The reviewers don't pay for the games at all, they are given review copies by their employers who in turn have them given to by the publishers.tippy2k2 said:I've asked this before so I'll ask it to you:Gunner 51 said:But I think I have a point or two of my own to expand on your list.
Point 8.) Reviewers must pay for their own copy of the game. A free copy would mean a reviewer would be a tiny bit kinder than they should be.
How are these reviewers paying for these games? Games are not cheap.
Not getting review copies means that you're waiting until the game is released. These websites move so fast that if you're not up the day of, you might as well not go up for all it really matters and you're going to need time to play the game. You're looking at a few days of delay (at least).
You also have to either pay $60 a pop for these games (which might be fine for AAA that will get a ton of readership but what about the middle games that have a niche audience?) or you can rent them and try to punch through them as quickly as possible (another issue people seem to bring up a lot with reviews is that they can't take the time needed to properly play).
Why is getting a free review copy such a problem with the way more expensive video games and no one bats an eye over it in movies, books, and music?
But I think the main reason why reviewers get their games a few days before the game playing public is down to shipping. The games are already complete and have (I'm guessing here) have been sent to the reviewer / review site. As for the rest of the games which have to be readily available at the same time to the public - all sit in warehouses up until the point where every appropriate warehouse up and down the country has one. When that is done - it all goes to the retailers. This stop / start thing would take a few days.
As for the niche games - perhaps they can put on the website "We're planning a review on Day X" to give the reviewer the time they need to play it. So that way, the gamers know that they are being kept in the loop.
But as for why music, movies and book reviews aren't complained about as much as gaming is a good question. My guess is because a lot of gamers haven't shaken the "keen hobbyist" mindset from the 1990's. They defend their hobby viciously from any and all threats be they real or imagined. In this case, they are trying to protect their games from a bad review. (Much in the same way a lot of religions don't like blasphemies.)