Your Ideal Skyrim DLC

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Kiju

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Apr 20, 2009
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Dark Brotherhood quest 2.0

You know, one that doesn't suck. Funny how the two comparisons swapped around from Oblivion to Skyrim.

Oblivion: Thieves Guild quests suck, make me feel like I'm one of Robin Hood's Merry Men, and are boooooring. Dark Brotherhood quests are interesting and tense, involving stealth, deception, and guile. And they were usually quite rewarding...

Skyrim: Thieves Guild quests involve you being an actual thief instead of an idiot in tights, instead I feel like I'm part of a crime syndicate. Dark Brotherhood quests are poor, shallow, and offer no reward for stealth or intelligence; merely a certain placement on where you kill the person, turning you into more of a thug than an assassin.
 

Exius Xavarus

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May 19, 2010
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Kapol said:
You mean besides the DLC that makes it so the game isn't buggy as hell? Well, I'd like to have an area based in the Kajite (I know I spelled it wrong) homeland. But that's just me. They seem like the rarest species besides maybe Argonians, so it might be interesting to see something there. Get an idea of what enviroment would allow such a species to evolve like that. in fact, the Argonian homeland would be interesting too.
:s I hardly ever see Argonians. I see many times more Khajiit than Argonians. For that matter, I hardly ever see anything that isn't a Nord. Proventus is the only Breton I've seen and interacted with, Amren's the only Redguard I've seen an interacted with(save for the Alik'r Warriors), I haven't seen and interacted with any Imperials except for Tullius in the intro. Where are all the humanoid races at? I see more Dunmer, Altmer, Bosmer, and Khajiit than anything, that isn't a Nord. Hell, I see Orsimer more than I see Bretons or Redguards. Buuuuuut I digress, there is a reason I quoted:

I would like a DLC similar to this. One that sends you on an adventure in Elsweyr or Blackmarsh.
 

Fleetfiend

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Jun 1, 2011
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I second the Elswyr idea. That is, unless they want to set the next GAME there. >:3


<-- Khajit loyalist
 

ace_of_something

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Sep 19, 2008
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ishist said:
ace_of_something said:
I want to go to Morrowind. Everyone keeps acting like it's Hell on Earth... err Tameril.


Happy upcoming Hanukkah from captcha!
Tamriel is the continent, planet is called Nirn

/geek
Ah, I see. Realistically I don't buy the idea that a world that only has ONE continent would give it a different name then the world as a whole. It doesn't make sense.
I have the same issue with forgotten realms.
 

Smeggs

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Oct 21, 2008
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1) Must be able to call up and fly upon Odhaaviing whenever I want. I was extremely disappointed when what I thought was me taking control of flying a dragon turned out to be a quick cutscene/skip to new area.

2) I want to kill the hell out of the Thalmor. I want to kill all High Elves, actually. I want to kill them all dead. I want to go to the Aldmiri Dominion and destroy all they hold dear, destroy every last bit of that vain kingdom and destroy all of their pompous, holier-than-thou attitudes. I'd settle for simply being able to sneak in there axe-murderer style and carve a bloody swath to their leaders.

3) I'd like a pet. I bought Vigilance the Warhound, but upon returning to my home where I told him to wait (he's meant to be a warhound, but I'm afraid to let him fight :p) found he'd decided to piss off and leave somewhere never to be found. I want to be able to have a pet wolf like some Bandits have, or even better put something like a Sabre Cat in the DLC that will loyaly follow you after you freed it from confinement. Or something easier like in Minecraft where when you come across a wolf you can feed them and they'll follow you. I just want to be able to easily replace the pet, so I do not really have to worry about letting them die.

4) If you're going to be confining the DLC to a certain place outside of the map, make sure I can revisit it whenever I'd like and please, please make it large. I was saddened in FO3 when I discovered that I couldn't replay the training simulator in Operation: Anchorage.
 

Devil_Worshipper

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Jan 20, 2011
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Animal armor, sabretooth/troll/bear/etc armor, with the head of the beast as a fucking helmet. If I get "Wolf Armor" I want the helmet to be a fucking wolf's head.

Also the original werewolf skin from Bloodmoon pweeze.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
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Levethian said:
DustyDrB said:
I'd pay for DLC that gave NPCs more dialogue or at least made them shut up once they run out of new things to say.
Not perfect, but there's a mod that get's rid of or reduces NPC greetings so that they're not clamoring to tell you their life story every time you run past them.
http://www.skyrimnexus.com/downloads/file.php?id=746

Apologies if you are on console.
Yeah, I am on a console. I quit taking companions with me because they repeat their dialogue soooooooo frequently, especially in dungeons. It's so annoying. But that's a problem with people everywhere in the game. I honestly try not to walk too close to people so they don't say their bit again to me.
 

xinoxX

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Jun 12, 2009
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More daedric interactions.
A town that you rebuild through quests and gold.
A Khajit and / or Argonian quest line that results into either a town for each or just a more prevalent presence of them in towns.
Bigger changes for when you become guild-master such as new quests or in the thieves guild case maybe even Riften as a city treats you differently. I just find becoming guild-master feels pointless as nothing really changes.
 

dmase

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Mar 12, 2009
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I'd like to visit one of the other continents but I'd rather that be a whole other game. They have a lot of liberty with a continent like atmora. Atmora is where all the nords came from so it would be a perfect set up to visit the other continent. Or they could go further in to the snow elves/falmer history, there are also a lot dwemer ruins so maybe they could be in it.

There is just so much in the world to do, continents that aren't even on any map. I know that it takes a lot of thought for bethseda to come up with what they want to do especially if they add in another area to explore and not just an event. If they choose to delve into another continent or island that basically become off limits for later games.
 

dmase

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DagothUr90 said:
I think akavir should be it's own game, It's whole new territory. There is a bit of mythos but the TES could literally do whatever they wanted with the continent so I feel like they'll save that for awhile.
 

Luke5515

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Aug 25, 2008
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I want to see black marsh, but I'm hoping that's another game, not just DLC

for Skyrim, I want to find an ancient Dwemer ruin that it still home to snow elves. Just an entire underground snow elf city.
 

lovest harding

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Dec 6, 2009
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Spoilers for the College of Winderhold and Empire/Stormcloak quest lines.

Something to do with the Psijic Order. I want to somehow manage to join them/link up with them. Mainly, I just want the robes (so joining them isn't a requirement).

I felt so cheated at the end of the College of Winterhold quest line too. I thought there would be something more than "Thanks for helping, we'll take the Eye of Magnus now. Have fun!"
I wanted to be rewarded, not become the Archmage of a group that is weaker (thanks to removing our powerful artifact, Psijic Order, I understand why you wanted to, but seriously? We get nothing in return?).

I wouldn't mind some castle/farm DLC. Give us more homes and homes that are useful (not just cheat filled like the homes from Oblivion DLC). I would LOVE to have my own farm.
And I don't see why my Dragonborn after killing Alduin shouldn't be given the option to buy a fort (like one of the forts already in game) and update it. It would be a fantastic home (for good or evil characters).
I'd also like to be able to actually own the smaller homes outside of settlements (like Meeko's Shack or the Alchemist's Shack). Just a bit more varied home wise. I felt like there needed to be a LOT more. Especially for characters who are neutral on the civil war. Nothing is more annoying that walking through a town to your own home to hear the babbling about who killed who and who's on who side. It's even worse if you pick a side and then happen to live in a town that wasn't originally owned by the side you sided with. Half the NPCs still act like the town is under the side you ousted.

As far as storied DLC (I'd love the homes to have stories, although the home DLC probably won't happen as they've said the DLC will be more similar to Fallout 3 than Oblivion). More Daedra. It's one of the major things Elder Scrolls has over other fantasy games. There's a lot of stunning lore tied to the Daedra. Plus, the Daedra - Aedra dichotomy is super interesting. I loved seeing Stendarr worshipers out to kill Daedra worshippers. I love taking my Dark Elf (who is close to Azura) and murdering them whenever they show up.
 

lovest harding

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dmase said:
DagothUr90 said:
I think akavir should be it's own game, It's whole new territory. There is a bit of mythos but the TES could literally do whatever they wanted with the continent so I feel like they'll save that for awhile.
There are a lot of wonderful places outside of Tamriel that would be super interesting, but would probably require their own game.
Thras, the Sload home world (and a possible game location because it has been an enemy of Summerset Isle for ages, although the Sload can not walk and there's very little lore about the actual Thras continent/empire/country/whatever it is).
Pyandonea, the home of the Maomer (another Summerset Isle enemy, who originally come from the Altmer themselves) and their immortal ruler Orgnum.
Akivir (already mentioned).

Aldmeris, Atmora, Yokuda (although that continent is apparently completely gone off the face of Nirn).

Just thought I'd mention these for fun. xD
 

lovest harding

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The Pinray said:
I REALLY want to join the Thalmor. I'm tired of pretending I'm a Thalmor double-agent. :/
That would be a fantastic story line (although the quest line would have to split because most people wouldn't want to join them). xD