Reverse psychology at its finest.Greg Tito said:"Please remember to not rate other games low to help CL11,"
Yeah that's basically how PSN works for it's Voting System.JuliusMagnus said:Xbox Live seems to be the ideal situation where one can require and enforce that the rater actually downloaded a game.
Sites like MetaCritic obviously can't enforce a similar thing. But Xbox Live seems to ideally suited for a system where only those who actually pay get to vote. And not turn it in some hater-fanboy battleground where nuance is extremely difficult to find.
Oh, and do away with 5 or 10 scale user rating systems. Since some people are only able to like (10/5/100% score) or a dislike (1/0/0% score) a product. Many users only seem to be thinking in black and white.
Dude, it's BEEN out on XBLA. It came out around the Christmas season of last year if I'm not mistaken. Really fun game if you haven't played it yet.FlashHero said:Reminds me of March Mayhem...also Cthulhu Saves the World is out now?...Time to go spend a dollar then.
Sadly, that seems really appealing at the moment... I'm inclined to chalk that up to it being nearly 2am.KalosCast said:Brb, review-bombing College Lacrosse.
I've thought about this too, and that's usually what separates professional reviews from user reviews. Users find something about a game that make them hate it and give it 1 star or 0/10. Profeionals dislike the ame aspect, make a note lower the core based on how much that affects the full game.JuliusMagnus said:Xbox Live seems to be the ideal situation where one can require and enforce that the rater actually downloaded a game.
Sites like MetaCritic obviously can't enforce a similar thing. But Xbox Live seems to ideally suited for a system where only those who actually pay get to vote. And not turn it in some hater-fanboy battleground where nuance is extremely difficult to find.
Oh, and do away with 5 or 10 scale user rating systems. Since some people are only able to like (10/5/100% score) or a dislike (1/0/0% score) a product. Many users only seem to be thinking in black and white.
The only reason I can see is to make some money on their games. Most of this kind of stuff is freeware on the pc. As a matter of fact there is plenty of pc freeware that's better than the vast majority of XBLA indy games. That's one reason why I haven't bought many of those games.googleback said:I never hear any good reasons to release a game on xbox live through indie... seriously what's the point when you could use steam?