And yet it has saved my ass many times.Peanut Butter said:Don't use the backburner
This might be one of the best tips you can get.blank0000 said:If you're a beginner, a good class to play as is medic. NOT because its easy to play "no no! in time the job is very strenuous!" however few people will mess with you unless your doing something very wrong AND you'll be able to follow around other more experienced players and learn the strengths and weaknesses of the different classes.
That is only because the demo/soldier update just came out and everyone wants to try out their new weapons.NuclearPenguin said:4 Spies? You guys are lucky.Nightzirk said:We don't need 4 spies on a 12 man team
My teams have consisted of 11 soldiers/demos and 1 pyro (Im the pyro<3)
Oh, one time it was 10 soldiers/demos, 1 scout(me) and 1 medic
In short: it sacrifices a crucial ability (compression blast) for a skill you didn't even need in the first place (back crits).Chipperz said:And yet, when asked why, noone can give a reason other than "it's useless!"Peanut Butter said:Don't use the backburner
I assume you watched Magnetro's Advanced Tactics vids.Caliostro said:In short: it sacrifices a crucial ability (compression blast) for a skill you didn't even need in the first place (back crits).Chipperz said:And yet, when asked why, noone can give a reason other than "it's useless!"Peanut Butter said:Don't use the backburner
As a pyro, if you catch someone from behind at flame range and they DON'T die, even without crits, you're doing it horribly wrong...
So in turn for the extra crits that, again, you should never need, you loose the ability to reflect rockets, grenades, arrows and stickies away (including crits), push ubers and put out fires on friendlies. This "menial" ability can be used to:
- Render the pyro near projectile proof (which includes rockets, sentry rockets, grenades, stickies, arrows and flares), making projectiles bigger menaces to the person that shot them than to you;
- Make sentry spots near invulnerable by reflecting away stickies, grenades, rockets or ubers;
- Save team mates, particularly medics, from dying to enemy fire by putting the fire out instantly;
- Keep enemies from getting away as the compression blast pushes enemies UPWARDS, slowing them down immensely (specially if they're pushed against a wall, corner, crevice, death pit, etc), which is particularly invaluable against scouts, medics or anyone carrying the intel;
- Stop ubercharges from doing anything at all as you can either push away/juggle the person being charged or, personal favorite, push the medic away so the charged suddenly looses his invulnerability and dies a horrible and confusing death;
- Stop Kritzkrieg/Crit boost charges from the 2 most deadly classes (Soldier and Demo) by using their own projectiles to instantly kill them or their medics;
- Rocket jumping as a pyro... look it up;
- Easily, safely and quickly clear paths through stickies for your team;
- Instantly kill someone near a death pit;
- Save someone from getting backstabed by a spy that you can't kill fast enough;
- Quickly turn Charging Demos into a nullity as a threat by airblasting their charge away;
Oh yes, and...
- Single puff of fire -> Airblast -> Axtinguish. Instant kill to anything but a heavy (they take an extra swing of the ax) or dead ringer spies. Incredibly difficult to dodge, avoid or prevent in any way. Learn to love it.
Hope that's clear.
Uh...?blank0000 said:If you're a beginner, a good class to play as is medic. NOT because its easy to play "no no! in time the job is very strenuous!" however few people will mess with you unless your doing something very wrong AND you'll be able to follow around other more experienced players and learn the strengths and weaknesses of the different classes.
Who? What?hopeneverdies said:I assume you watched Magnetro's Advanced Tactics vids.
There was probably a blue light or he was in a dark area so that it only looked like he was BLU.NuclearPenguin said:Speaking of scouts and spies.. People seem to have the wrong color, I was just now blue, and a scout that was blue started shooting me with the scattergun (So he wasnt a spy) and killed me, im 100% sure he was blue and when I saw the kill up in the corner he was red.. >.< It confuses me.Bubble said:Also DO NOT TRUST THE SCOUT those bastards are always spy's.
Out in the open on dustbowl?Canadaftw said:There was probably a blue light or he was in a dark area so that it only looked like he was BLU.NuclearPenguin said:Speaking of scouts and spies.. People seem to have the wrong color, I was just now blue, and a scout that was blue started shooting me with the scattergun (So he wasnt a spy) and killed me, im 100% sure he was blue and when I saw the kill up in the corner he was red.. >.< It confuses me.Bubble said:Also DO NOT TRUST THE SCOUT those bastards are always spy's.
Was there a solar eclipse?NuclearPenguin said:Out in the open on dustbowl?Canadaftw said:There was probably a blue light or he was in a dark area so that it only looked like he was BLU.NuclearPenguin said:Speaking of scouts and spies.. People seem to have the wrong color, I was just now blue, and a scout that was blue started shooting me with the scattergun (So he wasnt a spy) and killed me, im 100% sure he was blue and when I saw the kill up in the corner he was red.. >.< It confuses me.Bubble said:Also DO NOT TRUST THE SCOUT those bastards are always spy's.
that does happen ever once in a while. the game glitches and forgets to switch a member of a teams colour due to really high ping or lag on there part.NuclearPenguin said:Out in the open on dustbowl?Canadaftw said:There was probably a blue light or he was in a dark area so that it only looked like he was BLU.NuclearPenguin said:Speaking of scouts and spies.. People seem to have the wrong color, I was just now blue, and a scout that was blue started shooting me with the scattergun (So he wasnt a spy) and killed me, im 100% sure he was blue and when I saw the kill up in the corner he was red.. >.< It confuses me.Bubble said:Also DO NOT TRUST THE SCOUT those bastards are always spy's.