Let's see. I'm a sci-fi loving, astro-physics following, film/music/literature/art admiring nerd who loves heady science fiction, sci-fi horror, imaginative fantasy, decent narratives, and well executed drama while also enjoying over-the-top action, zany antics, and zingy one liners. I love games like Half-Life, Zelda, Portal, Metroid, MechWarrior, Prince of Persia, Starcraft, Prototype, Halo: CE, Diablo, Deus Ex, Doom, Quake, Thief, Splinter Cell, TF2, L4D, COD4, Garry's Mod, GTA2, Halo Wars, and so on. So it shocks some people when I say that I can't stand:
Mass Effect
The Elder Scrolls
Call of Duty 1-3 and 5-(likely)8
Command and Conquer
Halo 2 and 3
Minecraft
Resident Evil~
Final Fantasy
GTA 3~
Bioshock
Assassin's Creed
God of War
Warcraft
KoToR
To name a few.
JamesStone said:
For me... well, this is hard to admit, so here it goes... I don´t like Minecraft. I try really hard to like it, but I just don´t see the sparkle that other people see to praise the game like that.
I'm the same way. I just can not get into it.
I guess it just stems from the fact that the game literally offers me nothing I haven't seen before or, in a way, things I haven't already been playing for years. Beyond the tedious work (yeah work...in a game...ugh) of having to mine all the source materials one block at a time, everything else within is just bits taken from games I've been playing most of my life.
The biggest example is Garry's Mod. I've sunk a ridiculous amount of time into that game since it's release as a free mod. I've constructed massive machines, Rube Goldberg devices, set up mock scenes and scenarios, map modded, etc, etc. So hopping into Minecraft and being given the ability to stack what is effectively Lego blocks to construct "pixel art" structures just feels too limiting and stale to me. (and yes, I was a big Lego fan for years. I've built a shameful amount of insanely detailed structures.)
So, it's not that it's a bad game by any stretch of the imagination. It's just that it offers me nothing new and feels too limiting to what I'm used to. I've been effectively burned out on open-world, sandbox games.
Besides (queue hipster moment) I was into pixel art before it was cool.
Lonely Packager said:
No Russian was fun. And so was Halo ODST.
Man, I loved ODST. I found it to be far superior in terms of narrative than 2, 3, or Reach. It was the only modern-day Halo that felt as epic and awe-inspiring as the first game did when I played it years ago. There were still parts that felt awkward. Like the audio-file side quest, but overall it was a much better campaign experience than the others after CE.