Post Auto-save Cut-scenes
Put the bloody auto-save after the bloody cut-scene so I can just fight the bloody boss that just bloody well caved my head in with a brick. Bonus rage points if it can't be skipped.
Escorting Idiots
I don't mind the odd escort mission, but if my character (or characters) are part of the crack team of special operatives or whatever, shouldn't the NPC stand somewhere behind them, perhaps taking instructions from the professionals. Bonus rage points if there's friendly fire.
Inevitable Instagibs
It's fine to instagib the player for being an idiot, I can live with the knowledge that I got splatted because I stood in the arc of a Minotaur swinging his axe around, but being instagibbed by something you can't reasonably foresee is bollocks. Bonus rage points if it's a substantial setback (new game / restart a long level).
Inventory Weightlifting
There's little that makes me hate a game more than having to calculate inventory weight when you're looting, and it only gets worse when crafting materials are involved as you basically need to loot the entire universe. Bonus rage points if crafting goods need to be kept for a long time.
Crap Relationship Systems
Having Geralt in The Witcher walk up to half the female characters who don't know him from a bar of soap and talk his way into their bedrooms was more interesting and reminiscent of actual human interactions (despite the fact I'm about 75% sure it was meant as parody) then the standard BioWare "give presents get boobs" system. Bonus rage points if all the interesting character details are tied up in this system.
Ridiculous Fast Travel
I might well be alone in this, but when you can just leap from point A to point B with zero effort (as in Elder Scrolls IV: Oblivion) then the devs may as well have not bothered with the open world you lose all sense of scale; being able to jump to select locations isn't so bad though (as in Elder Scrolls III: Morrowind). Bonus rage points for random encounters mid travel.
Put the bloody auto-save after the bloody cut-scene so I can just fight the bloody boss that just bloody well caved my head in with a brick. Bonus rage points if it can't be skipped.
Escorting Idiots
I don't mind the odd escort mission, but if my character (or characters) are part of the crack team of special operatives or whatever, shouldn't the NPC stand somewhere behind them, perhaps taking instructions from the professionals. Bonus rage points if there's friendly fire.
Inevitable Instagibs
It's fine to instagib the player for being an idiot, I can live with the knowledge that I got splatted because I stood in the arc of a Minotaur swinging his axe around, but being instagibbed by something you can't reasonably foresee is bollocks. Bonus rage points if it's a substantial setback (new game / restart a long level).
Inventory Weightlifting
There's little that makes me hate a game more than having to calculate inventory weight when you're looting, and it only gets worse when crafting materials are involved as you basically need to loot the entire universe. Bonus rage points if crafting goods need to be kept for a long time.
Crap Relationship Systems
Having Geralt in The Witcher walk up to half the female characters who don't know him from a bar of soap and talk his way into their bedrooms was more interesting and reminiscent of actual human interactions (despite the fact I'm about 75% sure it was meant as parody) then the standard BioWare "give presents get boobs" system. Bonus rage points if all the interesting character details are tied up in this system.
Ridiculous Fast Travel
I might well be alone in this, but when you can just leap from point A to point B with zero effort (as in Elder Scrolls IV: Oblivion) then the devs may as well have not bothered with the open world you lose all sense of scale; being able to jump to select locations isn't so bad though (as in Elder Scrolls III: Morrowind). Bonus rage points for random encounters mid travel.