING WORK.

This is why metacritic is entirely unreliable, because the 'consumer' will fuck things up at their leisure.
 

Lucane

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Mar 24, 2008
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Huh voting on things you didn't buy yet or have a record of playing seems like a bad option to of left in on the Marketplace Not saying one is overall better or worse than the other but... PSN only lets you vote on Demos, Themes, Videos, Games & etc. you've "purchased" before finishing the Download(s) weither it was free or $xx.xx
 

Lucane

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Mar 24, 2008
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JuliusMagnus said:
Xbox Live seems to be the ideal situation where one can require and enforce that the rater actually downloaded a game.

Sites like MetaCritic obviously can't enforce a similar thing. But Xbox Live seems to ideally suited for a system where only those who actually pay get to vote. And not turn it in some hater-fanboy battleground where nuance is extremely difficult to find.

Oh, and do away with 5 or 10 scale user rating systems. Since some people are only able to like (10/5/100% score) or a dislike (1/0/0% score) a product. Many users only seem to be thinking in black and white.
Yeah that's basically how PSN works for it's Voting System.

the 5-10 is fine since otherwise it's Yes or NO then you either get people who wanna say I liked but I can't vote Yes because of Issue X and Y while Others Hate it for Y and T but think others might see past that giving them some warning.
 

ENKC

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May 3, 2010
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I had no idea lacrosse had a video game, let alone one with so many fans. I must see what it looks like now.

Also, people are going to do stuff like that on the internet. Just look at what a wretched hive of scum and villainy Metacritic can be at times. Or worse still, amazon reviews. Eugh.
 

Sean Strife

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Jan 29, 2010
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FlashHero said:
Reminds me of March Mayhem...also Cthulhu Saves the World is out now?...Time to go spend a dollar then.
Dude, it's BEEN out on XBLA. It came out around the Christmas season of last year if I'm not mistaken. Really fun game if you haven't played it yet.

But back on the topic at hand... there are that many Lacrosse fans? I didn't realize Lacrosse HAD fans. And hardcore enough fans to downrate a game like Cthulhu Saves The World to get a Lacrosse game at the top? Good lord... this is just fucking with my brain too much right now. I need to lay down now... I don't drink, smoke, or do drugs so it's not some sort of chemical hallucination... maybe I haven't been getting enough sleep?

I'm sorry, this just boggles my mind. Not the fact that an amazing game like Cthulhu Saves The World is getting downvoted for a Lacrosse game... just the fact there's such a hardcore MARKET on the XBLA Indie scene for a Lacrosse game.
 

MR T3D

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Feb 21, 2009
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unless your account has had time with demo, don't let them rate it.

simple.
 

Roxor

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Nov 4, 2010
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Use a thumbs-up, thumbs-down system like Youtube does, and require that the user both own the game and have played it for at least an hour before they can rate it.
 

duchaked

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Dec 25, 2008
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wow that...is just bullcrap...

like if I were to release a game, it had better be XBL Arcade or nothing on the 360 front cuz the Indie market tends to be a dead end (forever in the B-team)
 

Starke

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Mar 6, 2008
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KalosCast said:
Brb, review-bombing College Lacrosse.
Sadly, that seems really appealing at the moment... I'm inclined to chalk that up to it being nearly 2am.
 

robandall

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Jan 25, 2010
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Surely you should only be able to rate what you've played i.e. if you played the demo then you can rate the demo and you should actually have to purchase the full game to be able to rate the full release. You're not going to get 177'000 people buying a full release just to tank it's ratings (that said, with those sales, I'm sure the devs wouldn't be too fussed even if they did).
 

Yopaz

Sarcastic overlord
Jun 3, 2009
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JuliusMagnus said:
Xbox Live seems to be the ideal situation where one can require and enforce that the rater actually downloaded a game.

Sites like MetaCritic obviously can't enforce a similar thing. But Xbox Live seems to ideally suited for a system where only those who actually pay get to vote. And not turn it in some hater-fanboy battleground where nuance is extremely difficult to find.

Oh, and do away with 5 or 10 scale user rating systems. Since some people are only able to like (10/5/100% score) or a dislike (1/0/0% score) a product. Many users only seem to be thinking in black and white.
I've thought about this too, and that's usually what separates professional reviews from user reviews. Users find something about a game that make them hate it and give it 1 star or 0/10. Profeionals dislike the ame aspect, make a note lower the core based on how much that affects the full game.

OT: well this should teach indie game developers to care about their games... they hould be ashamed of themselves. Seriously though, can't really understand why someone would lower other game cores to make their favourite game climb the ranks. Making multiple accounts and vote for it? Sure, do the same to pull down a game... That' kinda evil...
 

Doclector

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Aug 22, 2009
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I agree that the problem may be that you don't need to play a game to rate it. Hell, that's even a problem with the "proper" marketplace. I've seen games on five star ratings when it's only actually got a gamer picture pack or theme out. You should at least have to play a demo to rate the game.
 

GLo Jones

Activate the Swagger
Feb 13, 2010
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If there is significant enough reason to believe the down ranks are to move something up, then the offending game should be stripped of it's own rank entirely, or possibly removed from the marketplace. Make an example, MS, don't let people fuck your system.
 

mogamer

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Jan 26, 2010
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googleback said:
I never hear any good reasons to release a game on xbox live through indie... seriously what's the point when you could use steam?
The only reason I can see is to make some money on their games. Most of this kind of stuff is freeware on the pc. As a matter of fact there is plenty of pc freeware that's better than the vast majority of XBLA indy games. That's one reason why I haven't bought many of those games.

Getting back to the problem. I say don't let people rate a game until they've at least played the demo. I also think that the developers mentioning to people not to downrate other games is a sign that they really wanted this to happen. Otherwise why put the idea in people's heads? In circumstances like this, the offending game should lose all of it's ratings.
 

twm1709

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Nov 19, 2009
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Never Ever trust reviews/scores/votes from the general public. They'll never be fair.