My character only does what benefits him. He uses treasure hunters to get him to the treasure, they promise to share it equally, then he stabs them in the back and takes it all. He doesn't care for other people if they don't have anything for him. He's an ass.
Some might consider a Dunmer wearing woad warpaint to be a fanatical warrior. In reality, he's an amateur thief. Emphasis on "amateur," due to him carrying around the book of Shadowmarks.
Apparently the rest of the Guild is aware of his low knowledge of the trade, as he's been asked by Vex to clean out all the valuables from the house of Clan Battle-Born. Our allies in Whiterun.
Oh, and he is determined to get good enough at archery to take down a deer with one shot. Since they don't stick around long enough for him to line up a second.
Ever since My character(Arba'ir) becomes the listener of the dark brotherhood. he got a bit addicted to killing innocent villagers even though they are not part of the contract.
My assassin has a modus operandi. Every single person he kills he steals the shoes from. I've taken to calling myself "The Barefoot Murderer". The butcher of windhelm be damned, I'm a much better serial killer.
My character is a Wood Elf rouge-style character; his quirk is that he jumps all the time when in combat, and he wears/uses at least 1 item from every guild he has joined.
Also he goes into town and bankrupts all the vendors by selling all the crap he's picked up until they have no more funds.
There are only a few things that my character won't steal, being a huge kleptomaniac. His entire house is full of baubles and shiny trinkets, but he'd never steal from holy sites.
He's a killer, too, but doesn't do that without good reason. Usually "I need to get past you to get the treasure of this dungeon" is reason enough, though. Picking a fight with him would probably result in him beating you up, but if he has to kill someone then he has to do it with his own two hands - he won't kill people with spells. Except for the fact that he often charges into battle wreathed in flames from his friendly-fire fireball.
He's pretty much quite the honorable guy, save for the whole "deadly thief who takes what he wants when he wants it" thing. He's pretty much a vigilante for everyone except himself.
He also has the notable habit of always wandering alone without a horse or any companions, largely due to the accidental assassination of his last co-thief.
He tends to keep spare weapons "inside" cauldrons, rather than inside proper chests. It looks cool, even if it does make trying to pick and choose spare weapons (And I have a lot of spare weapons) a pain. Sometimes the swords/axes/daggers/brooms fall out and I spend ages trying to rearrange it how it was.
My character does all sorts of depraved, evil stuff - Like, he's both guildmaster of the Theives Guild and he ...To say it unspoiler-ly for you guys: He sided with Namria in her quest (people who have seen that quest will KNOW what I'm talking about) ...But he doesn't otherwise murder people, and when Mehrunes Dagon gave me an offer to kill someone for his Razor, I told him to go fuck himself, for all the shit he put my old lost relative (Obliv Char) through.
Ok, Raj have many bad habits. Cant help but eat everything pick up. "What giants toe taste like? BLARG! Taste like Damage Stamina!"
Raj also collects Buckets. Wife Mjoll complain. "Why you must have room full of buckets!?!?" she always ask. "What if person want to steal Raj bukkit? Must have many in case they do!" i tell her. She not understand.
Worst habit of all? Raj hate wearing helmet. To confining. So when combat start, Raj not get any armor bonus. Get butt kicked because leather hood cramp style.
Make me look like necrophiliac. Raj not want to look like necrophiliac!
Time he sleep with corpse was complete accident. Honest.
..... Should probably lay off sweetroll. They make Raj do strange things. Stick to moonsugar from now on.
I just... have no words to describe how much you rock.
I love you though. Thought you should know.
OT: My wood elf is pretty anal about saving everyone. Seriously, I'll restart that stupid quest if I lost some unimportant side-character. And I'll usually be able to save him.
But then they'll usually run off and get killed by an angry, ANGRY frost troll. At that point I'm also running for my dear life, seeing as the troll hasn't quite yet calmed its appetite, so screw the side-characters.
First time poster, long time lurker, decided to finally make an account after reading this thread. Good stuff.
Anyway, my character, Samuel L. Vas Normandy is an Imperial with a fetish for that Dunmer booty. He travels everywhere with his wife, Breylin who he uses as his pack mule. Even though he has 100,000+ gold he never passes up good loot. In fact, he will actually wait outside of a store for 3 days straight just to sell more things for more gold he doesn't need. Not only that but he will gladly take stray gold off of another person's desk and search every single Drougr corpse just for that extra 3 gold.
He gets a boner whenever he passes any alchemy laboratory stocked with alchemic ingredients, because as we all know, ingredients = potions = MORE GOLD!
He also seems to have Alzheimer's and often forgets what his wife looks like, usually blasting her with a good incinerate in the heat of a battle.
He's also a dick who does whatever he wants, often for the lulz, such as
killing the emperor and then immediately joining the Imperial Army afterwards.
He also dresses his house mannequins in the clothes of slain high ranking political leaders for his own amusement. He also has no problem with killing his own friends for good loot.
He's also a massive coward, letting his wife take the lead into a fight, while staying in the distance, blasting fireballs from a safe position.
I have made my Wood Elf is a stoic loner on his travels in Skyrim, never using the horses or pesky companions as they only get in the way. Avoids any mead or alcoholic beverages because he does not need to drink to have a good time. But take great satisfaction in killing those necromancers (and even more so Horkers)... and will often raid a Stormcloak camp because he is a cheeky one.
I don't ride horses and I only take valuable things. I NEVER steal and am not joining any "shady" groups. With that said: I'm a sneaky bastard who loves to spam his destruction magic when things get ugly.
I also use a lot of alchemy, but only harvest bugs when they're killed while I'm fighting something. I almost always calm wild animals or run into a stream and let it carry me away.
My khajiit has an un-natural attraction to cicero's hat ever since he got it he has not removed it by choice. Loves the the books, he breaks into peoples house's to read their books. Never uses followers because his conjuration skill is his best skill and he summons all the help he needs. Doesn't carry any weapons (except some fun ones like the wabbajack) and collects all the dwarven stuff he can find cogs, bent pieces of metal stuff like that.
my character has this weird quirk of being REALLY stubborn.
just yesterday he finished looting a chest at the end of a dungeon and was deciding which items he could afford to carry, what with his carry capacity almost full, but then he decided screw the rules. picked up everything in sight, then slowly, oh so slowly, traveled back to whiterun at a surprisingly slow pace.
My character is a descendant of my Oblivion character named Spock. He is Spock the Third, he was trained in the stealth arts by his father, who was in turn trained by his father.
Upon his coming of age he was inducted into the Crimson Scars; an ancient organization populated by the true worshipers of Sithis. Even though both his father and grandfather were listeners for the Dark Brotherhood, none knew of the Scars.
Spock III moved to Skyrim to bring the pretenders who claim to be the last of the 'Dark Brotherhood' to heel or, if necessary, perform a purge and rebuild it from the ground up. It is as Sithis demanded of his father, and in return was demanded of him.
Instead of going straight to the Brotherhood and make his presence known, Spock III makes use of his superior stealth skills by joining the Thieves Guild and using their 'missions' to familiarize himself with the landscape, political climate, and disposition of the people of Skyrim.
In doing this he has become excessively wealthy and he has acquired many useful trinkets and tools to assist in his ultimate mission.
The time is soon, 'Brotherhood', you better live up to his scrutiny, else you'll not live at all.
-Spock III
Also; I enjoy shooting people in the dick with bound arrows.
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