Yale Developing $3.9 Million Anti-Drug, Alcohol and Sex Game

pearcinator

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Apr 8, 2009
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lol 7.1% REPORT having sex before 13.

Just like how theres a % of people whos occupation is JEDI. People lie to make themselves feel better. That number is probably close to 0.5% who actually tell the truth.
 

lacktheknack

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Jan 19, 2009
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Griever18 said:
Wait a moment...

"7.1 percent of high school students report having had sex before the age of 13."

...Am I the only one who thinks they might be lying about that?
No. The key word here is "report".
 

008Zulu_v1legacy

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Maybe the game will show you if you get high on Coke, you skip out on military service, become President of the USA and grind the world's economy in to the dust.
 

Worgen

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Whatever, just wash your hands.
games gonna suck
 

Georgeman

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Oh yes, because some text will OBVIOUSLY prevent children from doing such acts. It would be much more effective if they went out to streets and start burning their cash in front of the children.

Besides, children want to play a game to have fun, not to be educated. They have books for that.
 

dead_rebel

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Jan 13, 2010
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What's the bet the kids will just make the wrong decisions in the game out of curiosity and their psycho parents will put them on drugs to calm their enquiring minds down. -_-
 

Chewster

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Apr 24, 2008
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Interesting. I know some efforts have been made in places like New Zealand with regards to discouraging smoking, but that was largely Flash-based stuff.

I've no idea how effective these efforts were, though.
 

Rhade

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I'm pretty sure most super-abtainees don't play much in the way of games, or consider them something worth doing. I mean, MMOs, sure, but that's usually just a substitution of one addiction for another.

Granted, a reasonable slice of the pre-25 audience as kids that are in the "I'm asexual and I don't drink, or smoke, or weed, or really anything fun or social" segment, or some arrangement thereof, but once they get some enjoyable life experiences they'll probably do a 90-or-180 degree shift on the "abstain from things humans do/like" lifestyle choices.
 

The DSM

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Apr 18, 2009
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Can you smell that?

Thats the stench of fail.

For $3.9 million you could buy people WoW subscription so there already addicted to that.
 

Svenparty

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They should make it ultra disturbing based on real stuff.

Though it'll probably just show the "Older Kids" passing around a spliff and a row if you do it in game.
 

natashy

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Well something like this was bound to happen sooner or later, with pot finally seeing its first glimpse of sweet tasty legality. Perhaps soon we will see an end to this failing, problem causing drug war.

Of course now i have to explain myself, we tell kids a whole load of bullshit when it comes to drugs. Drugs are bad, then they show you horror movies of methamphetamine and you're made to believe all drugs are as bad as that but in reality they aren't. So once the kid finds all out about how pot is almost completely harmless
-your brain cells live
-actually has shown to reduce chance of two cancers in which exact body part escapes me now.
-not addictive (psychological addiction doesn't count, chocolate can do the same thing)
-impossible to OD on
-is a hell of a lot of fun
-better than ice cream

They might as well be a steam train at this point and now they might be thinking two things, other drugs are for losers or what else did the DEA lie about?

So they try ACID, two things may happen. Happy fun times, or nightmarish time distorted misery. Now of course its the kids fault if he thought taking it before gym was a fully sick idea but the kid who took it in the woods while camping is gonna be doing it again. Its the best feeling you can have, to be so happy and celebrating the world and its mysteries. Now this kid is gonna wanna go harder and do more psychedelics.

Mushrooms, mescaline, salvia, dmt, syrian with dmt. Then whippets, and then dxm. Then 2C-b, eckies, ketamine, maybe one day even PCP. crack, smack, coke, meth, ice, valium, morphine, codeine, oxys, gbl(ghb preferably), adderal, benzo's (the worst drug tying with alcohol, both can kill you when you quit cold turkey).

Now you have a kid with no knowledge other than word of mouth, no hard facts going around and sniffing, licking, smoking, IVing until he finds his DOC (drug of choice). Of course some are gonna end up in the gutter, they didn't know what they were getting into because their never told the full truth. Never told how to avoid forming a drug habit, never told how much to take and how long to wait between doses. Its possible to enjoy any drug on the black market today without getting addicted, you wait two weeks between your hits of heroin and you aren't gonna be giving blow jobs in the street too soon. (If legal then it would be regulated and pure too, so OD's would be a thing of the past, doses would be on the back under dosage instructions)

What will stop kids taking drugs? There's no way to achieve a society completely free from drugs, we should simply be teaching all kids self control and self discipline so if they have a shit day they won't break their future drug routine should they chose to have one. Allow those who want to do drugs do them, its their personal freedom and you shouldn't judge because then they'll judge you on how materialistic you are or how you blindly follow government propaganda through fear. Legalize, Tax, Regulate. Safer, Cheaper, Freedom.

Went a bit off topic, anyway teach a kid self discipline, self confidence and self control and he will use that condom and he will be able to stand up and say no to the kids that offer him the joint. Provided you instill in him a belief that pot makes you lazy and unmotivated which is a fair call. Just be truthful, if he stops taking your word for it then you've told too many white lies.
 

GodKlown

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Dec 16, 2009
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This is clearly the next evolution in the health class standard of anti-fun movies that were started back in the 50's with those horrible black and white movies they used to make fun of on Mystery Science Theater 3000. Horrible dialogue, lousy acting, and just ends with a bloating scare tactic message.
That being said, hopefully there are achievements that make the game worth playing.
*BLEEP BLOOP* Achievement Unlocked - High As Bob Marley
*BLEEP BLOOP* Achievement Unlocked - Smoke Like John Wayne
*BLEEP BLOOP* Achievement Unlocked - More Drunk Than John Belushi
*BLEEP BLOOP* Achievement Unlocked - Bigger Crackhead Than Marion Barry
*BLEEP BLOOP* Achievement Unlocked - Caught More STD's Than Charlie Sheen
*BLEEP BLOOP* Achievement Unlocked - Died In Rehab Next To Tom Sizemore

I kid, but there really isn't much to make the average kid want to play this crap. Parents already complain enough about kids playing video games, what parent is even going to entertain a school telling kids it's ok to play a video game during school? Edutainment sucks... always has, always will. But what this article doesn't cover is something that struck me after a minute. Obviously, this game will have some sort of score attached to it so that there is some way for the teachers to gauge where the kids' danger areas are. So what happens when the game is over? Do the kids who scored poorly get sent down to the school counselor or some sort of further education against these behaviors?

Let's face facts though folks. Smoking cigarettes and drinking alcohol are a boon to state taxes in the United States. They make a killing off the "sin" taxes associated with these products, which is why you don't really see much of a serious marketing campaign against these things (aside from the anti-drunk driving ones). This is one of the reasons why they will never make these products completely illegal again. The other is because people need some sort of vice to deal with the various stresses of life. If it weren't for drugs, tobacco and alcohol, I'm sure suicide rates would be ridiculously higher than they are now. The thing about vices is that they are a punishment in themselves. You smoke too much, you get emphysema or lung cancer and die. You drink too much, you get emphysema or liver cancer and die. You do hard drugs too much, you get brain damage or lung damage and die. You have too much sex, you catch a busload of diseases, your organs turn to liquid shit and you die. By now, everyone understands the risks of these behaviors. Has it really stopped any of this from happening? No. So why waste the time and effort to MAYBE convince a handful of kids not to do it? So we can save a few dozen lives in the end? To me, this doesn't seem like a logical result for such an outpouring of money. This money could be better suited towards curing fatal diseases than preventing kids from making mistakes. No video game is ever going to change the world in a positive way. When was the last you read a POSITIVE story about a kid doing something he learned in a video game? All you hear is some dork who played Modern Warfare too much and shot up a Mosque or went apeshit in a school because he played a similar mission in some other FPS game. Waste of time, money and effort all over. But hey, as said before, Yale and other schools have wasted money on dumber things. Knock yourselves out, you'll get the money back selling this junk to schools.
 

MasterSqueak

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May 10, 2009
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Booze Zombie said:
"Do you want to smoke a cig?"
"Sure."
"You life is ruined and everyone hates yooooooouuuu!"
"What?"

It will be a game of exagerated, nightmarish butterfly effects and no one will enjoy playing it.
Fantastic Aesop? Or Space Whale Aesop?
 

Veylon

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Aug 15, 2008
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I think everyone's forgetting that the target audience isn't kids. It's parents. Just like those terrible Bible-based games.
 

paragon1

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Dec 8, 2008
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Okay, great. Now if only someone will make that money back for the taxpayer by making a game that kids will actually want to play. Like, I dunno, one that is the exact opposite of this one?