An FPS? Humph. I'd rather a mod team got together and reskinned Dragon Age, which is the closest to a big-budget squad-based strategy game as I've seen recently.
True genre changes aren't nesecaraly bad, especially when there is a lack of fresh FPS games on the market and a "saturation of squad-based, isometric strategy games which also require multi-layered resource management". /sarcasmAceDiamond said:Guys, it's not 1997 anymore, genre changes aren't bad. Let it go already. We already had this in the LAST thread about the X-Com shooter.
Doug said:I thought it wasn't as dark as the others. While still funny, I just didn't like it as much. Guess its a personal preference.Irridium said:....Right... so, the humour which was the same as in Fallout 1/2, was somehow worse in Fallout 3? The story...well, ok, wasn't quite as good as 1/2.Doug said:hehe, I was kind of talking more about the humor and storyIrridium said:You mean, as a 2D isometric game, it was pretty poorFallout 3 was really fun, but as a Fallout game, it was pretty poor.
But I guess it was a pretty poor 2D isometric game
I am very well aware of those attempts of a "remake" and have tried a few of em.. but they did not catch anything of the feeling that was in the three first game sadly.Fetzenfisch said:KillerRabbit said:Yey - another FPS, how excited I am! .... not.
Give me a remake of the first two or three games, with added features (like more to research, more skills, vehicles, etc) & animations instead! That's a game I would buy in a heartbeat!
We are all very aware of that fact, nowadays they dumb everything down and assume all gamers are retards instead. Improvement? I think not. in 1997 they had depth and story in the games, nowadays they only have visuals sadly.AceDiamond said:Guys, it's not 1997 anymore, genre changes aren't bad. Let it go already. We already had this in the LAST thread about the X-Com shooter.
A genre change isn't necessarily a bad thing when the original games plot and setting are suited to it. Obviously Fallout 3 was very different to the first couple of games but Fallouts old-timey-post-apocalyptic-future setting of the game was original enough to be able to sustain the change. X-Com actually had a fairly generic ?Aliens have invaded. This is bad? plot and the only thing that really made it stand out was the combined global strategy and small scale squad based combat gameplay.AceDiamond said:Guys, it's not 1997 anymore, genre changes aren't bad. Let it go already. We already had this in the LAST thread about the X-Com shooter.
Pretty much this. I don't mind a good XCom FPS (XCom Enforce did not happen...despite what Steam and reality say). But to say their 'reimagining' will keep the spirit of the game makes me want to know in what insane way they believe this to be true, heh.swordless said:A genre change isn't necessarily a bad thing when the original games plot and setting are suited to it. Obviously Fallout 3 was very different to the first couple of games but Fallouts old-timey-post-apocalyptic-future setting of the game was original enough to be able to sustain the change. X-Com actually had a fairly generic ?Aliens have invaded. This is bad? plot and the only thing that really made it stand out was the combined global strategy and small scale squad based combat gameplay.AceDiamond said:Guys, it's not 1997 anymore, genre changes aren't bad. Let it go already. We already had this in the LAST thread about the X-Com shooter.
A game without those elements, no matter how good a shooter it may be, won?t be an X-Com game. It will just be a generic alien shooter with X-Com slapped on the box.
Did someone say "FPS beat-em-ups"? 'Cause I heard someone say FPS beat-em-ups!Mr. Mike said:It seems everything is a FPS these days. And I think I know why. Aside from beat-em-ups, FPSs are easy to make on consoles. Sure, people complain they don't control as well as with a keyboard + mouse, but people keep on buying FPSs, so developers keep on selling them.