Your Kingdom

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Aug 25, 2009
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I'm a democratic monarchy with very little power in the hands of the royals.

Peaceful coexistence is my kingdom's motto, we don't believe in starting wars, but we do believe in ending them. Our army is a contingent of the best trained and best equipped soldiers we can muster, supplemented by support groups compiled from people who do whatever their job is as a lifestyle choice (armour is fixed only by blacksmiths, food only cooked by career chefs etc)

And we accept all technology, despite magic being around, leading eventually to steampunk, magitech and finally cybermagitechpunk. You won't defeat us, but we don't want to fight.
 

Cavouku

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Fat Man Spoon said:
Cavouku said:
Sounds like a die-hard Commie's wet dream.
Isn't Communism when everyone is supposed to be equal?
This isn't that.

Oh crap, forgot the State Funded Healthcare... I'll edit it in.
IdealistCommi said:
Fat Man Spoon said:
Cavouku said:
Sounds like a die-hard Commie's wet dream.
Isn't Communism when everyone is supposed to be equal?
This isn't that.

Oh crap, forgot the State Funded Healthcare... I'll edit it in.
Ah, I wasn't 100%, I think I was thinking dictatorship/totalitarianism.

I messed my pants when I red that
DAMN RIGHT THAT AIN'T COMMUNISM

OT: A democratic nation under capitalism.

...

HAHAHAHAHAHAHAHAHAHAHAH. Yea right.

A communist utopia, as if you didn't see that coming?
That was a complete and utter surprise from nowhere I could have expected[/sarcasm].

Seems like we Escapees would make quite an interesting world, hm?
 

Cavouku

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hURR dURR dERP said:
My fantasy kingdom would be a gigantic hollowed out mountain. Large vents would allow sunshine and fresh air into the massive structure, while a system of pipes, pumps, and hollow walls would distribute fresh water from an underground river.

The centerpiece of the structure would be a massive public hall, where the history of my kingdom would ingraved on the walls, and masterfully crafted statues of past rulers, heroes, and other important historical figures could be admired by all, and an artificial waterfall crashes down through a hole in the center, disappearing into the depths below. Strange caged animals from all over the world fill the zoo, imported by the many merchants that visit my kingdom every season.

The kingdom has relatively few entrances, the main entrance being a set of magnificent gold-plated doors, wide enough to let an entire army pass, and several stories high. Small holes surround those doors, allowing archers to fire on anyone below in case of a siege. In case of emergency, the leader of my military only needs to pull a switch to fill the entire area surrounding the mountain with lava pumped from underground, incinerating any invading army. Smaller entrances, which can easily be sealed off for defense, can be found at all sides of the mountain, allowing merchants, hunters, and others to do their business without having to go through the main gate.

The entire complex is made up of several levels. There are levels dedicated to the luxury dwellings of the nobles and to the less-luxurious quarters of the commoners, levels for traders, merchants and craftsmen to ply their trades, levels devoted to the housing and training of my army, levels devoted to entertainment, to the entire food-processing industry (from underground farms and ranches to kitchens and bakeries), etc.


I could go on and on, but suffice to say that I play too much Dwarf Fortress. :p
That was incredibly detailed. I suggest cutting back.

Zemalac said:
Cavouku said:
Zemalac said:
I'd like to build up the entire kingdom--high walls around the entire border, every inch of land covered in buildings, walls, pavement or cobblestones, farms raised up and set in special districts to feet the city-state. Walls, archways and bridges going everywhere like something MC Escher would draw while drunk at 3AM, with fountains spouting from hidden pipes and aqueducts bringing water to the citizens. And in the center of it all a towering citadel, and in the very top room, a room with walls of glass, a single chair, and in that chair, me.

Just an idea off the top of my head.
Definitely a dramatic painting.

My kingdom is still in development, but with any luck, I can get drawings up this week.
Drawings? You're putting quite a lot of effort into this. I look forward to seeing them.
Well, some. So far I just have armor designs for me, my buddy Michael (he's on this site: Patricius, I think) and am working for other buds who want in on my kingdom. Been filtering ideas for a map of the area, and I've been running boat, air and landcraft mechanics through my head for a while.

My policies are like I've been told Randy Jackson is; tough but fair.

Most freedoms, except for the ones that only lead to stupid, and I will have a say in every issue I can put myself into.
 

The Austin

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My "Kingdom" is not really a kingdom. It is an Orwellian metropolis, ruled by mua ......

And I have superpowers.
 

latenightapplepie

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A Kingdom of One. Just me. I dislike responsibility. And being a political leader of any kind usually involves some.

So no thanks. I'm more of a follower anyway.
 

Cavouku

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Nickolai77 said:
Funny really, i have never imagined a "kingdom" of my own. This is coming from someone who has imagined 3000 years of a fictional human civilisation in outer space, for entertainment.


Hm...
I would be Emperor of a large Empire which surrounds a large central inland sea. To the north are inhospitable mountains and frozen wastes, to the far south, dense rainforest. Both the frozen wastes of the North and the dense southern jungles hide exotic and dangerous creatures. To the east and west there are high mountains and volcano's, which all encircle the Empire, home to dragon's and other cool creatures. Most of the climate in the Empire varies between continental and Mediteranian. There would be a number of organised cities, with forum's, public bath's, aqeuducts, odeon's, theatres, academies, temples, army barrack's and basic factories. The culture in the cities is recognisably Roman, however only more scientifically advanced, with the steam engine being used in the factories and to power a basic form of railway which connects the cities, as well as paved highways. In the countryside, you find the more tradional way of life, with villages and small towns, centered around a Great Hall where the village meet up to party and hear folk tales from the bard's beside a warming fire, with much mead, cider and beer available. The people work on collectivised and individual farms, lumbercamps and in mines, all providing raw materials for the cities. Each city area and tribal community has an elected cheif or lord who sit on a senate, who do much of the leglistation and law making of the Empire, supervised by me, the Emperor, and a selected council of judges.

I directly control the army, which is a proffesional ,full time military force. It is a balanced army of infantry, archers, artillery and cavilry. Infantry units consist of phalanxmen, spearmen armed with bill hook's, and swordsmen who are armed, trained and equiped very much like the Roman legionary's where. Archer's use recurve or longbows bows, whilst the cavilry come in two forms. Light cavilry are to scout and chase down enemies, heavily armoured cavilry flank round the enemy whilst the phalenxmen pin them in place, and attack enemies from behind. The light cavilry may also make hit and run attacks against the enemy, and can serve as cavilry archers if needs be. There are also arcani, who are highly trained warriors, assasins, secret agent's, commando's and spy's, profficent in all weapon types. If in battle they wear custom made leather or steel armour, but generally fight in forms of unconvential warfare. I also make use of cannon's and howitzers to provide artillery support. Most of my armies are either stationed in the numerous castles and fortresses which are built into the mountains which surround the Empire, overlooking possible invasion roots.

I myself would have a formal palace in the captial city where i reside when the Senate is in session, and in the winter and summer holiday's i would reside in my rather secretative and seculuded mountain fortress, protected by my own special Emperor's Personal Guard army.
Another extremely elaborate description. Good lord, what game have you been playing?
 

Cavouku

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canadamus_prime said:
I... one more time, please, I don't know if that came out right.

EDIT: Never mind, thanks. I'll check that when I'm on a computer that has the sheer gall to play videos with sound and all that.
 

UAProxy

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Actually, all my author inserts in my campaign settings (D&D) are largely uninfluential figures. Except for one, where my character was the main antagonist, bent on remaking the universe to his whim. Even then, he did not intend to be the ruler of said new universe, and it was all fairly idyllic anyhow.
 

Hurr Durr Derp

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Cavouku said:
hURR dURR dERP said:
That was incredibly detailed. I suggest cutting back.
Incredibly detailed? If that's what passes for "incredibly detailed" in your book, I don't even want to know what kind of reading you're used to. That was nothing. I kept it short to avoid comments like that. Cutting back? That's as cut back as it gets. There's only one way to go from here, and it's bigger and better.

I mean, tell me: If I just wrote "My fantasy kingdom will be a bigass hollowed out mountain", that doesn't actually tell you anything, does it? Not that my post told much more, but at least it gives an impression of what the place is like that the mind's eye can flesh out into a somewhat coherent picture.

Damnit, I left so much out. Notice I didn't really describe anything about the kingdom itself, just the way it was built. No background, no politics, no heart and no soul. Give me some time and a good reason, and I'll write a thirty-page essay on my imaginary kingdom. There's so many details I didn't include, and with a little imagination I could write out everything from laws and regulations to folklore and local cuisine to important historical events, never mind what I could add about the layout and design of the place. I'm a shitty writer, but if there's one thing I can do it's make up a setting with every possible relevant and irrelevant little detail.

The mind can't help but wander.
 

Nickolai77

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Apr 3, 2009
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Cavouku said:
Nickolai77 said:
Funny really, i have never imagined a "kingdom" of my own. This is coming from someone who has imagined 3000 years of a fictional human civilisation in outer space, for entertainment.


Hm...
I would be Emperor of a large Empire which surrounds a large central inland sea. To the north are inhospitable mountains and frozen wastes, to the far south, dense rainforest. Both the frozen wastes of the North and the dense southern jungles hide exotic and dangerous creatures. To the east and west there are high mountains and volcano's, which all encircle the Empire, home to dragon's and other cool creatures. Most of the climate in the Empire varies between continental and Mediteranian. There would be a number of organised cities, with forum's, public bath's, aqeuducts, odeon's, theatres, academies, temples, army barrack's and basic factories. The culture in the cities is recognisably Roman, however only more scientifically advanced, with the steam engine being used in the factories and to power a basic form of railway which connects the cities, as well as paved highways. In the countryside, you find the more tradional way of life, with villages and small towns, centered around a Great Hall where the village meet up to party and hear folk tales from the bard's beside a warming fire, with much mead, cider and beer available. The people work on collectivised and individual farms, lumbercamps and in mines, all providing raw materials for the cities. Each city area and tribal community has an elected cheif or lord who sit on a senate, who do much of the leglistation and law making of the Empire, supervised by me, the Emperor, and a selected council of judges.

I directly control the army, which is a proffesional ,full time military force. It is a balanced army of infantry, archers, artillery and cavilry. Infantry units consist of phalanxmen, spearmen armed with bill hook's, and swordsmen who are armed, trained and equiped very much like the Roman legionary's where. Archer's use recurve or longbows bows, whilst the cavilry come in two forms. Light cavilry are to scout and chase down enemies, heavily armoured cavilry flank round the enemy whilst the phalenxmen pin them in place, and attack enemies from behind. The light cavilry may also make hit and run attacks against the enemy, and can serve as cavilry archers if needs be. There are also arcani, who are highly trained warriors, assasins, secret agent's, commando's and spy's, profficent in all weapon types. If in battle they wear custom made leather or steel armour, but generally fight in forms of unconvential warfare. I also make use of cannon's and howitzers to provide artillery support. Most of my armies are either stationed in the numerous castles and fortresses which are built into the mountains which surround the Empire, overlooking possible invasion roots.

I myself would have a formal palace in the captial city where i reside when the Senate is in session, and in the winter and summer holiday's i would reside in my rather secretative and seculuded mountain fortress, protected by my own special Emperor's Personal Guard army.
Another extremely elaborate description. Good lord, what game have you been playing?
Too much Rome Total War i think.
 

Ocelot GT

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It's a tropical island kingdom, but ultra modern and very clean. There I attend an awesome luxurious private school and fight bad dudes on the side in what is a glorious tug of war between right and wrong.
 

Fniff

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Reuq said:
Fniff said:
Reuq said:
Cavouku said:
Reuq said:
I would like to rule in a more stable version of the present, screw the medevial times. I would have LAN centers all over the place and the national sport would be TF2.
Fierce competitions from the other kingdom's, I'd imagine. How do you feel your team would fair?
Well, my schools would replace the unimportant things like RE and PE with TF2 from an early age, including theory and practicle. Oh and all the obeese little ignorant runts that this would create could go jogging for homework, and read good books.
Hey,you could have Modding as an art class!
Perfect!

Also TFC and TF 1.5 could be covered in history along with the source engine and its other uses!
Why not have a lot of sports in the Olympics?

Fallout 3!

Dead Rising!

Scripting!

The GECK!
 

Toaster Hunter

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The basic style of architecture would be Viking inspired, with intricate carved reliefs, the main city would have high walls, double layered, and a maze of streets to confuse attackers. THe military will be based on the Roman army. There will be peace throughout the land, because outside enemies would be conquered and laws will be strictly enforced. Also I will have a personel bodyguard of all female soldiers, like Muammar Gaddafi
 

Fniff

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Reuq said:
Fniff said:
Reuq said:
Fniff said:
Reuq said:
Cavouku said:
Reuq said:
I would like to rule in a more stable version of the present, screw the medevial times. I would have LAN centers all over the place and the national sport would be TF2.
Fierce competitions from the other kingdom's, I'd imagine. How do you feel your team would fair?
Well, my schools would replace the unimportant things like RE and PE with TF2 from an early age, including theory and practicle. Oh and all the obeese little ignorant runts that this would create could go jogging for homework, and read good books.
Hey,you could have Modding as an art class!
Perfect!

Also TFC and TF 1.5 could be covered in history along with the source engine and its other uses!
Why not have a lot of sports in the Olympics?

Fallout 3!

Dead Rising!

Scripting!

The GECK!
That would be a good place to live, screw the fantasy crap.
Let's make it on the interweb!
 

Cavouku

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Mar 14, 2008
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hURR dURR dERP said:
Cavouku said:
hURR dURR dERP said:
That was incredibly detailed. I suggest cutting back.
Incredibly detailed? If that's what passes for "incredibly detailed" in your book, I don't even want to know what kind of reading you're used to. That was nothing. I kept it short to avoid comments like that. Cutting back? That's as cut back as it gets. There's only one way to go from here, and it's bigger and better.

I mean, tell me: If I just wrote "My fantasy kingdom will be a bigass hollowed out mountain", that doesn't actually tell you anything, does it? Not that my post told much more, but at least it gives an impression of what the place is like that the mind's eye can flesh out into a somewhat coherent picture.

Damnit, I left so much out. Notice I didn't really describe anything about the kingdom itself, just the way it was built. No background, no politics, no heart and no soul. Give me some time and a good reason, and I'll write a thirty-page essay on my imaginary kingdom. There's so many details I didn't include, and with a little imagination I could write out everything from laws and regulations to folklore and local cuisine to important historical events, never mind what I could add about the layout and design of the place. I'm a shitty writer, but if there's one thing I can do it's make up a setting with every possible relevant and irrelevant little detail.

The mind can't help but wander.
Oh I've been reading fair pieces of literature, but for what the topic is, and the context, you've definitely fleshed out your idea. If you want you can keep adding stuff, but it may help to use subscripts or something. I'm about to, it'll take me a minute.

I drew a world map, with continental divisions, a rough copy of the king's armor, and have so far developed some language and a writing system. I also figured out some other aspects like policies, local trading/battle partners, religion, and mechanics.

Allow me to elaborate in my next post. One moment.
 

Cavouku

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My Kingdom.

Language used for nouns: Mohjhahn ("jh" makes a soft "sh" sound) (lit. "What we are speaking") (All vowels end with "h" when anglicized)

Location:
a) Planet's name (starting from scratch); Gohruhjh
Extra: Mars sized. I would imagine that if you grew up on Mars, you'd feel adapted to Mars gravity. If there's any restrictions or advances to people's size on a Mars-like environment, please let me know.

b) Continent; Kehrahn
Extra: Eastern continent of the North-East mainland. Primarily Mediterranean, especially to the south, with some arctic climate in the north, along the Jehnehjhl peninsula. Other continents of the world include (in the Mohjhahn language) Kehrehkehn, the center of the north-east, mostly cut off from the two on its side by mountain ranges; Kahlkehn, a small continent in the far north-east, cut off from Kehrehkehn by mountains; Gahjhbrah, an Australia-like landmass, but, think of it as being attached to Antarctica. It's divided from the Antarctic-esque continent of Jhahjhehn by glaciers; Mehrehjnah, the western mainland, comparably smaller then the east; and Jahnjhi, a small peninsula-continent off the south-east of the western mainland. A map may come up later.

c) Country/Political division; Ehrehnjhahl
Extra: A small gulf in the South-West, surrounded by long peninsulas.

d) City/Town/Whatever name can be given to all of these things; Ahdjh

Hm. Follow-up in second post, this has taken a while now. Besides; hunger.
 

Cavouku

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Alright, now, the people.

People of Ahdjh:
a) Physical Description; An average Ehrehnjhahl person has a Mediterranean tan, if not a little darker, with a solid facial structure and rounded face bones. Greek noses and deep-set eyes are the archetype. Brown hair is most common, but there's often black. Few people grow much facial hair, but it's not too uncommon for people to have stubble.
Citizen males stand mostly between 5'10"-6'5". Women at 5'5"-6'00". Due to active lifestyles, there are few overweight people, and maybe a handful of obese.
No uncommon genetic features in feet or hands. Body hair is also less prominent. Lifespan is an average of 60-70 years

b) Clothing; In Ahdjh, the men generally wear combination pantaloons-short sleeved shirts as undergarments. Often topped by varying types of split-robes, depending on class or heritage. Head wear is much like a small, continental hat, usually made of felt. Though often the head is uncovered.

c) Culture;
i) Relationships; This is where I play full cards. These are people under "my" rule, so heavy attention is paid to things like parenting and relationships. This is displayed by the people being generally well adjusted and in good relationships with both families and couples, what (I) believe is a key foundation for a strong society. Dating amongst teenagers is followed with focus on learning from relationships, more so than using them as a past time (which I find is far too common in, at least, my school). Usually being legally bound is dependent on how long a couple has been in a relationship, followed by a sort of "test". Usually copulation happens afterward, and it's rare for people to have sex outside of this binding.
(don't see this as me advocating some religious sense, I just see it as a character trait. This binding isn't so much to be compared to marriage as a long, healthy relationship, which I happen to consider is one of the more appropriate mediums for sexual interaction)

ii) Music & Arts; Surprisingly lacking in Ahdjh, the most common instrument is a sort of lyre, closely followed by a pan flute. Due to there not being much art coming from Ahdjh, art merchants make a healthy profit from art-hungry citizens. The King (me) decided this was a good custom, financially. Although local artists are welcome to flourish, (I) rely more heavily on foreign artists.

iii) Religion; The people of Ahdjh, and a good amount of Kehrahn are of a pantheist/animist religion called Gohm. The religion has little mythology or "great questions", and instead is more based upon meditative practices, and strong ethical and moral values. A symbol of Gohm is often the turtle. A special turtle; a guhzh pehntrehl (lit. "soft grass turtle/moss turtle"). It is symbolic because in Gohm, they group things with spirits as "the earth, and stones, the grass, and plants, and man, and animals", so the turtle is seen as having all three, or at least, representing all three in one being (moss grows on the turtle's shell. The shell is considered the "earth and stone").

iv) Cuisine; Most famous foods from Ehrehnjhahl are recipes involving lobsters, spices and fruits. Wine is integrated into the culture, and is usually first served when a person has reached the considered adulthood.

v) Language; I haven't finished the language yet, and am sort of making it up as I go along, but sufficed to say that it's simple enough when spoken, and there are few real rules to it. Written, it's a bit tricky though. The structure I made up is that there's one letter for all the vowels, except "i" and "y", which aren't in the language. All the vowels are a short vowel sounds. The vowel sound is different depending on whatever accent is or isn't on the following letter. The sounds for letters like "c", "f", "h", "i", "p", "q", "t", "v", "w", "x", "y" and "z" aren't present in the language, though may appear when anglicized. The letters are unique, and I'm not finished with them yet.

Alright, there. I took a lot of breaks while writing that, but I'll finish with the city itself tomorrow. If anybody cares, I was planning to write a story about all this, and I wanted to build up civilizations first. You could consider this as me asking ideas about civilizations, and if I could get anybody's permission to use some of them posted here, it'd make for interesting plots.

'Night everyone.