Xbox One Gets Last Minute CPU Boost

Lightknight

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Nov 26, 2008
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Maiev Shadowsong said:
OT: I didn't know the consoles had such shitty CPUs.
Doesn't matter anymore. CPUs don't actually do the brunt of the processing anymore, their job is to offload the processing on the GPU and RAM. Your CPU should stick around 0-10% use as long as there's RAM available. At some point RAM became so damn cheap that it was the obvious answer to bottlenecking in CPU improvements.

So you don't need a powerful CPU. You need a powerful GPU/RAM combo with an OS and software optimized to assist the software in passing the work on along. A weaker CPU with multiple cores would be ideal for that with cost in mind.
 

Strazdas

Robots will replace your job
May 28, 2011
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Sounds more like a OC than a actual icnrease in power, which leads to more heat, and unless they redesigned the whole system (no they didnt), its going to have overheating problems. dont buy it at launch. at least wait for a month to see whether its failure rate is low enough. this last minute adjustments sounds scary knowing how well microsoft treated overheating in the past.

Lightknight said:
Maiev Shadowsong said:
OT: I didn't know the consoles had such shitty CPUs.
Doesn't matter anymore. CPUs don't actually do the brunt of the processing anymore, their job is to offload the processing on the GPU and RAM. Your CPU should stick around 0-10% use as long as there's RAM available. At some point RAM became so damn cheap that it was the obvious answer to bottlenecking in CPU improvements.

So you don't need a powerful CPU. You need a powerful GPU/RAM combo with an OS and software optimized to assist the software in passing the work on along. A weaker CPU with multiple cores would be ideal for that with cost in mind.
As a person who has a stronger CPU than GPU, i curse every developer that thinks like that.

Denamic said:
Glaice said:
My 2012 video card (7850 HD 2GB) pulls about 1.7 TFLOPS, you aren't impressing this PC gamer Microsoft.

Why is it console systems are always behind the times with PC architecture?
Mine is a 2012 GTX 660ti, and it does about 2.4 TFLOPS. It's really hard to be impressed when the specs they're trying to sell are barely higher than my mother's laptop.
Well, to be fair, my 5 year old laptop does not even do 1 TFLOPS, so it is better than that.
 

Lightknight

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Nov 26, 2008
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Strazdas said:
As a person who has a stronger CPU than GPU, i curse every developer that thinks like that.
The needs of the many...

Going forward you've really got to invest more in the GPU. While it won't matter for the consoles, this does mean that games will be designed with offloading in mind. That really isn't being caused by consoles, the consoles are just catching up with the times, but these will expedite the transition in computer software that was already heading that way. So whether wanted or not this will end up impacting pc owners. Fortunately, the CPU does pick up the slack if other resources get maximized but you're also talking about crusing for a burnout if your GPU is running on the highest settings all the time.

I can't think of any reason why developers wouldn't go this route. It is extremely efficient and GPU/RAM is a lot cheaper and/or a lot more upgradeable than the CPU is nowadays. I still regret having gone for a new i7 over a comparable i5. I could have spent that $100 on a second video card at the time to double my performance. Now I can't find the same video card for sale even though my motherboard would allow me to bridge three. So I'm loaded up on 16GB of 1866 mhz of RAM that I can turn into 32GB as needed with a decent video card that will end up being my weak point in another four years. So why do you think developers should go the least efficient and most expensive route?

Glaice said:
My 2012 video card (7850 HD 2GB) pulls about 1.7 TFLOPS, you aren't impressing this PC gamer Microsoft.

Why is it console systems are always behind the times with PC architecture?
Designing a console isn't about designing a cutting edge console. It's about designing the best machine they can within a price range consumers will buy it in. It is a terrible idea to roll out a $600+ machine and expect consumers to go for it as Sony already learned. That one video card you're talking about is around $180 bucks by itself. That would be almost half the price of the ps4.

People who expect to be shocked or impressed by consoles don't get what the point of a console is. It's an affordable all in one gaming system that you can plug and play without worrying about anything. The developers are able to then push the standard hardware beyond any other computer in that power range because they can optimize it whereas the number of hardware configurations on the pc level are almost infinite and so can't be optimized for.

What's important is that these machines are multiple times more powerful than the already very capable current generation. That's moving the ball significantly albeit not as significant as the leap from ps2/Xbox ->ps3\360. Still, as machines get more and more powerful you shouldn't expect to maintain the same multitude of times of improvement. Improving 10 units of whatever by ten times isn't nearly as significant as improving 100 units of something by three times.

Also, mark my words. There will come a day when the amount of available processing outstrips the demands of even the most demanding video games. Just as there was a time when word processing actually taxed computers and we eventually outstripped that, games will get to a point where innovation is the limited resource. We've been getting very impressive graphically. I expect this generation to be more about improving physics and AI than necessarily just graphics. Though improving physics actually will improve graphics as our brain knows when things aren't behaving properly.
 

devotedsniper

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Dec 28, 2010
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Woooooow! a whole 150Mhz, I can get a whole 1GHz extra (stable) just by changing the multiplier on my pc, you've really achieved something there. Clock speed isn't everything mind you but for 2013 hardware I expected more, come on even my phone has a 1.6GHz quad core.
 

Strazdas

Robots will replace your job
May 28, 2011
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Lightknight said:
Strazdas said:
As a person who has a stronger CPU than GPU, i curse every developer that thinks like that.
The needs of the many...

Going forward you've really got to invest more in the GPU. While it won't matter for the consoles, this does mean that games will be designed with offloading in mind. That really isn't being caused by consoles, the consoles are just catching up with the times, but these will expedite the transition in computer software that was already heading that way. So whether wanted or not this will end up impacting pc owners. Fortunately, the CPU does pick up the slack if other resources get maximized but you're also talking about crusing for a burnout if your GPU is running on the highest settings all the time.

I can't think of any reason why developers wouldn't go this route. It is extremely efficient and GPU/RAM is a lot cheaper and/or a lot more upgradeable than the CPU is nowadays. I still regret having gone for a new i7 over a comparable i5. I could have spent that $100 on a second video card at the time to double my performance. Now I can't find the same video card for sale even though my motherboard would allow me to bridge three. So I'm loaded up on 16GB of 1866 mhz of RAM that I can turn into 32GB as needed with a decent video card that will end up being my weak point in another four years. So why do you think developers should go the least efficient and most expensive route?
Yeah, i know, thats why i was forced into widescreen monitors (i still like 4:3 better).
And yep my next machine will be i5 with a top of the line GPU since i7 seems moot at this point.
If only my CPU would pick up the slack. i see my games being bottlenextked at GPU while the CPU is cruising at 30% load :D do the thing your designed to - process stuff -.-
I dont know about GPU being cheaper (big amounts of RAM Is great and i fully support that), but it certainly is more upgradable. what with intel now wielding thier CPUs into motherboards and whatnot. I still dont think you souls need 2 graphic cards though. Enough is enough, if 1 cant run it maybe they should start optimizing the game then.

They shuold not go mroe expensive and inefficient route. they should go for a route that balances users resources and allows maximum performance, rather than bottlenecking GPU while the rest is closer to idle than to full load.
 

Lil devils x_v1legacy

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May 17, 2011
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Are they changing the actual CPU or just overclocking it? If they are changing the actual CPU, that is good, if they are overclocking it in that small box without adding the extra cooling needed, it is going to greatly reduce it's lifespan because it is going to cook. Hopefully they are not stupid enough to overclock it without adding cooling. Anyone who has overclocked knows that, you would have to have a serious case of the dumbass to do that.