yes yes I know. another sonic thread.

Recommended Videos

SsilverR

New member
Feb 26, 2009
2,012
0
0
Internet Kraken said:
firstly gamer developers seem to stick with the "if it aint broken, don't fix it" view of things .. so if it's still raking in cash there is no need to experiment .... and that's another word i'd like to enthesise ... like i said alot of genres changed alot .. alot of the time for the better .. you can never say for sure it'll lose it's feel .. you can still apply alot of it's old principles in the shape of objectives and mini games ... also you said it yourself .. some aspects of gaming are becoming dull ... liniar gaming seems to be one of those things with most new games enthesiseing freedom
 

A random person

New member
Apr 20, 2009
4,732
0
0
Del-Toro said:
Sonic Adventure 2 was the last hurrah for Sonic and after that it died to the point that it was beyond salvation.
I'd be more optimistic and say it could be saved, but as far as 3D is concerned yeah you're pretty much right. I'd say their best bet would be doing what Capcom did with Megaman 9 and make Sonic 4, which cuts out the crap added to the franchise much like with Megaman.

I still blame the Tail's doll for the fall of the franchise.
 

gunbladejoe

New member
Jun 4, 2008
434
0
0
well I've read most of what everyone says and it looks like a big fat huge ULTRA fat no.

and I read one where someone was saying sonic is ment for speed.
well that persons gotta point if you think about it. if you put sonic in a sandbox world he would be running into stuff and it prolly wouldnt do any better if it was turned into an MMO...

feh I dunno its never been done. if it does and it was actually "GOOD" then most of you would've been proven wrong.
 

Internet Kraken

Animalia Mollusca Cephalopada
Mar 18, 2009
6,915
0
0
SsilverR said:
Internet Kraken said:
firstly gamer developers seem to stick with the "if it aint broken, don't fix it" view of things .. so if it's still raking in cash there is no need to experiment .... and that's another word i'd like to enthesise ... like i said alot of genres changed alot .. alot of the time for the better .. you can never say for sure it'll lose it's feel .. you can still apply alot of it's old principles in the shape of objectives and mini games ... also you said it yourself .. some aspects of gaming are becoming dull ... liniar gaming seems to be one of those things with most new games enthesiseing freedom
Um....what's your point? You just seem to be rambling now, as I can't find the significance of this post. If there was a point to this post, they you might want to re-word it so it becomes more clear.
 

SsilverR

New member
Feb 26, 2009
2,012
0
0
Internet Kraken said:
SsilverR said:
Internet Kraken said:
firstly gamer developers seem to stick with the "if it aint broken, don't fix it" view of things .. so if it's still raking in cash there is no need to experiment ....
Um....what's your point? You just seem to be rambling now, as I can't find the significance of this post. If there was a point to this post, they you might want to re-word it so it becomes more clear.
-_- RAMBLING??? dude .. everything i just said helped support a previous statement of mine ... if you can't see that then i don't feel the need to continue a debate with someone who clearly can't keep up
 

HardRockSamurai

New member
May 28, 2008
3,121
0
0
Great, now I have this image in my head. I'm playing Shadow of the Colossus, but instead of playing as that guy and the horse, I'm playing as a sneaker-sporting, wise-cracking, bright blue hedgehog.

Seriously though, Sonic doesn't really lend himself to exploration in a 3D environment. I guess if an environment used enough contrasting colors, Sonic COULD successfully navigate at high speeds, but let us face it; Sonic Team will NEVER be that talented.
 
Aug 13, 2008
794
0
0
The Brian J said:
I wouldn't.

The whole POINT behind Sonic's suckage lately is that a lot of people, including me, don't WANT Sonic in a huge expansive world! We want him in colorful and unique 2D levels that you can't admire because you're moving way too fast.

I don't want to explore as Sonic. I want to Goes Fast.
sonic's not about going fast
this was why unleashed had a broken boost sytem, cause they heard fans like you crying "it's all about speed!" and thought "there we go then"
and hwile it was a good game, this speed neccessity meant a lack of platforming in sonic levels which caused them to make werehog for platforming
and of course, sonic team couldnt leave it at just platforming since people wanted "variety" so they added god of war ripoff beat em up sections

sonic's about platforming where only skilled players can go through the levels at top speed and no one can go through at top speed on their first try cause they'll just end up running into a spike or crashing into a wall
 
Aug 13, 2008
794
0
0
SsilverR said:
Internet Kraken said:
firstly gamer developers seem to stick with the "if it aint broken, don't fix it" view of things .. so if it's still raking in cash there is no need to experiment .... and that's another word i'd like to enthesise ... like i said alot of genres changed alot .. alot of the time for the better .. you can never say for sure it'll lose it's feel .. you can still apply alot of it's old principles in the shape of objectives and mini games ... also you said it yourself .. some aspects of gaming are becoming dull ... liniar gaming seems to be one of those things with most new games enthesiseing freedom
if you're talking about sonic, then sonic team's the exact opposite
they fix literally everything whether or not it's good
tails gameplay in sa1, good but let's make it "better" for sa2
dont get me wrong, sa2 was an amzing game, but they butt raped tails' gameplay... and then his personality in sonic heroes.. but that entire game was just one massive rapeage of the sonic franchise - it could only have been worse if chris thorndyke was in it

the thing is, unless we see a return of the werehog next game (which is only confirmed if they make unleashed 2) thensonic team will replace it with another pointless gimmick, give sonic wings and send him flying around beaches in a race against a pointless gimmick rival character by day and being shadow in a tank by night blowing up alien buildings again and again

again, i like shadow, but i just know they're gonna destroy his character unless the actually work on their concepts since everytime they introduce a new idea, they get rid of it next game and add a new idea
ideas dont start out good, they need to be worked on
so if we get the werehog again, it will be better and even better after that until eventually it's a really good shift in gameplay between levels
 

TriGGeR_HaPPy

Another Regular. ^_^
May 22, 2008
1,039
0
0
SsilverR said:
IF!!!!! they remade the old ones oor similar ones with the 2D sega gameplay i'll consider it

... but a sandbox sonic game may have potential

PONDER THIS!!!!!

an open sandbox sonic game where you're so fast you can run up buildings do that buzzsaw thing to ariel enemies from enemy to enemy and now you're higher than u can go in that superman game .. if you're sonic you have to find som slope or building to slow ur decent or u'll die .. if ur shadow u can chaos control back down .. tails n knuckles self explanatory

... kinda like prototype
I like the idea behind it. ^_^

The main thing Sega seems to be missing behind their games is "proper" control over Sonic.
If they made a game which you could end up going Uber-fast like Sonic really does, without making it too clunky and/or too hard to control, then I'd go for it just for that, honestly. I'd love to play Sonic like he's meant to be played - fast, yet in control of everything he does.
The problem is, once you get to the speeds Sonic does/should in any game, it's simply too hard to get that balance right. The game mechanics made to allow ease for the player to travel at Sonic speed either make the whole thing feel too clunky, or it's simply too damn hard to control.

Once they get that balance right, I believe that a game like that will sell like no-ones business. If only they could get it right...
 

Internet Kraken

Animalia Mollusca Cephalopada
Mar 18, 2009
6,915
0
0
SsilverR said:
Internet Kraken said:
SsilverR said:
Internet Kraken said:
firstly gamer developers seem to stick with the "if it aint broken, don't fix it" view of things .. so if it's still raking in cash there is no need to experiment ....
Um....what's your point? You just seem to be rambling now, as I can't find the significance of this post. If there was a point to this post, they you might want to re-word it so it becomes more clear.
-_- RAMBLING??? dude .. everything i just said helped support a previous statement of mine ... if you can't see that then i don't feel the need to continue a debate with someone who clearly can't keep up
Then maybe you should make your points clear, because it just sounds like your rambling. It might make sense to you but it seems like you've gone off on an irrelevant tangent.

Also it's not about not being able to keep up. That makes no sense, because this is the internet. I could just re-read your old posts if I missed something.
 

SecretTacoNinja

New member
Jul 8, 2008
2,256
0
0
No. I want another side scroller, three protagonists (Sonic, Tails and Knuckles), one bad guy named Robotnik, little to no story (no more hedgehogs and foxes fighting Cthulhu-wannabees), and I want to be able to run really fucking fast.
 

Internet Kraken

Animalia Mollusca Cephalopada
Mar 18, 2009
6,915
0
0
SsilverR said:
Internet Kraken said:
tell me where and when i went off track
SsilverR said:
firstly gamer developers seem to stick with the "if it aint broken, don't fix it" view of things .. so if it's still raking in cash there is no need to experiment .... and that's another word i'd like to enthesise ... like i said alot of genres changed alot .. alot of the time for the better .. you can never say for sure it'll lose it's feel .. you can still apply alot of it's old principles in the shape of objectives and mini games ... also you said it yourself .. some aspects of gaming are becoming dull ... liniar gaming seems to be one of those things with most new games enthesiseing freedom
This post. If you have point, make it clear because you just seem to be rambling.
 

SsilverR

New member
Feb 26, 2009
2,012
0
0
Internet Kraken said:
SsilverR said:
Internet Kraken said:
tell me where and when i went off track
SsilverR said:
firstly gamer developers seem to stick with the "if it aint broken, don't fix it" view of things .. so if it's still raking in cash there is no need to experiment .... and that's another word i'd like to enthesise ... like i said alot of genres changed alot .. alot of the time for the better .. you can never say for sure it'll lose it's feel .. you can still apply alot of it's old principles in the shape of objectives and mini games ... also you said it yourself .. some aspects of gaming are becoming dull ...
you really couldn't peice any of that together -_- dear god ... ok fine i'll pm you (i'm on the PS3 theres a limit to how much text i can fit in the GUI keyboard) constantly trimming quotes is long
 

ThrobbingEgo

New member
Nov 17, 2008
2,765
0
0
Sonic? Expansive world? No.

No.

NOOOOOOOO! [http://tvtropes.org/pmwiki/pmwiki.php/Main/BigNo]

Don't give them ideas.
 

Taneer

New member
Sep 1, 2008
179
0
0
gunbladejoe said:
but this one is about if they made a sonic game where you ONLY play as sonic and they put you in a expansive world where you can go ANYWHERE.

would anyone here play that sonic game?

I dunno. I prolly would.
No. But that's because I haven't liked Sonic since the old SEGA games.
Internet Kraken said:
SsilverR said:
Internet Kraken said:
SsilverR said:
Internet Kraken said:
firstly gamer developers seem to stick with the "if it aint broken, don't fix it" view of things .. so if it's still raking in cash there is no need to experiment ....
Um....what's your point? You just seem to be rambling now, as I can't find the significance of this post. If there was a point to this post, they you might want to re-word it so it becomes more clear.
-_- RAMBLING??? dude .. everything i just said helped support a previous statement of mine ... if you can't see that then i don't feel the need to continue a debate with someone who clearly can't keep up
Then maybe you should make your points clear, because it just sounds like your rambling. It might make sense to you but it seems like you've gone off on an irrelevant tangent.

Also it's not about not being able to keep up. That makes no sense, because this is the internet. I could just re-read your old posts if I missed something.
His post was perfectly clear, though in limited grammar only. He simply stated that, if companies are making large amounts of money without having to do anything special, that's what they will continue doing.
 

Internet Kraken

Animalia Mollusca Cephalopada
Mar 18, 2009
6,915
0
0
SsilverR said:
you really couldn't peice any of that together -_- dear god ... ok fine i'll pm you (i'm on the PS3 theres a limit to how much text i can fit in the GUI keyboard) constantly trimming quotes is long

Again, you just seem to be rambling. I don't see the point of the message you sent me but I'll try address whatever things you may have tried to make clear.

you mentioned certain aspects of games being either obsolete or too repetitive, what i meant by "gamer developers seem to stick with the "if it aint broken, don't fix it" view of things" is that if a game sells and is doing well as it is they won't bother making many changes unless sales start to drop ... sonic games haven't changed much for this exact reason
I don't see the point of this part of your post. If Sonic game aren't broken, then why do we have an entire thread talking about how to fix Sonic? And Sonic games have changed a lot. People aren't complaining because Sonic games haven't changed, they're complaining because the changes to Sonic games have been negative. But I don't see how any of this has to do with your 'idea' of an open world Sonic game.

the word i wanted to enthesise was "experiment" because you said certain games lose their feel if changed too much ... while that may be the case it might not necessarily be for the worst .. look at resident evil 4 for example .. it was totally remastered but little things like sound effects, inventory and all sorts of others meant it still felt like a resident evil game
Again, I don't see the point of this part of the post either. What does this have to do with your idea of an open world Sonic game or the franchise being dead?

about obsolete aspects of gaming you mentioned .. in my opinion liniar gaming (how you described sonic) may be one of those things
I never said linear game design was obsolete. Many games still have linear level design. There's no problem with it. I said Sonic benefited from linear level design. I also said that the old Sonic games had outdated gameplay mechanics, but I was not talking about the linear level design. Modern games demand far more complexity than the old Sonic games. It's hard to see Sonic fitting in with the new generation of games.