Ultima Online. I believe Richard "Lord British" Garriott said it best when he said "people are bastards" when referring to the game's players. It was a nightmare landscape of ganking and griefing, where you didn't play the game so much as try to do something without dying.
I remember my first time just running along through a forest when some creatures began attacking me, so I made a run for it, only to find myself in the same spot minute later and half dead. I think they called this "rubber-banding". Whatever it was it was annoying, and the most common reason for my being a ghost for most of the game.
The only other thing I remember was hanging around in a swamp, being invisible, while I mixed reagents. These two other players wandered nearby and could hear me mixing potions. They stopped for a moment, unable to see me, then I see one say "Run for it?", and the other replied "Run for it." Then they ran away. It was probably the only time that game ever amused me.I've played a few since, but I'm really unable to find where the fun's hiding in these games. it's mostly social, but often times for me it seems that unless you are a teen or younger most of that aspect will be just as off-putting as any other part of these games. I didn't want to hear about school, Twilight, or how shitty someone's mom was for making them feed their cat during a raid, but that was mostly how it was.
Sometimes I miss those 6-12 hour AVs though. Nothing like a wall of bitching when one side stalemates the other.
I remember my first time just running along through a forest when some creatures began attacking me, so I made a run for it, only to find myself in the same spot minute later and half dead. I think they called this "rubber-banding". Whatever it was it was annoying, and the most common reason for my being a ghost for most of the game.
The only other thing I remember was hanging around in a swamp, being invisible, while I mixed reagents. These two other players wandered nearby and could hear me mixing potions. They stopped for a moment, unable to see me, then I see one say "Run for it?", and the other replied "Run for it." Then they ran away. It was probably the only time that game ever amused me.I've played a few since, but I'm really unable to find where the fun's hiding in these games. it's mostly social, but often times for me it seems that unless you are a teen or younger most of that aspect will be just as off-putting as any other part of these games. I didn't want to hear about school, Twilight, or how shitty someone's mom was for making them feed their cat during a raid, but that was mostly how it was.
Sometimes I miss those 6-12 hour AVs though. Nothing like a wall of bitching when one side stalemates the other.