Xbox One DRM Won't Deter Witcher 3 Studio

AJey

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Feb 11, 2011
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lacktheknack said:
AJey said:
Then they should not cry when game gets pirated again.
They don't. If they did, THEY WOULDN'T RUN THE BIGGEST DAMN DRM-FREE DISTRIBUTOR ON THE WHOLE GODDAMNED INTERNET.

They're just disappointed when it happens, as they should be.
Because by saying "cry" I most certainly meant literal shedding of tears, weeping and outright hysteria, right?! For crying out loud...
 

Strazdas

Robots will replace your job
May 28, 2011
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the title is not true as always. what he said is they will decide what to do after they get explanation from MS (implying that MS havent told anything to the game creators either ) and they simpyl dont know enough now.

Moeez said:
Aren't they the co-creators of GOG (Good Old Games), the major DRM-free digital games service?

One of my new favourite developers.
not certain about creators (my memory fails whether they actually bought it) but owners - yes.

Abomination said:
In Europe the joke is Polish people are stupid. I do not know how they came to that conclusion but it's sort of like the jokes about Blondes or Irish people.
you dont play MMOs do you. if you did, you would know why polish are stupid. in fact in most online games you can predict how well them atch will go just by amount of polish people in your team. yes, they are THAT BAD. and i wish it was a joke, i truly would, because i dont want to loose just because random nubmer generator picked 5 polish guys in my team and 2 in enemys.

Polish were always good at making strategy games though.
 

Genocidicles

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HyenaThePirate said:
Frankly, I don't see why this is a big deal or issue. For those of us who care more about games than about how companies keep people from stealing them, the Xbox One has few flaws. I like the system, I like what it's trying to do, and I'm a grown man who will own BOTH systems and have a great PC. I have internet and that argument crying about "Oh wooooe! What if you don't have internet access?!? Logging in on a daily basis to verify my game's license! That's draconian booo hoo!"
It's no so much that I have shitty internet (It goes down fairly often, but never for more than a day).

It's the fact that none of the games I buy on the xbone will be playable in ten years, because eventually Microsoft will switch off their servers to focus on the xbox two's online service.
 

lacktheknack

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AJey said:
lacktheknack said:
AJey said:
Then they should not cry when game gets pirated again.
They don't. If they did, THEY WOULDN'T RUN THE BIGGEST DAMN DRM-FREE DISTRIBUTOR ON THE WHOLE GODDAMNED INTERNET.

They're just disappointed when it happens, as they should be.
Because by saying "cry" I most certainly meant literal shedding of tears, weeping and outright hysteria, right?! For crying out loud...
You can't redefine words as you want to. "Crying", in the context of a company making statements to the public, means "whining, complaining, trying to evoke sympathy". That's what everyone has meant up to now, that's what it will continue to mean until it goes out of use and atrophies.

Use the right words, or people will point out that you said something stupid.

If you're actually saying "they shouldn't be disappointed"... no. I don't understand where you get off saying that they should be OK with actions that they think hurt them just because they want to be nice to their consumers.
 

AJey

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Feb 11, 2011
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lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
Then they should not cry when game gets pirated again.
They don't. If they did, THEY WOULDN'T RUN THE BIGGEST DAMN DRM-FREE DISTRIBUTOR ON THE WHOLE GODDAMNED INTERNET.

They're just disappointed when it happens, as they should be.
Because by saying "cry" I most certainly meant literal shedding of tears, weeping and outright hysteria, right?! For crying out loud...
You can't redefine words as you want to. "Crying", in the context of a company making statements to the public, means "whining, complaining, trying to evoke sympathy". That's what everyone has meant up to now, that's what it will continue to mean until it goes out of use and atrophies.

Use the right words, or people will point out that you said something stupid.

If you're actually saying "they shouldn't be disappointed"... no. I don't understand where you get off saying that they should be OK with actions that they think hurt them just because they want to be nice to their consumers.
Sorry, I'm not interested in silly semantics games. You knew very well what I meant yet chose to misinterpret. This is your problem, not mine.
 

lacktheknack

Je suis joined jewels.
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AJey said:
lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
Then they should not cry when game gets pirated again.
They don't. If they did, THEY WOULDN'T RUN THE BIGGEST DAMN DRM-FREE DISTRIBUTOR ON THE WHOLE GODDAMNED INTERNET.

They're just disappointed when it happens, as they should be.
Because by saying "cry" I most certainly meant literal shedding of tears, weeping and outright hysteria, right?! For crying out loud...
You can't redefine words as you want to. "Crying", in the context of a company making statements to the public, means "whining, complaining, trying to evoke sympathy". That's what everyone has meant up to now, that's what it will continue to mean until it goes out of use and atrophies.

Use the right words, or people will point out that you said something stupid.

If you're actually saying "they shouldn't be disappointed"... no. I don't understand where you get off saying that they should be OK with actions that they think hurt them just because they want to be nice to their consumers.
Sorry, I'm not interested in silly semantics games. You knew very well what I meant yet chose to misinterpret. This is your problem, not mine.
No, no I did not. I saw your first post, and assumed you meant "whining and attempting to draw sympathy", because that's what the bloody word means in context.

This isn't semantics, this is saying "apple" and meaning "orange".
 

Deviluk

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nevarran said:
Kalezian said:
I dont think CD Projeckt ever cried about their games getting pirated, in fact I think they said a while back that they would like people to play it first and formost, and if they enjoy it then to support the developer so they can make more games.
They did, a while back. They were talking about how their game was downloaded a lot from torrents. No one's perfect.
But I think actions speak louder than words. And so far CDPR is acting good.
I agree with Ms Rene's bewbs here, the witcher is even on GOG.com, which is famous for not having DRM, unlike steam. Its a matter of trusting the customer to do the right thing, which, most of the time, will make them do the right thing. In fact I'd love to see a comparison of sales earned by a game with and without DRM. I think we'd all be surprised (MS certainly would be).
 

Something Amyss

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Dec 3, 2008
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AJey said:
Then they should not cry when game gets pirated again.
Their game is going to get pirated no matter what. Games with DRM, games without DRM, games that are expensive, games that can literally be bought for a penny...Yeah, people pirate Humble Bundle games.

I think pretending anything they do will be the root for piracy is dishonest.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Deviluk said:
I agree with Ms Rene's bewbs here, the witcher is even on GOG.com, which is famous for not having DRM, unlike steam. Its a matter of trusting the customer to do the right thing, which, most of the time, will make them do the right thing. In fact I'd love to see a comparison of sales earned by a game with and without DRM. I think we'd all be surprised (MS certainly would be).
It's worth noting the primary pirated version wasn't even the GOG version, which is DRM-free. It was the Steam version, which has DRM because it's on Steam.

Which makes little sense to me, but there you have it. Can't even really blame piracy on the lack of DRM, since people will not only pirate it but go out of their way to crack a DRM version instead.
 

AJey

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Feb 11, 2011
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lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
Then they should not cry when game gets pirated again.
They don't. If they did, THEY WOULDN'T RUN THE BIGGEST DAMN DRM-FREE DISTRIBUTOR ON THE WHOLE GODDAMNED INTERNET.

They're just disappointed when it happens, as they should be.
Because by saying "cry" I most certainly meant literal shedding of tears, weeping and outright hysteria, right?! For crying out loud...
You can't redefine words as you want to. "Crying", in the context of a company making statements to the public, means "whining, complaining, trying to evoke sympathy". That's what everyone has meant up to now, that's what it will continue to mean until it goes out of use and atrophies.

Use the right words, or people will point out that you said something stupid.

If you're actually saying "they shouldn't be disappointed"... no. I don't understand where you get off saying that they should be OK with actions that they think hurt them just because they want to be nice to their consumers.
Sorry, I'm not interested in silly semantics games. You knew very well what I meant yet chose to misinterpret. This is your problem, not mine.
No, no I did not. I saw your first post, and assumed you meant "whining and attempting to draw sympathy", because that's what the bloody word means in context.

This isn't semantics, this is saying "apple" and meaning "orange".
"I saw your first post, and assumed", next time dont assume, but rather infer.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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AJey said:
lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
Then they should not cry when game gets pirated again.
They don't. If they did, THEY WOULDN'T RUN THE BIGGEST DAMN DRM-FREE DISTRIBUTOR ON THE WHOLE GODDAMNED INTERNET.

They're just disappointed when it happens, as they should be.
Because by saying "cry" I most certainly meant literal shedding of tears, weeping and outright hysteria, right?! For crying out loud...
You can't redefine words as you want to. "Crying", in the context of a company making statements to the public, means "whining, complaining, trying to evoke sympathy". That's what everyone has meant up to now, that's what it will continue to mean until it goes out of use and atrophies.

Use the right words, or people will point out that you said something stupid.

If you're actually saying "they shouldn't be disappointed"... no. I don't understand where you get off saying that they should be OK with actions that they think hurt them just because they want to be nice to their consumers.
Sorry, I'm not interested in silly semantics games. You knew very well what I meant yet chose to misinterpret. This is your problem, not mine.
No, no I did not. I saw your first post, and assumed you meant "whining and attempting to draw sympathy", because that's what the bloody word means in context.

This isn't semantics, this is saying "apple" and meaning "orange".
"I saw your first post, and assumed", next time dont assume, but rather infer.
Hilarious. I used the wrong word ("infer" is a more accurate word than "assume"), and you took it at face value to tell me off for taking words at face value.

Just... amazing. This may be my post of the year.

Yes, I'm guilty of the same thing I accused you of, but I'll admit that and try to avoid that in the future. YOU'RE the one with the gall to try to correct me while defending yourself.
 

AJey

New member
Feb 11, 2011
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lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
Then they should not cry when game gets pirated again.
They don't. If they did, THEY WOULDN'T RUN THE BIGGEST DAMN DRM-FREE DISTRIBUTOR ON THE WHOLE GODDAMNED INTERNET.

They're just disappointed when it happens, as they should be.
Because by saying "cry" I most certainly meant literal shedding of tears, weeping and outright hysteria, right?! For crying out loud...
You can't redefine words as you want to. "Crying", in the context of a company making statements to the public, means "whining, complaining, trying to evoke sympathy". That's what everyone has meant up to now, that's what it will continue to mean until it goes out of use and atrophies.

Use the right words, or people will point out that you said something stupid.

If you're actually saying "they shouldn't be disappointed"... no. I don't understand where you get off saying that they should be OK with actions that they think hurt them just because they want to be nice to their consumers.
Sorry, I'm not interested in silly semantics games. You knew very well what I meant yet chose to misinterpret. This is your problem, not mine.
No, no I did not. I saw your first post, and assumed you meant "whining and attempting to draw sympathy", because that's what the bloody word means in context.

This isn't semantics, this is saying "apple" and meaning "orange".
"I saw your first post, and assumed", next time dont assume, but rather infer.
Hilarious. I used the wrong word ("infer" is a more accurate word than "assume"), and you took it at face value to tell me off for taking words at face value.

Just... amazing. This may be my post of the year.

Yes, I'm guilty of the same thing I accused you of, but I'll admit that and try to avoid that in the future. YOU'RE the one with the gall to try to correct me while defending yourself.
I see my presentation was a success.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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AJey said:
lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
Then they should not cry when game gets pirated again.
They don't. If they did, THEY WOULDN'T RUN THE BIGGEST DAMN DRM-FREE DISTRIBUTOR ON THE WHOLE GODDAMNED INTERNET.

They're just disappointed when it happens, as they should be.
Because by saying "cry" I most certainly meant literal shedding of tears, weeping and outright hysteria, right?! For crying out loud...
You can't redefine words as you want to. "Crying", in the context of a company making statements to the public, means "whining, complaining, trying to evoke sympathy". That's what everyone has meant up to now, that's what it will continue to mean until it goes out of use and atrophies.

Use the right words, or people will point out that you said something stupid.

If you're actually saying "they shouldn't be disappointed"... no. I don't understand where you get off saying that they should be OK with actions that they think hurt them just because they want to be nice to their consumers.
Sorry, I'm not interested in silly semantics games. You knew very well what I meant yet chose to misinterpret. This is your problem, not mine.
No, no I did not. I saw your first post, and assumed you meant "whining and attempting to draw sympathy", because that's what the bloody word means in context.

This isn't semantics, this is saying "apple" and meaning "orange".
"I saw your first post, and assumed", next time dont assume, but rather infer.
Hilarious. I used the wrong word ("infer" is a more accurate word than "assume"), and you took it at face value to tell me off for taking words at face value.

Just... amazing. This may be my post of the year.

Yes, I'm guilty of the same thing I accused you of, but I'll admit that and try to avoid that in the future. YOU'RE the one with the gall to try to correct me while defending yourself.
I see my presentation was a success.
You have a very odd definition of "success", but yeah, I suppose you could say that.
 

AJey

New member
Feb 11, 2011
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lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
lacktheknack said:
AJey said:
Then they should not cry when game gets pirated again.
They don't. If they did, THEY WOULDN'T RUN THE BIGGEST DAMN DRM-FREE DISTRIBUTOR ON THE WHOLE GODDAMNED INTERNET.

They're just disappointed when it happens, as they should be.
Because by saying "cry" I most certainly meant literal shedding of tears, weeping and outright hysteria, right?! For crying out loud...
You can't redefine words as you want to. "Crying", in the context of a company making statements to the public, means "whining, complaining, trying to evoke sympathy". That's what everyone has meant up to now, that's what it will continue to mean until it goes out of use and atrophies.

Use the right words, or people will point out that you said something stupid.

If you're actually saying "they shouldn't be disappointed"... no. I don't understand where you get off saying that they should be OK with actions that they think hurt them just because they want to be nice to their consumers.
Sorry, I'm not interested in silly semantics games. You knew very well what I meant yet chose to misinterpret. This is your problem, not mine.
No, no I did not. I saw your first post, and assumed you meant "whining and attempting to draw sympathy", because that's what the bloody word means in context.

This isn't semantics, this is saying "apple" and meaning "orange".
"I saw your first post, and assumed", next time dont assume, but rather infer.
Hilarious. I used the wrong word ("infer" is a more accurate word than "assume"), and you took it at face value to tell me off for taking words at face value.

Just... amazing. This may be my post of the year.

Yes, I'm guilty of the same thing I accused you of, but I'll admit that and try to avoid that in the future. YOU'RE the one with the gall to try to correct me while defending yourself.
I see my presentation was a success.
You have a very odd definition of "success", but yeah, I suppose you could say that.
Not odd at all. Dont know why you would say that if you confirmed that success in your previous comment. Now THAT is odd!
 

HyenaThePirate

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Jan 8, 2009
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PoolCleaningRobot said:
Seriously bro? I won't judge anyone who wants to buy an XB1 but how can you justify them adding restrictions to when you can play? How do I know I won't get hit by a hurricane tomorrow and lose my internet connection for 2 weeks. Am I just supposed to deal with it because god forbid I get in the way of multi-million dollar corporations making even more money off of me.
I don't intend to offend with this, but frankly that's one of the more asinine arguments that keeps getting regurgitated on this issue. "WHat if my electricity gets cut off?!? (I've actually seen someone make this argument)."
"What if war breaks out and I lose my internet?!"
"What if an asteroid or solar flare hits the Earth!?"

Seriously, if you get hit in a Hurricane (I grew up in Hawaii, have family in Florida, Have lived in Nebraska, and currently live in Texas, so devastating weather events are something I've quite a BIT of experience in.. trust me, hurricanes are like farts compared to a twister..) is PLAYING your XBOX going to be your CHIEF concern?!? If so, you must either be under the age of 14 or you're an incredibly selfish, insensitive person. Use some logic... If your internet goes out, whether it's due to natural disaster or it's due to you not being able to pay your INTERNET bill, then you might want to reconsider your financial CHOICES in life. It's that same argument of people who complain about the government not giving them enough welfare money because they are poor but they have the latest Galaxy S4 cell phone. If you can't afford what is increasingly becoming a basic life necessity such as INTERNET access but you own a $400 GAMING CONSOLE that you buy $60 GAMES for, you've got your priorities seriously twisted.

PoolCleaningRobot said:
You complain about gamers crying "boo hoo"? What about the publishers in tears because "Boo hoo, my game only sold 8 million copies instead of 20 million like Call of Dudy. It must be because of used game sales and not because I'm charging $60 for a game people clearly want but don't want to pay that much for.
Um.. that's exactly it. You know, those games aren't made for free right? You do realize games are a PRODUCT, not a PRIVILEGE right? GAME DEVELOPERS DON'T OWE YOU ANYTHING. The only RIGHTS you have are CONSUMER rights, ergo, VOTE with your WALLET. They have the RIGHT to produce a product, price it whatever they want, and demand to get EVERY DOLLAR they deserve for providing that product that DIDNT EXIST BEFORE THEY MADE IT. So yeah, If they can sell 20 million copies they should get to SELL 20 MILLION copies. They don't deserve to only get PAID for 8 million just because you're a cheapskate with no investment in the company or process. You're basically defending GameStop's right to rape the consumer and give the finger to the Developers who MAKE the games. And then we wonder why it is we get nothing but big budget sequels to the SAME titles year after year ad nauseum. You know why the Playstation exclusives are non-stop INFAMOUS, GOD OF WAR, UNCHARTED, LBP over and over again with some Call of Duty and Assassin's Creed (Which I admittedly love as a series) seem to be the only thing decent ever coming out in between increasingly terrible Final Fantasy retreads?? Because GAMES COST MONEY. THey are like film studies now and it costs MILLIONS to make a game and those games are PROVEN to make good money. Original titles? Not so much. And what happens when an original title comes out that was super awesome but out of the 20 million they produced, only 8 got paid for, even though those 8 million were actually sold three times a piece which would then have produced revenue for MUCH more than if 20 million sold? Because used games sells DON'T IMPACT devs nor does it prevent them from going BANKRUPT. And we've seen a few studios close up shop that had games in the past few years that were really good, but nobody bought them in large quantities in a way that benefited the makers, so they never made their money back.

Heavenly Sword I think is a good example. Almost everyone I know had a used copy of it. I don't see a sequel.
Tim Schafer and Double Fine has a HUGE following of dedicated fans, Psychonauts is a MUCH revered title. But where's the sequel? Well, see, nobody actually bought it new, so they never made their money back. So they never made a sequel and now rely on kickstarter. Stop defending Game stop. If they had worked something out years ago that kicked even a FRACTION of their resales back to the devs and publishers, we wouldn't even be DISCUSSING this DRM fiasco. Microsoft isn't the only one to blame either and if people truly believe that Sony isn't going to quietly follow suit in some fashion at some point, they truly don't know anything about Sony corporation and how they think.

PoolCleaningRobot said:
And maybe you need a refresher on Sony's future drm and game sharing policy: http://www.escapistmagazine.com/forums/read/7.410247-PlayStation-4-Game-Sharing-This-Is-How-Its-Done
What?? Sony a company with a history of deceptive corporate practices (ROOT KIT!!!!!!!!!!!! Google THAT!) is suddenly being given the benefit of the doubt? Where fore doth we find such mercies all of a sudden? Why not afford Microsoft the SAME benefit of the doubt and wait to actually see HOW their process actually WORKS minus all the fanboy speculations out there to see if maybe we're all making a big deal out of nothing? Because deep down it doesn't accomplish what most of the XboxOne instant "haters" actually want.. to be seen as important and to have validation for their consumer purchase decision. I don't need any such validation, I'm a grown man. In fact, I'm going to own BOTH systems ANYWAY. It's not about brand loyalty for me, it's about what games I want to play. I can afford internet, do you think I care about if some guy in Djibouti can't login once a day on his Xbox to play his single player game? When did everyone suddenly become so altruistic and concerned about their fellow man, but only for the fellow man they think they can convince to switch to Sony because apparently there's no such consideration being afforded for the fellow man that happens to like Xbox and has made a conscious decision to stick with the system anyway.
It's all silly. They are consoles. The only thing either Microsoft or Sony are going to convince me of is which one to buy FIRST at launch and which one to buy six months later when I've saved up enough capital, and THAT decision is going to come down to the only thing that should really matter: Who has the MOST and BEST games for their system out at that moment.
Peace, love, and chicken grease.
 

HyenaThePirate

New member
Jan 8, 2009
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RicoADF said:
Second, how you can think that game companies get some special permission to demand money from second hand games when everything else can freely be traded and by most countries laws must be able to be traded freely is beyond me, do you really believe that customers have no rights? I know America has some weird laws regarding consumer rights but even by American standards this is rediculas and gamestop is not in the wrong to be providing a service to resell games, it's what our economy runs off. I don't buy used games (unless its old games that aren't sold anymore), but even I won't accept them being stopped out of American corporate greed on principle alone.
Because in most cases those companies ARE compensated in some form or fashion in ways you don't readily see. Used car dealerships still are in many cases owned or subsidized by the initial car makers. Transferring of titles and licenses, fees, etc, also have a cost, and some of that money is kicked back to the auto manufacturer.

Thrift stores don't have to kick funds back to the initial manufacturer because textiles and clothing are finite objects subject to the whims of fashion and wear and tear. Films and CD's are another medium that is traded with little kickback, but those are limited and often seldom used properties that have little resale value after their initial sale to begin with. In most cases, their used counterparts are also sold at DRASTICALLY reduced prices.

Games on the other hand, are nearly infinite as long as the disk is handled with care. It's certainly more than one time use. And here's something... a movie studio that produces a box office bomb goes bankrupt. A band that puts out a stinker of a cd often doesn't get to make another. The industry doesn't rely upon them and their losses are absorbed in other ways. GAMES on the other hand.. are expensive to make these days (the good ones are) and often it has nothing to do with the popularity of the title that determines its financial success. A game can be super popular, but since everyone either pirated or bought second hand, the studio makes nothing of value.
The other thing is piracy. Movies at least get aired in a theater for the most part which makes some money back and musicians have always lived on tour profits rather than cd sales. Games on the other hand... they are like books, they essentially have one good shot at making profit.

And it's ironic because we'll complain how we don't have enough good and original titles, how sick we are of sequels, and yet we'll dismiss the developers complaints of not making enough money to keep their studio intact. We can't have it both ways. Either we support game developers or we support cheap games, but there are few instances where you'll get anything really great out of a combination of both.
 

viranimus

Thread killer
Nov 20, 2009
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Dissapointing but at the same time having the clout of the only worthy large scale digital distribution platform and knowing they are still giving their customers the freedom of such choice, it is not an entirely off position for them to take.

I would have rather seen them proactively tell MS as developers to shove it and refuse to develop for the Xbomination but honestly with as much as they have done to defend gamers, they should not be expected to do more.
 

kenu12345

Seeker of Ancient Knowledge
Aug 3, 2011
573
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0
HyenaThePirate said:
PoolCleaningRobot said:
You complain about gamers crying "boo hoo"? What about the publishers in tears because "Boo hoo, my game only sold 8 million copies instead of 20 million like Call of Dudy. It must be because of used game sales and not because I'm charging $60 for a game people clearly want but don't want to pay that much for.
Um.. that's exactly it. You know, those games aren't made for free right? You do realize games are a PRODUCT, not a PRIVILEGE right? GAME DEVELOPERS DON'T OWE YOU ANYTHING. The only RIGHTS you have are CONSUMER rights, ergo, VOTE with your WALLET. They have the RIGHT to produce a product, price it whatever they want, and demand to get EVERY DOLLAR they deserve for providing that product that DIDNT EXIST BEFORE THEY MADE IT. So yeah, If they can sell 20 million copies they should get to SELL 20 MILLION copies. They don't deserve to only get PAID for 8 million just because you're a cheapskate with no investment in the company or process. You're basically defending GameStop's right to rape the consumer and give the finger to the Developers who MAKE the games. And then we wonder why it is we get nothing but big budget sequels to the SAME titles year after year ad nauseum. You know why the Playstation exclusives are non-stop INFAMOUS, GOD OF WAR, UNCHARTED, LBP over and over again with some Call of Duty and Assassin's Creed (Which I admittedly love as a series) seem to be the only thing decent ever coming out in between increasingly terrible Final Fantasy retreads?? Because GAMES COST MONEY. THey are like film studies now and it costs MILLIONS to make a game and those games are PROVEN to make good money. Original titles? Not so much. And what happens when an original title comes out that was super awesome but out of the 20 million they produced, only 8 got paid for, even though those 8 million were actually sold three times a piece which would then have produced revenue for MUCH more than if 20 million sold? Because used games sells DON'T IMPACT devs nor does it prevent them from going BANKRUPT. And we've seen a few studios close up shop that had games in the past few years that were really good, but nobody bought them in large quantities in a way that benefited the makers, so they never made their money back.

Heavenly Sword I think is a good example. Almost everyone I know had a used copy of it. I don't see a sequel.
Tim Schafer and Double Fine has a HUGE following of dedicated fans, Psychonauts is a MUCH revered title. But where's the sequel? Well, see, nobody actually bought it new, so they never made their money back. So they never made a sequel and now rely on kickstarter. Stop defending Game stop. If they had worked something out years ago that kicked even a FRACTION of their resales back to the devs and publishers, we wouldn't even be DISCUSSING this DRM fiasco. Microsoft isn't the only one to blame either and if people truly believe that Sony isn't going to quietly follow suit in some fashion at some point, they truly don't know anything about Sony corporation and how they think.

.
Funny how indie games exist huh and are successful without selling millions. I also love how indie games are the things that are coming to ps4 despite what you say and I especially love how xbox is trying to distance itself as far away from these games that are being successful that arent money sinks. Seriously Microsoft charging people money to publish on your system if they dont have a collar on them from a publisher?
 

Haakmed

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Oct 29, 2010
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HyenaThePirate said:
GAunderrated said:
Can't argue with the
If Gamestop didn't want this to happen, they should have voluntarily came up with a way to ensure developers got their cut of the resell pie. All the semantical arguments about "this is my game I bought it so I can sell it for whatever I want to whom I want Nyaaaah" sounds adorably quaint but it's a one-sided (and rather limited) perspective, considering apart from the initial money we paid for the game's purchase we had little involvement with its creation, and even less impact on its success.
Gamestop has no reason to voluntarily cut in developers for second hand sales. They provide a service that people use. They buy old games people don't want anymore so people can purchase something they have not played before. Yes they make a killing off the markup but for every game they sell there are those they spend money on that just sit there dead because its a crap game. If developers want income on games after they have been sold QUALITY DLC is where they are gonna find it. selling ending, difficulties, on disk content, and even day 1 DLC is the wrong type of DLC. COD and Battlefield's map packs, Skyrim's expansions are perfect ways of keeping your game generating income and enticing people to buy new when you release the DLC bundled games.

And a game's success depends entirely on how good the game itself is. COD's success grew over time as people bought it, liked it and told their friends and got the snow ball rolling. If I buy a game and like it I tell my friends and push them into buying it. If I buy a game and hate it I tell them to stay away. Consumers have the biggest impact on a game's success!