Oh definitely. There's only so many times you can play through the game as a game before you need to experience it as an adventure, I think that the Elder Scrolls games understand this more than any other modern RPGs and give you, the player, room to expand on your own characters. It's easier to feel something and develop connections to a characters you've seen grow and it's all the more rewarding to see them succeed and more traumatising to see them fail.Proarcher said:Fantastic backstory and character design mate and shows real life experiences on how one's life can change and evolve. Love it! =) In a world with tea spoon shallow protagonists, isn't it rewarding to create our own engaging characters on a more personal level?
Mods help too by adding functionality and cosmetic additions to an already fantastic role playing experience. Oblivion is about as close you can get to a video game pen and paper RPG these days, used to be Ultima's job.