Holy fuck. Someone else remembers that game? Fuck. Color me surprised. That shit was pure fun in a cartridge, and it had such variety. Big boss battles? Got dat shit. Sprawling levels that cover a crazy amount of different geography and art styles? Got dat shit. Awesome pixel art and an endearing soundtrack? GOT DAT SHIET.Nile McMorrow said:YOU CAN BOOST BY BUTTON MASHING THE C ARROWS! followed by I CAN BUTTON MASH?!
-Mischief Makers
This was actually a real treat to learn and blew my mind when I first discovered it's concept. I was stuck on the sports festival/ olympics level/stage in Mischief Makers cause I could never get enough points to win as I always lost in the sprints. Master pretty much everything else but always get screwed at the races causing me to lose. Originally I thought that when ever it mentioned the [> style buttons for boosting and stuff in the tutorials I only thought of using the grey D-Pad to move. However much to my surprise a few years later I discovered that by mashing the C buttons that you could send Maria speeding off in any direction as well as get her to float for a long time in the air. Mind blown and obstacle passed with ease. I then wondered if this phenominal discovery of button mashing could be used in other games which I was estactic to find that it did work.
Anyway, my moment is from Jet Force Gemini: DIFFERENT GUNS DO DIFFERENT THINGS?!?!
Hey, I was like, 8 at the time, and I'd only played games at different friends' places and shit. Having my own game box was a new thing to me, and JFG was one of my earliest games.