Hah! That's exactly what I was describing in the Sarah Connor Chronicles link.StashAugustine said:I don't think anyone's mentioned this yet: 80s song used to accompany a big moment in the game?
Hah! That's exactly what I was describing in the Sarah Connor Chronicles link.StashAugustine said:I don't think anyone's mentioned this yet: 80s song used to accompany a big moment in the game?
It's a guilty pleasure of mine as well. The main problem is that it plays on just about every menu screen--there's no alternate songs or playlist. Since it stands out more than, say, the menu music from Super Smash Bros, the amount of time you spend listening to it (in a fighting game, so a good percentage of your time is in menus) means it's very easy to get that song permanently embedded into your brain. The Marvel vs. Capcom song is even worse since it repeats the same line so much within the same song, and seems to be the only song that plays in the whole game.Starik20X6 said:I'll admit it to you, simple peasant wearing short pants, [http://www.hrwiki.org/wiki/Rather_Dashing] that this song gets me infinitely more psyched than, say, Eye of the Tiger.RatherDashing89 said:
Can't... contain... the quotes..... !!!TheGrueHunter said:
Months later I can still perfectly hear this tune in my head whenever I remember that scene.
I find it funny that you specifically mentioned Halo 4. I actually found the Halo 1-3 main theme to be quite memorable, and it has a guitar riff i could recite from memory easily, and I didn't even really like Halo that much! Perhaps you should actually listen to it before you badmouth it, BenYahtzee Croshaw said:Your Game Music is Bland and You Should Feel Bad
Yahtzee speculates that using full-blown orchestras to make a triple-A game's soundtrack doesn't help that game stay memorable.
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That's completely true, but I'm sure Yahtzee was fully aware of that. It's just that there is something to be said for having a driving, catchy tune that stands out. Not least because it's something you remember and gives you a fond memory of the game. Indeed I bet a large number of older games wouldn't be remembered as well were it not for their memorable theme tunes. Yet this approach seems to have been almost 100% pushed aside in the AAA sector.Andy of Comix Inc said:
As a musician and composer, I have to say: I don't think a theme song being "humable" is a very good metric when determining how effective a soundtrack is. By all definition, a soundtrack's job is to compliment, not overburden.
First off, thanks for posting those music pieces. I'd be too distracted to listen if you hadn't posted them. While I'd say that the C-64 was an excellent canvas, the introduction of MIDI certainly enlarged that canvas, even if the canvas wasn't as high quality. There are still some great artists of that era like Jamie McMenamy who was instrumental for setting the atmosphere for Strahd's Possession [http://www.youtube.com/watch?v=yRmRevThXHk] as the visuals and the gameplay and Gabriel Knight [http://www.youtube.com/watch?v=LNaal2N0nww] also springs to mind, but there is music from even excellent games like Master of Magic and Wing Commander was something I wished I could forget.talideon said:Keep in mind though that we're not just talking about any old 8-bit machine, but the C-64, whose sound chip was designed by synthesiser design legend, Bob Yannes.
There was something very, very special about that little machine.
Even if you look at it like that, Halo Reach is still only 2 years old. That's still fairly recent in my opinion, especially considering how often we fellate Valve games from 2004 on this site.Annihilist said:Bungie respectfully discontinued the franchise. Halo is therefore over - Bungie left it alone because it needn't be milked for cash any more. Microsoft shamelessly resurrected it so they could make more money from it.nykirnsu said:What? There was a new game less than a year ago.Annihilist said:Well Halo has actually been dead for quite a while now, so it's not exactly a new AAA release.Xdeser2 said:You're kidding me, right?
Most games with OS's use them incredibly well. And saying that Halo has a bad soundtrack? You can accuse Halo of alot of shit, but saying its, I dont know, dumbed down music in games, thats defiantly not it.
Having a "hummable" track dosent mean jack shit for the quality of the music, really. It just seems like your playing to the "Gaming sucks because its not exactly like what it used to be" crowd -_-
It's not a Halo game. It's just another bland AAA title with the world "Halo" stamped on it.