YOUR greatest moments and/or fondest memories in gaming

ManutheBloodedge

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With emphasis on the "your", because this thread is less about cutscenes, storys or characters everyone can appreciate while playing a game, but moments you forged yourself, where you shined while playing. Be it beating a difficult boss in a memorable way, that awesome pentakill, coming up with a plan that works perfectly or even screwing up hilariously; just all the moments you are proud of or remember fondly even years back that you want to share.

For example, when things get close, I almost never make it. I normally complete a task by doing pretty well, but when it could go either way, I loose more often than not. So some of my few really close hard-earned victories I remember pretty well. In particular, the last boss of Mega Man ZX Advent. Multi-Stage boss fight, and the last stage has a shield you have to bring down before you can hurt him. I am almost dead and out of healing items (which I would had to grind back had I died), break his shield and ALMOST kill him. Then his shield goes back up, and I thought that was it. But I managed to survive, break his shield again and blast him within the last inch of my life. Needless to say, I felt pretty good during the credits.
Similar scene during the last Ace Attorney game. One more false answer and the judge would have convicted my client, while I finally had the real murderer on the stand. And THEN it hit me how it all went down, my character went into her super thinking mode, the awesome, tense soundtrack that signals when you are on the home stretch starts playing and I nailed every answer and evidence presentation until that sucker broke down. Then I did a little dance of joy. It was great.

So, what are your greatest stories and fondest memories?
 

PainInTheAssInternet

The Ship Magnificent
Dec 30, 2011
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One of my best memories is from a confusing failure in DRIV3R. In one of the minigames, you have to avoid the (cheattacular) police for as long as possible. As I was about to cross a bridge, I went over a bump and spun wildly in the air before landing upside down on the side and losing. I had no idea what happened, it was just too wild and weird even for the game's awesomely screwed physics. I just had to take it as it was. I did save the video because I was so confused.

Later on, I realized that you could go back through all your saved videos and change the camera angles so I did. Turns out, when I went over that bump, there was a taxi coming in the opposite lane. I bounced off the ground just enough to fly into the oncoming traffic and land on their windscreen. I then accelerated up over the top of the taxi, flew through the air and landed nose-first on the middle of the bridge. This flung the doors open which a passing police car then hit. It made me spin back up into the air wildly and then I went slowly over the side of the bridge onto the grass below upside down.

It was hilarious to watch. It was unfortunately followed by another screw-up.

Both me and my stepbrother had PS2s which meant we had identical removable memory cards as neither of us marked them. I see why the memory cards are removable; it means that if you have the disc and the card, you can use any system to play your game similar to old cartridges. Unfortunately, this worked against me as I accidentally left my memory card on the table alongside his and they got mixed up. He went home with the memory card with that footage on it and decided to clean house to make way for new games so it all went bye-bye. I was crestfallen that I was never able to share it with anyone before it was destroyed.
 

Elfgore

Your friendly local nihilist
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Two, both from Call of Duty: Modern Warfare.

First one was most likely my most MLG moment of all time. I was playing a map called Warehouse I think, so a lot of small rooms to fight in. I was wondering through and a flash grenade was thrown into the room I was in. I wasn't able to get completely turned around, but I only got with most likely half the intended effect. For some stupid reason, I decided the best thing to do was charge into the room where the grenade had come from. I somehow in my half-dazed state and with a swaying gun, was able to take down four people. I hope the people I killed were just as shocked as I.

Second was just because of how cool it was. It was a map with a large amount of foliage and some stone houses. There was a stone bridge in a corner of the map with plenty of cover on each side. Somehow every single person on each team ended up there. Each team on one side. Easily one of the most epic fire fights I've experienced in COD happened. It lasted like five minutes of just both sides trying to flush each other out with grenades and take out those who peaked up to fire. It was awesome and a fantastic break from the run-n-gun style COD usually has.
 

Danbo Jambo

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Mario 4.

I had a Famicom and the game on Japanese import, so no instructions which I could understand, which meant I learned everything about the game simply through trial & error.

The first "wow" moment was when I flew. I was like "WTF? what just happened???" It blew my head off and added even more magic to what was turning out to be a "wow" experience anyway.

The second was when I discovered Star World, and also when I completed it and got the "you're a great player" coin message. "Holy shit there's secrets within secrets in this game!"

And finally, 6 months later - after searching every nook and cranny for the rumoured 96 worlds (we'd read and heard about them, but this was back in the days when taping a 2p peice in you're cart supposedly made Sheng Long appear in SF2) - I flew to some random far corner of a Ghost House and finally found that 96th world, which was confirmed by the game changing title screen appearance etc.

I still think that game is an absolute masterpeice. Good times.
 

SweetShark

Shark Girls are my Waifus
Jan 9, 2012
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Copy/Paste an old reply from a glorious awesome and of course memoriable moment I had in Dark Souls. It will be always with me until I die:

***************
Dark Souls for me........my god I was about to have a heart-attack if I died in the Crystal Cave......

It all start by summon another friendly player to assist me to kill the Octapus-Dragon inside his Cave [yes, I don't remember his real name].

At some point were all good, until he suddendly decided to kill himself by get near to a cliff and walk toward it.
I literaly screamming to my screen "What the f*ck are you doing??!?!?!?!?!?!? DON'T JUMP!!!!! YOU ARE SO YOUNG TO DIE O_O!!!!"
But......A miracle happened!!!! He was walking to an invisible road!!!!! MY GOD MY HEART!!!!!

But it doesn't end here.........I started to follow him because he started to running alone leaving me behind!!!!! I started to run like a maniac yelling to myself "OHMYGODOHMYGODOHMYGODOHMYGODOHMYGODOHMYGODOHMYGODIWILLFALLANDIWILLDIEIWILLFALLANDIWILLDIEIWILLFALLANDIWILLDIEIWILLFALLANDIWILLDIE
IWILLFALLANDIWILLDIEIWILLFALLANDIWILLDIEIWILLFALLANDIWILLDIEIWILLFALLANDIWILLDIEIWILLFALLANDIWILLDIEIWILLFALLANDIWILLDIE!!!!!"

Finally the invisible roads ends and I relief a little.........only to see the MOTHERF*CKING OCTOPUS-DRAGON READY TO F*CKING MURDER ME!!!!!!! And guess what? I was the strongest?!?!?!?!?!??!
"what......WHAT?!?!?!?!??!?!?? HOW THE F*CK DID YOU KNOW THE SECRETS OF THIS PLACE IF YOU DON'T EVEN TRYING TO HIT HIM?!?!?!??!!"
I said that while I was running on cirles in panic trying to avoid the f*cking curse attack of the Dragon.
Thankfully I was wrong. He was actually a wizard and he just waited the perfect moment to use his powerfull spells while I was hitting him from close [I was a "tank" character].
Finally........we slay this f*cker and I decided to die to my bed after I gesture to him my thanks for helping me.
****************
 

Glongpre

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Elfgore said:
Second was just because of how cool it was. It was a map with a large amount of foliage and some stone houses. There was a stone bridge in a corner of the map with plenty of cover on each side. Somehow every single person on each team ended up there. Each team on one side. Easily one of the most epic fire fights I've experienced in COD happened. It lasted like five minutes of just both sides trying to flush each other out with grenades and take out those who peaked up to fire. It was awesome and a fantastic break from the run-n-gun style COD usually has.
Overgrown, I think that was called. I would've been the guy to flank you with the pump shotty or my trusty silenced mp5 :)

I will always remember playing on the junkyard map, and I was sitting on the other side of a mound with the m21 sniper. I saw a dude trying to sprint across the map, so I scoped in and was trying to follow his movement for a good 5 seconds before I decided to shoot, and I got a beauty headshot while he was sprinting. I felt so skilled!

My other is probably carrying my team as earthshaker in dota. It was in wc3 and the other team was clearly a stack, so I tried my darndest to bring the scourge together. They had Naix, who was carrying their team hard, and we were slowly losing. I was able to win us some important team fights, and we had just one opportunity to push and win, but we lost the fight in their base and they eventually won. I think it was the hardest I have ever tried to win in a game of dota. I usually just stay silent because I always play solo. It was a fun challenge.
 

Frankster

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Mar 13, 2009
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Company of Heroes 1, a 4vs4 on this map:

The filthy allies had us pushed back to our starting position and under siege and we were under heavy art bombardment, but we hadn't given up yet and despite limited ressources, still had somewhat of an army:

I was playing Panzer Elite and most focused purely on having an infantry force whilst keeping them safe and out of sight so the enemy didn't know we still had a decent inf force left and wasted their art either hammering our tough buildings, or trying to target my friend playing Wermacht who had a bunch of upgraded Half Traks with artillery upgrades and Nebelwefers (so an artillery duel if you will). The 3rd player was our tank player but had taken heavy losses and was down to a single panther, our 4th player had lost all his forces however and only had a few bunkers watching over the entrances to our turf.

Finally in a desperate attempt to break out of this doomed situation, we launched an all or nothing attack, my friend raining down fire from the heavens and turning the positions in front of us into an inferno of fire.
And whilst her artillery was STILL firing, my infantry charged across the bridge, the allies panicking as some tried to hold their ground whilst others were fleeing due to being burnt alive, the hesitation making them completely ineffective and my troops successfully made it past the bridge and straight into close combat (my infantry were armed mostly with assault rifles).

The glorious part being that as the incendiary shells kept raining and killing everything in the area, they somehow kept missing my own troops. You had to understand this, I had like 6 squads bunched up together in close combat with much more numerous albeit damaged allied squads including elite US rangers..And inferno shells would somehow not drop on my bunched troops yet land perfectly on the rangers. Artillery in CoH isn't that accurate and normally I'd have expected to take casualties from friendly fire or from the environment due to the fact that I was fighting in a forest now set on fire. But nope, somehow, not a single shell landed on my troops and they just kept pushing and pushing and chasing the allies down the main road, with my friends artillery right behind, together we just never let the allies a chance to regroup or form a new line, we pushed them all the way back to their side and now they were the ones stuck in their beginning area, the situation had now reversed.
I'm probably a crap narrator but you really had to see it, a bunch of few infantry charging a single bridge and rushing forwards to engage a force with overwhelming numbers only for artillery to equal the odds and somehow always land perfectly on the enemy and miss my troops, it was like I had some invulnerability field on that kept the art shells at bay, truly the RNG gods were with the Third Reich that day.
 

WhiteFangofWhoa

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The most intensely into a specific moment in a game I acutely remember being was the final battle in Kirby's Adventure. I had beaten Kirby's Dreamland already, so I assumed King DeDeDe was the final boss here too... surprise! Both forms of Nightmare were beyond anything I'd seen in a game graphically, musically, and in terms of difficulty, particularly the 2nd one. Also probably the first boss I'd seen spam instantaneous teleportation just to show off, or have extremely short periods of vulnerability when his cloak was open. Possibly the first boss I fought in space as well?

Regardless of exactly what it was about this boss, young me was mesmerized. I flat-out refused to go to sleep until I beat him (very much aware of the symbolism there now)... because I had to return the game in the morning. So I died. A lot. But in the end, I prevailed:



25 years later, he's now the ultimate final villain of the Kirby animated series. But I knew him way back when.

A runner-up would be my first-ever group mission in City of Heroes. It was magical. We barged in to save the staff of a 3-story office building from an army of rampaging Clockwerk robots, and from the very start it felt like I was leading the charge in an episode of Justice League.
 

Palpatin93

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I had a lot of glorious moments with Black and White 2. (I will forever mourn the impossibility of a third game)
The greatest moment by far:
I was on the first map with the Asians. Had already assimilated the first few villages, and was trying to raise my creature, the wolf, to do some building stuff, because I had never tried that before. But first, I needed ore. So I focused on flinging rocks up a mountain, to make this huge chunk of ore fall down, for a rather long time.
My mistake: I forgot to put my creature on a leash.
Ca. 10 minutes later, I got my ore and... my little wolf-buddy is gone. No-where to be found. Then, as I expand my search to enemy territory, I begin to hear fire and screams.
The enemy city lay in ruins. Gate busted open, corpses and fire everywhere, and then I find my creature, EATING the last of their soldiers. It's Karma Meter: 100% evil.
I took this as a sign to play the rest of the campaign as savagely as possible :D
 

CrazyCapnMorgan

Is not insane, just crazy >:)
Jan 5, 2011
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I can say I've beaten both Battletoads and the original TMNT game, both for the NES, only once. Yes, I used Donatello for TMNT's final boss and yes, Battletoad's pipe level, cart jumping level and final tower took about a combined four months to beat.

Have not seen more difficult games since then. Including Dark Souls.
 

MysticSlayer

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In Call of Duty 4, I had a couple week span where I always seemed to do poorly, especially in Broadcast. I was getting a little frustrated with my play. But for whatever reason, I suddenly went a massive killing streak in Broadcast. I basically decided "Screw this" and just went with an old class based on massive damage output with a lot of ammo to do it (M249 SAW, RPGs, and Stopping Power). I used both RPGs, all the ammo in the SAW (with reasonable accuracy) in my tear. I eventually started swapping out for other weapons in a desperate attempt to stay in the fight, and was surprised I survived the other team flooding the large room with all the cubicles. Eventually, though, even that ammo ran out and I couldn't find a weapon. So I just charged at the enemy, knifing everyone I saw. Unfortunately, CoD's spawning was never the best. I killed a guy, and before the knifing animation ended, his friend respawned and killed me. Still was an epic streak, and my longest in that game.

Also in CoD4, I was getting tired of the us spawn trapping the other team in a game of Domination in Vacant. The other team's flag was in the offices in the back of the building. So I ran back there, started taking the flag, and was suddenly overwhelmed by the entire team spawning on top of me (this was a full 32 player server, so 16 guys versus just me). I survived for a good 1-2 minutes. Honestly, though, I think the other team just sucked. So many of them kept falling, but it took a while before one started trying to take me out. They all just kept running towards the slaughter at the hands of my teammates.
 

Mikeybb

Nunc est Durandum
Aug 19, 2014
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Dark age of Camelot.
MMO
My first relic raid.

Absolute chaos, no idea what was going on.
Managed to beat down on another player at one point, but then got cut off from the raid group and eaten by a monster.

Other things I remember vividly;

the constant chatter and genuine excitement dripping from the very hectic chat bar as everyone started getting each other hyped up for the raid.
The feeling of vulnerability and danger as we split into smaller teams to filter through enemy territory.
Everyone being ordered to remove cloaks and helmets as even that smallest drop in demand placed on older computers some realmmates were using could be the difference between participating in the raid and just lagging straight through your lines into the enemy like an autorunning pinata.

That last point reminds me how much the technology in dark age of camelot was stressed to the limit.
Given the amounts of people who could participate in a RvR fight at the same time the engine struggled and so too did peoples home computers.
Some could handle it easier than others, but the above ritual of removing cloak and helm was something that persisted.
Even so, that didn't mean you were guaranteed to be much use if you had a middling spec computer.
Something that could handle an adventure, even in the busiest dungeons, could stutter badly during the chaos of a full realm raid.

Even so, just because you had fps like a flip book and a breaking distance of two keeps, that didn't mean you were useless.
There were ways that the technology still let you participate.

I remember watching my fps/lag intently during some raids as having a fairly ropey internet connection and mid line computer at the time, I made a good early warning system.
I'd learned in other raids that I seemed to get a sudden spike in poor performance when the enemy realm was close and in large numbers.
It was something to do with a quirk of how the server and client handled things.
Preloading assets and the like.
So I kept my eyes open to our flanks while I autofollowed a guildmate and warned of sudden 'spikes' indicating close by enemy numbers.

My struggling computer was the equivalent of a miners canary.
When it died, we knew the enemy were on the way.

Sometimes I was a scout with the raid, sometimes I was just placed somewhere in a keep to watch nearby terrain and warn of counter raids.

That was the thing about Daoc (at least on the realm and server I played).
While adventuring in your realm it was pretty par for the course, but the constant pressure of the enemy realms looking to your borders (even if it was just for bragging rights and relics that gave a tiny buff) lent it a bonding element.
You and your realm mates were unified by the 'threat' of the enemy realms and, even if it was just being a canary on a wall somewhere, everyone tried to pitch in as best as they could.

Eventually I upgraded and was a little more active in the actual fighting, but I remember the early raids due to the sheer low resolution, chaotic, joyful spectacle of it all.
Yeah, nostalgia goggles are making it look a lot better than it really looked in my memory, but the experience at the time?
That was wonderful.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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I remember when I first played G-Senjo No Maou (available now on Steam, buy now beat the rush and ensure you get the voiced version) and got totally blown away by the first real plot twist. Actually sat there with my mind blown for 10 minutes just not progressing, it was that good. Not spoiling it at all because only the dirtiest scrubs spoil a mystery story but I assure you it felt like the most godlike twist in the world at the time.

Also recently in BlazBlue, managing to beat this guy's pretty good Azreal with my Terumi. Anyone who has ever played BB will tell you that Azreal is a tough character to beat with his silly pressure, broken damage and his dash being a mini teleport that dodges everything but a good Azreal? That guy will fuck you up if you make even one mistake. They will also tell you that Terumi is garbage.

I somehow won the first round because I managed to live the Terumi dream and forced him into a corner and didn't stop til he was dead. Got fuckin bodied in 10 seconds flat in the second round then I was on 10% HP to his 70% in the last round.

Tryhard.exe activated, 5 fuckin resets in a row later (including a pink throw which is a game mechanic I never use because it's complete scum, wake up wheel into pink throw cheese boyz) he Bursts on 10% HP. I know he's going to super like the cheeselord he is, I super first and I knew that it's a fact that every frame of Gleaming Fang beats that Azreal super (for some reason, turns out that Terumi does have some upsides, I guess his hitbox disappears during the time he's charging forward?) he supers, mine goes right through it and instantly kills him. Get the fuck out of my house. I'm DONE with this garbage.
 

CrimsonBlaze

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Aug 29, 2011
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One of my most fondest memories is 'unlocking' Doomsday Zone in Sonic & Knuckles.

When I first beat the game with Sonic, I only had a few Chaos Emeralds, since the Special Stages in Sonic 3/& Knuckles were much more different than in Sonic 1 or 2. So I played through the game several times, remembering the Warp Ring locations and completing the Special Stages. After a while, I was able to complete the stages in one go and got all Chaos Emeralds around half way through the game.

Now being able to go Super, I was able to speed run through most of the game and beat the final boss with ease.

However, instead of simply expecting a different cut-scene or Super Sonic appear at the end, I was surprised with an extra stage: Doomsday Zone.

This was easily one of my favorite Sonic stages of all time, as you immediately go Super in the beginning of the stage and proceed to fly around in the mesosphere of the planet. There you will collect ring to prolong your Super form of face instant death, slam through asteroids, and avoiding a barrage of rockets that appear from the right of the screen.

Then you come across Dr. Robotnik's ship, where you have to get his own missiles to damage him, as he is initially impervious to your Super form. After that, Dr. Robotnik will make a break for it in his Death Egg Robot with the Master Emerald in tow. You then slam into him a few times and then you are victorious.

What made this stage even more memorable is that I was able to beat on my first try; pretty amazing if I do say so myself.
 

Dolly

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Well, not including best memories of the whole Warcraft series, my best memories suddenly belong to... Lord of the Rings Online.

This is not the best MMORPG in all meanings, but it has a good lore part and role-playing community. I also used to have a good dwarf company to play for a couple of months.

And.. that was the MMo which scared me so much, that I jumped away from my chair and screamed in skype. I was a tank, and we went to our first dungeoun, kind of burials. We splitted to check several ways, and as i tank, i had to go the first. Then suddenly, on the crossroads, game screen is enlarging, terrible sounds starting from somewhere and several skeleton jumping from the ground right in front of my eyes, in the middle of the screen.

It sounds pretty.. uninteresting, but believe me, that was the scariest moment ever for me, at least until I tried to play Amnesia which caused me to have a couple nightmares.
 

pookie101

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mine would be world of tanks. planing an su-85 tank destroyer, had a great gun but you had to turn the entire vehicle to aim plus i had next to no armour.

i had 5 kills, great match so far when i glanced up at the roster and noticed i was the only one left on my team vs 7 on the other team left. if they had charged me they would of won, but they kept inching forward giving me time to shoot and re-position on the flank. when they finally did charge i wasnt there but i was now on their flank.. BOOM.. 12 kills
 

Cowabungaa

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Feb 10, 2008
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Definitely my favourite moment was back when I still played Counterstrike: Source a lot. Maybe 8-10 years ago.

I was always a slow gear buyer, and during the match in question it was no different. By the time I was done however I noticed that my team got its ass handed more heavily with every second I stayed in the spawning area. Within moments I was the only one left, with not a single enemy killed, and since this was a betting server a dozen bets were soon made against me.

I then proceeded to slowly but surely kill every single son-of-a-***** counter-terrorist I could find. I sniped, I sprayed, I 'naded, I knifed and actually got us the match by killing the entire enemy team on my own. It was the most intense and satisfying multiplayer match I played in any game to date. Both impressing and annoying everyone else, because everyone lost their money on their bets and couldn't buy gear the next round.

I quickly turned off CS:S after that and didn't return for a long time, knowing I'd never top that moment.

Some honourable mentions include top-tier (just for my server, mind you) raids in WoW's Tempest Keep back in the Burning Crusade days, really intense Sniper matches back when I was still good at TF2 and some harrowing light mech matches in Mechwarrior Online.

On the singleplayer front I vividly remember that final escape in a Warthog in the first Halo, finally kicking Metroid Prime's final boss' ass after somehow failing to for months, seeing Rapture for the first time in BioShock, Half Life 2's adrenaline pumping hour right after you get the crowbar and, like the OP, some of those "HaHA!" moments when everything comes to a head in Ace Attorney and the music ramps up.
 

MHR

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There's a few, but I'd say many are world PvP moments in MMOs with friends.

There was one time in Rift where I as a priest found myself in a fight near a small hub town with another priest that massively outgeared me in PvP stats from hardcore farming battlegrounds for the first opening weeks whereas I mostly focused on World activity. This is how each exchange turned out.

1. I got a perfectly executed drop on this person and caught them off guard. All my abilities connected at the exact right times and all cooldowns got massive value. They died. After how badly they were beaten when they shouldn't have lost in the first place, This is where the trash talking started from them, I reciprocated, and it was intense. They demanded a rematch and I got cocky and thought I might be able to make lightning strike twice.

2. The Priest vs priest battles in Rift usually stalemate, both just heal themselves up and mana doesn't drain, but due to such a large gear disadvantage I was losing anyway. He knew I was undergeared and I think he was even toying with me to flaunt this power that almost nobody had yet. I quickly thought of a plan and hid in a tent where I knew there was a neutral elite NPC that would intervene if he saw hostilities and healed up. The other priest actually fell for it and followed, and since the first aggressive action the NPC saw was them attacking me, it aggroed onto them. Even with the elite beating on them the whole time my victory was very narrow. The shit-talking kicked into high gear as allcaps and memes were deployed. I quickly tried to call in one of my friends to help, because there was no way I could pull this off again, and my pride wouldn't let me abandon yet.

3. The other guy wasn't dumb. He made sure not to fall for that NPC crap again, and he was going all-out. I delayed for as long as possible with fear effects and kiting while communicating with my friend over voice chat about where I was and what to do. And then the moment of truth, while I quickly turned around to burn the enemy and setup the encounter, my friend arrived just in time. He was a rogue and his opening stun happened to interrupt a large heal. I blew everything, potions, obscure trinkets I used for PvP, long cooldowns, short cooldowns, and partially by luck it seemed we were interrupting their heal at every vital moment. If they stabilized it would have turned bad. Finally, the end was almost at hand, and I remembered a storm-trinket consumable I was saving for rare occasions. It would have delivered a stun that would only have worked about half the time against this higher-level opponent. It went off, and they died.

The rage in chat was off the charts. I yelled at my friend to cheese it as fast as possible. They were definitely calling in as many overly-geared people from their PvP-farming guild as possible to come stomp us. The heart was pumping as I ran from the scene to find a safe place inside a building to teleport out. After all this, I could scarcely believe it happened. It was the perfect moment of thoroughly outplaying an opponent that was nothing but the worst-acting most shit-talking rageturd ever and I would never forget it.

If you've read this, Please tell me what you think because I don't often get to tell this story.
 

bliebblob

Plushy wrangler, die-curious
Sep 9, 2009
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Sure, here's some that spring to mind.

1) When Guild Wars 2 launched properly I was one of the very first of my server to find and take on the jumping puzzle in the server vs. server PvP zone. Not bad considering some people undoubtedly already knew of it in advance, thanks to the wonders of betas. Of course, with this being a PvP area some explorative people of the opposing server soon enough showed up. What followed for the next hour or two I can only describe as the most Indiana Jones experience I've ever had. One I had never had before and haven't had since: both parties started desperately racing each other to the treasure. We'd fight each other off directly whenever we met face to face, but also try to trip each other up by leaving cleverly placed mines, turrets, or ambushes in our wake. there was even the occasional movie-style truce of convenience when fighting off the local wildlife, only to end in equally movie-esque double-crossings. I got so into it, I felt absolutely crushed whenever I fell or died and had to start over. Only to see the guy who had been ahead of me fail too and being completely invigorated again over and over.
Alas, as things are so tragically often want to go with MMOs, it didn't take long for the community to suck all the fun out of it. Eventually the other server started showing up in far greater numbers. Stomp stomp stomp, now stay out of sight until we're all done taking our sweet time beating the puzzle. Yay, fun... :I

2) In World of Warcraft I once managed to not only be the last one standing in a heroic boss fight gone south, but to finish off said boss with about 10% of my own hp left using a point blank shadowburn. I.e. at the last possible second. I genuinely did one of those double takes where you go: "That did it? o_0 That did it! :D"
 

happyninja42

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May 13, 2010
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1. Back in Vanilla WoW, cooking up the plan to do what I dubbed a "stealth run" of various dungeons that had good rogue/druid gear drops, but that were a pain in the ass to get a group to do. This was before they added those mobs that could see through stealth from across the planet. Me and a guildmate were talking and were like "you know, we can easily get to those bosses, we just can't tank/heal....hmm...let's find a tanky druid, and a healy druid, and then a 5th sneaky type, and just escort them through!" We would sap and distract, or agro a group and then vanish after the group ran through the gap. Whatever it took. And it worked. Got to where we were doing surgical assassinations of specific bosses in like 10-15 minutes. Then we'd leave, reset, and do it again. It was fun as hell...then Blizzard had to shit on our fun, and nerf it so you couldn't do that anymore. razzum frazzum. But still, it was very rewarding to come up with the plan, something that I'd never heard anyone talk about before. In fact, when we would advertise in the chat for druid/rogues for a stealth run, people would keep asking us "what is a stealth run." Not sure if we were the first to come up with the idea? Most likely we weren't, but we were definitely the first on our server. Because after we were doing it for a few weeks, we started seeing other people trying to PUG for a stealth run of this dungeon or that dungeon.

2. I can't for the life of me remember the name of the game. It was an MMO, sci fi concept, with people colonizing this new planet. Everybody's powers were based off nano-technology. Some of the class names were Soldier, and Doctor, if that helps anyone. Anyway, I was playing a Doctor, and I actually focused on healing. Most doctors I saw in play, were this martial arts or shotgun combat being, with some decent heals. I couldn't fight for shit, but I could use medkits and nanokits waaaay above my level, or anyone elses for that matter. I would run around with my guild, and we were fighting in this one area that had a lot of alligators as the standard mob for grinding. It wasn't anything really major, just a swampy area, and the beast of the day was alligator. Buuuut, there was one alligator in the area that was crazy powerful compared to the others. And it was a sneaky gator, in that it looked just like the others. If you ever played vanilla Everquest, it's the difference between AN Orc Warrior, and *A* Orc Warrior. xD

Anyway, the standard routine was if that thing agrod on you, you were dead, just take one for the team while the rest of us run away. We were in the middle of a fight with a handful of gators, and someone agrod another cluster of gators. So it was a tough fight, but I'm running around, using MY healing supplies in place of theirs to keep them alive. When you healed with an item, it had a personal cooldown timer before you could use another one. If someone used a healing device of theirs on you, this would use up your cooldown, but if they could use a better item like I could, this was a better scenario overall. But I'm doing my thing, bouncing around the fight, stabbing people with injectors to replenish their health and nanopool (mana) at a better rate than they could, and we're handling the fight. It's not an easy fight, but it's manageable.....and then the big gator wanders over. He jumps our soldier (the tank), and starts chomping. The rest of the party does their best Monty Python impression and start yelling 'RUN AWAY!! RUN AWAAAAY!" But I stick around and start healing the soldier...and he's not dying. My healing gear is so powerful compared to theirs, that I'm able to give him a massive HP buff, enough to survive a bite or 2, and enough healing per usage to keep him on his feet. So he starts yelling at the others to get back into the fight, but at this point they've run away, trailing some of the smaller gators with them, and picking up a few more. But they come back as ordered...bringing friends. So, we end up in this crazy gator orgy, with agro bouncing around all over the place, as the soldier is busy trying to just keep the big gator busy. And i'm running around like a madman, stabbing people left and right with healing/nano syringes, looking at nothing but the health bars of my group. Eventually, after several frenetic minutes, we emerge victorious. Needless to say, there was much "HOLY SHIT WE LIVED!" and "I can't believe that worked!" as we looted and reveled in our massive exp rewards for that crazy fight. Most of the party were guildmates, including the soldier who was our guild leader. After that fight, he told me that when I'm the healer in his group, he doesn't even bother to look at his health bar. Something he didn't do for any other healer in the group. It was very flattering to get that level of compliment from him. It was stuff like that, that made me develop my love of playing support/healer characters.

3. Playing the original Thief game, final mission to take back my eye. I'm watching the Trickster perform his ritual, and trying to decide how to approach, when I see a little outcropping off to the side of the circle. I go investigate it, and climb up on top of it. It gives me a bit of a bird's eye view of the ritual, but while I'm up there, I notice that I can stick rope arrows into the ceiling. So, feeling curious, I shoot one about halfway to the circle, and a rope dangles down. I shoot another one closer to the circle, and it snakes down right over the altar. I jump from rope to rope, and then shimmy down to the altar, and take back my eye. I scurry back up, but had difficulty making the jump back to the first rope. Probably operator error, but I kept dying when I tried the jump, so I just stopped trying. Instead, I hung over the altar at the peak of the ritual, looking down into the energy vortex the Trickster was creating. When the ritual ends, and it goes wrong because it doesn't have the right item, he tilts his head back and looks up at the ceiling...where I happen to be, and yells out "Betrayed!" as the spell backfires on him. I always pictured my Garrett, hanging there, with a patch over his eye, dangling by his feet, giving the Trickster a double bird/up yours gesture while he died. I felt so much like a cat burglar it was great. xD