Your favorite ultra hardcore game

Skeleon

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murphy7801 said:
Oh I agree but I think that most of these games on this list wont be very modern games because its dying breed because don't include other gamers for better or worse.
Oh, seriously old games count too? In that case I'll throw in Dangerous Dave, never got past the ninth level.
 

Evil Tim

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MaxTheReaper said:
Anything that's too difficult on the easiest setting is bullshit.
Right, so no games should ever try to appeal to any sort of niche market. Enjoy your sea of mediocre first-person shooters, champ.
 

Skeleon

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Evil Tim said:
MaxTheReaper said:
Anything that's too difficult on the easiest setting is bullshit.
Right, so no games should ever try to appeal to any sort of niche market. Enjoy your sea of mediocre first-person shooters, champ.
He's just talking about the easiest setting. If you're masochistic in nature, there definitely should be a "Hardest"/"Nightmare"/"Impossible" or whatever setting that'll fulfill your desires.
 

murphy7801

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Evil Tim said:
MaxTheReaper said:
Anything that's too difficult on the easiest setting is bullshit.
Right, so no games should ever try to appeal to any sort of niche market. Enjoy your sea of mediocre first-person shooters, champ.
Agreed these are niche market games you might find a flight sim pretty boring but its a ultra hardcore game because you need some understanding of piloting is that wrong ?
 

kaiser_what

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Postal 2, hands down. Probably the most hardcore game I've ever played. And by hardcore, I mean violent and offensive.
 

Gaderael

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Unreal Tournament. I don't know what else.

How about Google Image Seppuku? It's where you put a single Japanese character into search and click through each result page until you see an image that scars your eyes, rapes your brain, and makes you want to kill yourself.
 

Deathsong17

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I guess Shadow Heart counts as hardcore difficult and hardcore JRPG, so Shadow Hearts. A thousand times Shadow Hearts.
 

Evil Tim

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Skeleon said:
He's just talking about the easiest setting. If you're masochistic in nature, there definitely should be a "Hardest"/"Nightmare"/"Impossible" or whatever setting that'll fulfill your desires.
So what? If you try to be all things to all people you end up being nothing to anyone. Why shouldn't a game be made just for the people who enjoy vertical difficulty curves and seemingly insurmountable challenges? It's not like the developers will burst into your house and force you to buy it if you don't like that sort of thing. There doesn't always need to be a mode for some hypothetical flipper-handed brain donor who needs to be told to 'Use run to move quickly' [thanks, Dead Space, I wasn't clear on what a run button would do until that].
 

Samurai Goomba

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MaxTheReaper said:
murphy7801 said:
No its about a different sort of game which needs a certain set skills to be able to play. Not bad games which just hard because the dont work very well.
I didn't say "are frustrating because of design flaws."

Anything that's too difficult on the easiest setting is bullshit.
I don't play games that are so annoying that I snap my keyboard in half - if I did, I'd be on the streets begging for money by tomorrow morning.
Kenta Cho begs to differ.

Sometimes one might miss out on great gaming experiences just because they're afraid the game will be too difficult. There's a difference between difficult and frustrating. Difficult is fair. Frustrating is not. Even on the easiest setting, I'm okay with dying 100 times, so long as I feel every one of those deaths was fair and I deserved it. God Hand is like that. Gradius V is like that. Shinobi (PS2) is like that.

But my favorite ultra-hard game is probably God Hand or Viewtiful Joe.
 

murphy7801

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MaxTheReaper said:
Evil Tim said:
Right, so no games should ever try to appeal to any sort of niche market. Enjoy your sea of mediocre first-person shooters, champ.
Yes. That's exactly what I said.
Except it's not.

Furthermore, first-person shooters are utter generic shit, and I'll thank you not to imply that I'd ever play something so mindless.

Of course, I'd also thank you to never respond to anything I have to say ever again, because you annoy me.
And since I've been making better choices lately, I'm just going to go ahead and ignore you if you do decide to put more words I never said into my mouth again.
murphy7801 said:
Agreed these are niche market games you might find a flight sim pretty boring but its a ultra hardcore game because you need some understanding of piloting is that wrong ?
I didn't say "games shouldn't require any skill."
All I said was "games should not be so frustrating on the easiest setting that you want to slit your own throat in a violent rage."
Well your original statement was hardly clear and seem bit like a mini rant about criticizing this niche.
 

Skeleon

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Evil Tim said:
So what? If you try to be all things to all people you end up being nothing to anyone.
I don't see how that could be true. Nothing stops you from making the game almost impossible on the appropriate setting, just because there's also an easy setting.

It's not like the developers will burst into your house and force you to buy it if you don't like that sort of thing.
Yeah, quite the contrary, those kinds of developers wouldn't be very successful.

There doesn't always need to be a mode for some hypothetical flipper-handed brain donor who needs to be told to 'Use run to move quickly' [thanks, Dead Space, I wasn't clear on what a run button would do until that].
No, there doesn't need to be, but why shouldn't there be?
How'd the game get better by excluding casual players from playing the easiest setting?
 

murphy7801

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Skeleon said:
Evil Tim said:
So what? If you try to be all things to all people you end up being nothing to anyone.
I don't see how that could be true. Nothing stops you from making the game almost impossible on the appropriate setting, just because there's also an easy setting.

It's not like the developers will burst into your house and force you to buy it if you don't like that sort of thing.
Yeah, quite the contrary, those kinds of developers wouldn't be very successful.

There doesn't always need to be a mode for some hypothetical flipper-handed brain donor who needs to be told to 'Use run to move quickly' [thanks, Dead Space, I wasn't clear on what a run button would do until that].
No, there doesn't need to be, but why shouldn't there be?
How'd the game get better by excluding casual players from playing the easiest setting?
Well unreal tournament seems to do pretty well, The theory of making something for wider audiences means you will have to make design choices which might alienate minority groups (with a few exceptions). But basically I would like to get back to people listing there favorite games of this style rather than debate weather is a pointless style.
 

Evil Tim

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MaxTheReaper said:
Yes. That's exactly what I said.
Except it's not.
It's the logical conclusion of what you said. In essence, if I [meaning, presumably, you or anyone else] can't complete a game and find myself frustrated, then that game should not exist. Of course this discounts that anyone would not find said game frustrating and might even find it rewarding to face a seemingly insurmountable obstacle. Nope, every game needs to be set up so the easiest difficulty setting can be beaten by a drooling infant, otherwise it's bullshit. This ignores the counterpoint, that any game which does not offer opposition on even the lowest difficulty level is bullshit [you know, because low difficulty doesn't imply the total absense of difficulty] but hey.

Of course, this line of thinking can be extended into any other concept which does not appeal to everyone on an equal basis. Why should there be complex flight sims? Plenty of people don't like those, so complex flight sims must be bullshit. Shouldn't exist. Extend. JRPGs? Hah, too complicated. Impenetrable. Don't need any more of those, they're bullshit. Racing games? Who wants to drive in a circle all day? Bullshit too.

And thus your egocentric argument ['anything that does not appeal to me should be modified to meet my approval'] if extended in the proper fashion, is a black hole that draws everything to a median where not one person has what they want and everyone is equally unhappy. The result is that every game in existence is now a mediocre FPS. Thanks.
 

Evil Tim

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MaxTheReaper said:
If a game is constantly frustrating to a ridiculous degree on its easiest setting unless you spend six years mastering every gameplay mechanic, it...
Who are 'you' though? The greatest gamer in the world? The worst? Are we discounting that someone might find that very frustration rewarding when they finally achieve that level of mastery, to feel like they've actually done something most people can't?

To some of us, gaming is about throwing yourself at something that all good sense tells you is impossible and defeating it anyway. Saying that's not a valid form of game is as absurd as saying JRPGs are too wordy and should have a mode where you start at maximum level and just hit shit with swords for the whole game. At some point you have to say 'no, you should just stop buying games in the wrong genre and expecting them to conform to your malformed expectations.'
 

murphy7801

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MaxTheReaper said:
murphy7801 said:
Well your original statement was hardly clear and seem bit like a mini rant about criticizing this niche.
It's seven in the morning.
I have been awake since eight in the morning.

I don't even remember what my original post was.
Evil Tim said:
It's the logical conclusion of what you said. In essence, if I [meaning, presumably, you or anyone else] can't complete a game and find myself frustrated, then that game should not exist. Of course this discounts that anyone would not find said game frustrating and might even find it rewarding to face a seemingly insurmountable obstacle. Nope, every game needs to be set up so the easiest difficulty setting can be beaten by a drooling infant, otherwise it's bullshit.
The fuck it is.
If a game is constantly frustrating to a ridiculous degree on its easiest setting unless you spend six years mastering every gameplay mechanic, it...
Oh, fuck it.

I don't care what you think.
It's late and I'm tired.
its mid day hear