The difference between the fallout reboot and this X-Com reboot is that fallout in both styles was still at its core a RPG while this is a FPS with zero shown elements of anything tactical, strategic, or macro management. Also fallout 3 still had there symbolic elements of BoS, super mutants, death claws, the vaults, vault boy, etc. This X-Com has shown zero Sectoids (the gray aliens of classic UFOlogy) Mutons, Etherials, Chrysalids, normal UFOs, bases, squads of soldiers, the list goes on. Sorry but this game reeks of a FPS version of the X-Files instead of X-Com which is about the international organization tasked with combating the alien invasion (eXtraterrestrial COMbat unit) and not some department inside the FBI (which is what the X-Files thing is and what 2k is saying for the back story of this xcom game).
2K is trying to profit off the license of one of the most abused (and yet brilliant) game series ever.
Ill gladly take an x-com tactical strategy (RT or TB), FPS, RTS, RPG, flight sim, or just about any other style of game as long as ITS ACTUALLY ABOUT X-COM. Please get your Mulder and Scully out of my X-Com please.