Its called confirmation bias. Observers are more likely to remember events that have an emotional response. Generally, events that are personal to the observer and negative are the most likely to be recalled. Events to others with good outcomes get forgotten.
I felt a bit like it was bullshit as well, but googling has revealed two links using statistical analysis to figure it out.
1) http://www.schwanenlied.me/yawning/XCOM/XCOMPRNG.html
2) http://sinepost.wordpress.com/2012/11/11/is-xcom-truly-random/
Both authors have the same conclusion: The game is not cheating. The psuedo-random number generator produces an even distribution of numbers and thus not loaded.
The first author also indicates that the perception of streaking is likely bias and that while the generator could have done bettering with streaking, it is only apparent with a enormous sample of rolls (thousands). Thus, I have conceded that the pRNG is not working against me and that I am not good at risk management.
Thought it was interesting to post. Remember 75% to hit means you expect to miss 1 every four. Have 2 or 3 backup shooters (or an explosive backup).
1 of 2 shots from an alien into heavy cover is also expected to hit with potential for a crit. Hunker to remove the instant death.
edit: spelling
I felt a bit like it was bullshit as well, but googling has revealed two links using statistical analysis to figure it out.
1) http://www.schwanenlied.me/yawning/XCOM/XCOMPRNG.html
2) http://sinepost.wordpress.com/2012/11/11/is-xcom-truly-random/
Both authors have the same conclusion: The game is not cheating. The psuedo-random number generator produces an even distribution of numbers and thus not loaded.
The first author also indicates that the perception of streaking is likely bias and that while the generator could have done bettering with streaking, it is only apparent with a enormous sample of rolls (thousands). Thus, I have conceded that the pRNG is not working against me and that I am not good at risk management.
Thought it was interesting to post. Remember 75% to hit means you expect to miss 1 every four. Have 2 or 3 backup shooters (or an explosive backup).
1 of 2 shots from an alien into heavy cover is also expected to hit with potential for a crit. Hunker to remove the instant death.
edit: spelling