Don't play Megaman.Smallfry said:What this is, is basically things that cripple either your gaming experience or the game itself for you. Mine would be multiple boss battles one after the other. Don't get me wrong, an epic boss battle here and there is a good thing, but if you have 3 or 4 bosses all lined up?
So tell me, Escapist, what is your gaming "kryptonite"?
Elexia said:I have a bad fear of heights that borders on paralysing. Which is why I don't do well in platformer games - I'm scared, even in games, of facing a big void or not having safety rails around me.
As you can imagine, Portal 2 is probably not the game for me. This was in fact my first Portal experience and after finishing the game, my legs were like jelly, my heart was pounding and I couldn't move for a while afterwards with my body almost frozen in fear.
Despite this, I now plan on playing Portal 1 very soon as the story is enjoyable and engaging enough to face crippling anxiety at almost every turn.
I always thought the elevators in ME1 were quite cool. Weren't too long and it was a fantastic opportunity to hear some party or lore banter, I don't know why people ended up hating them so much.Onyx Oblivion said:Mass Effect 2 somehow made me want the elevators back...
I hear you. The ME2 world lacked it's feeling of size because all those environs didn't have seem linked together.Onyx Oblivion said:Mass Effect 2 somehow made me want the elevators back...Miles000 said:Loading Screens that don't fit in.
At least Portal 2's loading screens made sense.
You misunderstood me, I wouldn't mind a 5 minute loading screen if the game did not need to load any further for quite some time (whilst this would be nigh impossible, one can dream right?) obviously if you had it taking 5 minutes to load every time you changed cells... *Throws game out the window*tahrey said:*snip*Agent X506 said:*snip*
You're obviously a lot more patient then. I would not find a load time of more than about 30 seconds acceptable any more. Given that you could easily fill the memory of a typical console in about five seconds flat with the read speed of a typical hard disk, it smacks of poor optimisation. There have been games (e.g. GTA San Andreas) that can stream much of their map straight off a DVD and have longest, play-interrupting load times of a few seconds max. And I upgraded an older PC from 32 to 96mb just because Driver was taking 30+ seconds to load each level (bizarrely, it goes so much faster with 64+... must have been dumping a lot of other stuff to swap) and I was getting bored. That such a thing can't be achieved on a hard disk based console game in 2011 is mind boggling.Agent X506 said:You misunderstood me, I wouldn't mind a 5 minute loading screen if the game did not need to load any further for quite some time (whilst this would be nigh impossible, one can dream right?) obviously if you had it taking 5 minutes to load every time you changed cells... *Throws game out the window*tahrey said:*snip*Agent X506 said:*snip*